2ndComing
Smash Journeyman
- Joined
- Sep 22, 2012
- Messages
- 246
- NNID
- LazyAnmtoR
I am back again... and hopefully I am not terrible at this.... oh garsh
So everyone, I want to ask this question because from what I have seen through streams and little highlights posted on reddit and the boards..
I have noticed the game can be like Brawl at high percents because of the lack of high hitstun and then more like Melee, PM and 64 with combos at low percents
Yet... as I am watching and getting hyped at these combo's and follow-ups... I notice 40% of them aren't true combos and while I like that I know some don't. People really like having guaranteed follow-ups that they can go auto-pilot and get hype stuff going.
So I am here to ask the community how everyone feels on the game having escapable combo's over true combos. I know there are true combo's we have seen Mario is a combo monster and other characters as well... but we know some things will devolve into strings over combo's because the hitstun in this game is the lowest it has been in the series (Brawl's had melee hitstun, it just had a mechanic that cancels the hitstun with an input of somekind, if I am wrong please correct me).
I for one like escapable combos because it shows the skill of a player to continue a combo or punish an airdodge to keep a string going not to mention reading the DI and other Smash stuff like that.
Look at these examples of combo's that people can do (credit goes to all who made these)
The best example of what I am talking about is number 4 where Chillin's Lucina kept the string going and punished the other player for not air-dodging or well doing anything to get out of it.
I will say this about the links I posted, only 1 of those were against an actual person (the rest are against high level cpus) and about 60% or so of those combos were not true but did that not make them anymore excited to watch? Was it not hype to see a string like that? Is this not good offensive play by these players?
This is what the offensive meta will more than likely evolve into (imo / so far), length combo strings that lead of the low percent hitstun into basic reading of DI and punishes of airdodges (which is typical Brawl meta, especially for characters like Shiek)
How do you all feel about this possibly being the future of the Smash's Offensive?
I did bad job...? Also why does D3's F-Smash do 29% uncharged?.... balance my bumm
So everyone, I want to ask this question because from what I have seen through streams and little highlights posted on reddit and the boards..
I have noticed the game can be like Brawl at high percents because of the lack of high hitstun and then more like Melee, PM and 64 with combos at low percents
Yet... as I am watching and getting hyped at these combo's and follow-ups... I notice 40% of them aren't true combos and while I like that I know some don't. People really like having guaranteed follow-ups that they can go auto-pilot and get hype stuff going.
So I am here to ask the community how everyone feels on the game having escapable combo's over true combos. I know there are true combo's we have seen Mario is a combo monster and other characters as well... but we know some things will devolve into strings over combo's because the hitstun in this game is the lowest it has been in the series (Brawl's had melee hitstun, it just had a mechanic that cancels the hitstun with an input of somekind, if I am wrong please correct me).
I for one like escapable combos because it shows the skill of a player to continue a combo or punish an airdodge to keep a string going not to mention reading the DI and other Smash stuff like that.
Look at these examples of combo's that people can do (credit goes to all who made these)
- https://www.youtube.com/watch?v=UGZlYMNSt1o
- https://www.youtube.com/watch?v=mojmd1ZhtBc
- http://www.gfycat.com/TalkativePiercingCurassow
- http://gfycat.com/EmotionalNeglectedAfricanfisheagle
The best example of what I am talking about is number 4 where Chillin's Lucina kept the string going and punished the other player for not air-dodging or well doing anything to get out of it.
I will say this about the links I posted, only 1 of those were against an actual person (the rest are against high level cpus) and about 60% or so of those combos were not true but did that not make them anymore excited to watch? Was it not hype to see a string like that? Is this not good offensive play by these players?
This is what the offensive meta will more than likely evolve into
How do you all feel about this possibly being the future of the Smash's Offensive?
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