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Thanks guys. I’m probably go with a few recolors along with maybe three versions of his chronicles.
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Ehh... that Simon Belmont could show up in Captain N’s Final Smash with Mega Man, Kid Icarus, and Princess Lana.And of course we can't forget
I'd use that last one exclusively. That's the Simon of my childhood.Nice selection of Simon costumes, but you still came up a few short.
NES official art
Castlevania Judgement
Haunted Castle
Super Castlevania 4
Although frankly, I always thought it looked more green in the game.
Nintendo Power's "Worst Cover Ever" Simon Belmont
They ran this on the cover of their Castlevania 2 issue. Lots of parents called in and complained that it gave their kids nightmares.
And of course we can't forget
Especially if he's going to be hanging out with Megaman and Kid Icarus
I would kill to have Captain N show up in Smash.Ehh... that Simon Belmont could show up in Captain N’s Final Smash with Mega Man, Kid Icarus, and Princess Lana.
Imagine the memes with Simon Belmont's Holy Water made of salty tears.I'm ready for that glorious trailer with remixed Bloody Tears as Simon tosses Holy Water on everyone.
Super Castlevania IV is a good starting point.What’s a good starting point for a Castlevania noob such as myself?
If you liked the animated series (what’s not to like?), maybe try Castlevania 3? It’s the easiest of the original trilogy, and you get to play as the characters from the show. Otherwise, IV and Symphony of the Night seem like the go-to recommendations for introduction to Classicvania and Metroidvania.How have I not noticed this thread and joined the support sooner?! Sign me up!
I shamefully admit I’ve actually never played a Castlevania game (but I’d love to!) I have however seen the Netflix animated series and I’m so looking forward to season 2! In addition, Simon has a lot of uniqueness potential for Smash, and is a gaming icon in his own right.
What’s a good starting point for a Castlevania noob such as myself?
it can depend on which you would prefer. once you get to Symphony of the night and onward it's the exploration style that game helped coin Metroidvania. so if that is what you think you'll like definitely go for Symphony of the night.How have I not noticed this thread and joined the support sooner?! Sign me up!
I shamefully admit I’ve actually never played a Castlevania game (but I’d love to!) I have however seen the Netflix animated series and I’m so looking forward to season 2! In addition, Simon has a lot of uniqueness potential for Smash, and is a gaming icon in his own right.
What’s a good starting point for a Castlevania noob such as myself?
haha, great synopsis. What do you think about the original 3 on the NES? Or have you played them?Super Castlevania IV if you like more standard platformers and want a somewhat breezy romp through classic monster movie setpieces.
Castlevania Dracula X Chronicles (the remake of Rondo of Blood for the PSP, I think that’s the English title?) if you want a ball busting platformer challenge and the truly horror-inspired aesthetic that a game about demons and vampires would imply.
Symphony of the Night if you want beautiful sprite art and a more exploration/level up/collectathon experience. It basically created and perfected the Metroidvania genre.
Order of Ecclesia if you want something resembling good storytelling and the most polished version of the Metroidvania style gameplay in existence. (I’d personally save this one for after SotN due to its generally higher difficulty.)
People talking about Alt costumes:
I’d prefer Chronicles as the main costume and Conan as the Alt. And I’d rather have Trevor or Richter instead of Conan. They would be perfect costume swaps. Especially with how popular the Netflix series is, Trevor is a particularly good choice. (And it might open the door for Alucard to be an Assist Trophy or something.)
Yes, that is the English title.Castlevania Dracula X Chronicles (the remake of Rondo of Blood for the PSP, I think that’s the English title?)
Lol Simon could never swimThinking about Castlevania stages in Smash, I feel the obvious choice is the first level from the NES game.
I was thinking that maybe the stage could be five tiered. It could be made of two halves. The top half could be based on the hallway section and the bottom half could be based on the moat section.
The hallway section could have the Battlefield layout. The platforms are connected to each other by stairs. Fighters can walk on these stairs too.
The stairs are connected to the main platform. There is a gap in the middle of the main platform. This gap leads to the moat section.
The moat section could have the Jungle Japes layout. Fighters can swim in the water. The platforms are supported by the submerged columns.
Oh, and all of the platforms in this stage are solid but the stairs are not solid.
I guess it could be a big stage like Hyrule Temple... but not too big like The Great Cave Offensive or Palutena's Temple. I think I will keep the stage name simple... "Castlevania".
Neither can Sonic.Lol Simon could never swim
I like Castlevania 3 on the NES quite a lot but I don't think it's a great starting point for what the series is like as a whole? They wouldn't re-use character-switching until Portrait of Ruin. (And outside of character-switching, I can't really recommend CV3 over other games in the series.)haha, great synopsis. What do you think about the original 3 on the NES? Or have you played them?
Your right, they are clunky as you put it. They were my first experience as a child though, and quite honestly, as much as I liked Castlevania 4, it frankly felt too easy compared to what I struggled through with CV1 and 3. CV2 was a breeze in terms of gameplay, but would have been impossible to solve without a Nintendo Power at my side. My favorite of the whole franchise would probably be symphony of the night though. I grew up loving platformers, adventure style and RPG games, so it melded all those elements quite well for me.I like Castlevania 3 on the NES quite a lot but I don't think it's a great starting point for what the series is like as a whole? They wouldn't re-use character-switching until Portrait of Ruin. (And outside of character-switching, I can't really recommend CV3 over other games in the series.)
