And so it begins! Let the hate train against competitive players start for no reason! >.> Sakurai has a lot of work to do to bridge the gap properly. Nintendo is doing most of the research and Sakurai is being dragged along because he is a stubborn guy.
Nice thing this move but I wish we had dash dancing. I don't think it is prohibitively difficult or unnatural looking. It just gives you a good feeling of control over your character. You press one direction, you dash, you press another, you dash. Not that "Natural looking" matters in a game where hitting a person sends them flying upward several feet into the air. It doesn't look natural that Yoshi gets his eggs out of nowhere or peach can pull turnips out of even the least likely growing surfaces for turnips.
Also, it isn't that they hate Smash 4. They want to see the best come out of it for both groups and if their constructive criticism is something you take as "Hate" there is no helping you. It isn't like you are much better, you hate on the competitive community from ignorance. Many competitive players are fine with wavedashing not coming back, and Landing Lag just being low across the board instead of L cancelling. Regardless of these techs though, you'd still get bodied by good players.
EXACTLY.
Tech skill is just flash.
Beginner Competitve player=weak fundamentals, no reads or very few reads
Good players=good fundamentals, reads
Pros=Great fundamentals and strong reads
Demi God=see Mango, Ken, etc
God=Isai in 64, MAYBE
Most of the players who complain about tech being "hard" are the beginners. They'll get bodied regardless of tech skill. They're just bad to begin with.
I'd consider myself on the low end of good players. I can be technical when I like, but I tend to choke all day long and flub stuff lol. Thing is, I have pretty solid reads/DI traps/baits which keeps me afloat vs much more technical players.