I'm not a huge fan of the original incarnations of CV1 and CV2. They are pretty clunky. Challenging, sure, but I don't feel like the payoff is worth the frustration. SCV4 (the worst name for 'Castlevania 1 remake' ever?) just did everything I wanted from the platformer style of CV, so it's hard to revisit the older games now. If I want the truly retro CV experience these days, I'd play Bloodstained Curse of the Moon (Actually, I should recommend that people play that game anyway, it's freakin' amazing for $10 bucks...)
Considering Simon Belmont has been sounding strong for Smash, I would love it and be happy if at least Carrie Fernandez makes it to Smash as an AT.
God, I hope not. Castlevania 1 Simon is the clunkiest character in the world. I mostly want Simon in Smash Bros so that I can finally play a Belmont who doesn't control like a boulder tied to a string.I fully expect the developers to approach his design the way they approached Mega Man's. I think they'll give him a design that's very in line with his look from the NES games. It'd definitely be the most intriguing approach.
Agreed. So would Alucard be his original CV3 incarnation where he throws fireballs or his more well known SOTN incarnation which attacks with both sword and magic?I'd say Alucard would be the best candidate for Assist Trophy as he's more-or-less the second face of the series (excluding Dracula himself of course). Plus, I would imagine he has decent popularity outside of Smash to warrant an inclusion in the role.
I agree with making pragmatic changes that will work in a modern moveset that people will want to play as, but I still hope they keep some aspect of that intact. I like Simon being unwieldy with his jumps, it makes him feel heavy.God, I hope not. Castlevania 1 Simon is the clunkiest character in the world. I mostly want Simon in Smash Bros so that I can finally play a Belmont who doesn't control like a boulder tied to a string.
Sakurai can keep the cool essentials while modernizing him and making him a bit more mobile for a game like Smash.
Indeed. While it'll be Simon, I expect a lot of his moves will come from SotN Richter.Sakurai can keep the cool essentials while modernizing him and making him a bit more mobile for a game like Smash.
Honestly... i would be surprised if anything related to cv64/lod makes into the game...dont get me wrong, i love the game, fondly, but im pretty sure that game isnt on konami priority list, and doesnt seem to be in sakurais list either...
that being said i would love a rerelease on the switch. well i guess there is always emulation.
as for castlevania assist trophie, would love Dracula.
sypha and medusa heads could also be interesting ATs.
Regarding the ballot, yeah, the "theory" actually makes sense. it actually makes sense that the started developing this game during smash's dlc. in fact they would ended developing bayo, cloud and corrin for 3 games instead of 2... maybe thats why those 3 are almost unchanged.
Still i feel you are slightly underselling bayo, I certainly would've voted for he on the ballot if i decided to vote for characters that i though that had a chance, of all the possible winners she was my favorite... (more than dixie, krool, or even shovel knight)
But I "Thrown away" my votes for "imposible"characters voting for Ridley and Simon Belmont... silly me, uh? (note this is ironic)
Still, while 80% sure Simon is in, i still have a 20% of healthy skepticism... and it raises me an eyebrow that verge knows that he reason for simon is the ballot, we can certainly speculate that he is in due (in part) the ballot, but knowing means that his source is kinda deep.
Still, if by any way, simon isnt in Im 100% pushing him for DLC (assuming this game have DLC ) and i feel due to the leak a lot of people have discovered a castlevaniashaped void on their hearts.
uh?... why?I apologize for saying that.
God, I hope not. Castlevania 1 Simon is the clunkiest character in the world. I mostly want Simon in Smash Bros so that I can finally play a Belmont who doesn't control like a boulder tied to a string.
Sakurai can keep the cool essentials while modernizing him and making him a bit more mobile for a game like Smash.
Heavily dobut this will happen. Once you look at how the Guests are handled in Smash, it's clear they are trying to be as accuarate as possible.Indeed. While it'll be Simon, I expect a lot of his moves will come from SotN Richter.
The only problem with that is that Simon on his own does not have enough moves to fill out a Smash moveset. Sure, you can make his Special attacks all subweapons, but his basic whip attack is not going to be sufficient to cover all of his normals and smash attacks.Once you look at how the Guests are handled in Smash, it's clear they are trying to be as accuarate as possible.
Remember that Mega Man has 3 attacks where he uses the Mega Buster in the same way (Jab, Foward Tilt and Neutral Aerial) so Simon Belmont using the whip for almost every attack is not an issue, since that's Simon's primary weapon of choice and method of attack outisde of Sub-Weapons.The only problem with that is that Simon on his own does not have enough moves to fill out a Smash moveset. Sure, you can make his Special attacks all subweapons, but his basic whip attack is not going to be sufficient to cover all of his normals and smash attacks.
Richter on the other hand, while still being a Belmont, has all of the dash attacks and rising attacks that Simon would need in order to be a fleshed out character.