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Social Shulk Social : Starting to feel it!

KuroganeHammer

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You forget it has ten years of endlag though :^)

Actually though, I end up throwing out a lot of random Fsmashes because I'm bad at tilts and a surprising number of them connect. I think about 10% of my kills against people I've played on SWF have been an accidental Fsmash
Thats mitigated by its late start up though. It hits on 23 and ends on 67 so that's 44 frames of vulnerability

Actually that's a little above average i guess but you can't powershield it at least!
 

erico9001

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Thats mitigated by its late start up though. It hits on 23 and ends on 67 so that's 44 frames of vulnerability

Actually that's a little above average i guess but you can't powershield it at least!
Technically possible to, by power shielding first hit then undoing shield and power shielding second hit, but that takes great precision :p.
 
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spiderfreak1011

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So...I found ANOTHER supposed translation of the plot of Xenoblade X towards end game, which...TBH, it sounds kind of sketchy like the first too, but I think this one might be a bit more believable. Check it if you don't care for spoilers:

>Humans were told they were being put in cold sleep capsules but in reality they became samples for the LIFE
> LIFE is a super computer with the DNA of the citizens of NLA and earth animals
> Elma knew everything from the beginning but didn't tell anyone
> Lao was mad as f*** because he thought his daughter and wife would be selected for cold sleep but weren't, only the elite got to be sampled into LIFE and he was really angry about his loss
> He found out all the lies they had been fed and the truth about their bodies before everyone else, thus why he became a traitor
> Lyn convinces him to back down and everyone forgives him and tell him to return home to NLA
> When they finally get into Central LIFE they learn there's no bodies and their consciousness had been uploaded into databases
> Discussion happens and they all say they are happy with their bodies, Tatsu included
> They are told the system can create life so everyone accepts the truth after discussing (Does that mean we're already dead? Elma tells them that they are, but not at the same time, etc, etc)
> Fighting happens and the commander of the growth division hounding them starts attacking the system out of spite when he's defeated
> Lao shows up and stabs the guy to redeem himself
> Lyn wants to defend him but Lao convinces them to kill him so humanity can survive
> Elma tells them there's still one more thing they need to know, that there was one body that was actually in cold sleep and reveals her true form; worries that they won't accept her
> Everyone say it doesn't matter what species she is because she's still their friend and leader so they trust her
> Credits
> Elma is looking through the basement of central life and finds out something that distresses her greatly: the database with all the memories, dna, etc of people had been broken right from the beginning so she has no idea how humans are alive
 

Pikalink

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I'm quietly waiting for first Xenoblade Chronicles to arrive in my mailbox. Two questions.
Does the characters have good or bad AI? Yes, feel free to mention Seven I know they exist already.
How do the item orbs respawn? Do you have to power down the wii each time? Or can you leave and come back? I ask this because I love to hoard objects in video games.
Just want to know before I begin to mess up the game later.
 

KuroganeHammer

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AI tier list:

God tier: Reyn, Seven
A tier: Riki, Sharla
B tier: Dunban
Garbage tier: Shulk
Overwhelmingly bad tier: League of Legends minion AI
Unacceptable tier: The girl you had to escort in Goldeneye 64
HOLY **** KILL ME NOW tier: Melia
 

Neo Zero

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AI tier list:

God tier: Reyn, Seven
A tier: Riki, Sharla
B tier: Dunban
Garbage tier: Shulk
Overwhelmingly bad tier: League of Legends minion AI
Unacceptable tier: The girl you had to escort in Goldeneye 64
HOLY **** KILL ME NOW tier: Melia
That's giving Melia a bit to much credit, that makes it sound like you can tolerate her AI for more than half a second.
 

Lozjam

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I'm quietly waiting for first Xenoblade Chronicles to arrive in my mailbox. Two questions.
Does the characters have good or bad AI? Yes, feel free to mention Seven I know they exist already.
How do the item orbs respawn? Do you have to power down the wii each time? Or can you leave and come back? I ask this because I love to hoard objects in video games.
Just want to know before I begin to mess up the game later.
A.I. Is pretty good all around, except for Melia and maybe Shulk. I would heavily advise against having Melia in your party unless you are controlling her.
There is an easy way to grind items if you want to stay in the same place. Just save, and then use the reload option in game.

Holy crap...
X's unique monster theme, Uncontrollable is downright amazing. It is so calm and heart racing, and pumping.
https://m.youtube.com/watch?v=syrTstCZe-4
I have to say, Sawano is doing a great job on the soundtrack(I've seen very little gameplay but I just had to listen to some of the music).
I have to say though, while the New LA music is really good, it will very much clash with it as well. A blood pumping theme to go explore, get some fetch quests, talk to NPC's, and relax.... Ok....
Like I said, I really love the theme and it does fit the environment to an extent... But it's totally unfitting with the actual gameplay(well, what I assume the gameplay is).
 
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KuroganeHammer

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omg.... LOL @ Neo Zero Neo Zero

But yeah, the AI is generally quite bad except for Seven and Reyn who are the only characters who don't struggle at doing their job. But let's be real, using Hammer Beat and Speed Shift and auto attacking doesn't require much effort.

Riki doesn't always use the right arts, Sharla doesn't use Cool Off properly either.

Dunban refuses to follow his combo correctly.

Shulk is a whole new level of bad however.

"Oh you don't need Enchant? ENCHANT."

"Should I use Speed on the agility tanks? SHARLA. SPEED."

"THERE IS A SMALL SQUIRREL ON 40% HP. BUSTAH!!"

Melia however takes the cake for worst AI I've ever seen. If you ever feel depressed, just put her in your party and let the AI control her. You'll feel better.
 

swordsman09

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Holy crap...
X's unique monster theme, Uncontrollable is downright amazing. It is so calm and heart racing, and pumping.
https://m.youtube.com/watch?v=syrTstCZe-4
I have to say, Sawano is doing a great job on the soundtrack(I've seen very little gameplay but I just had to listen to some of the music).
Finally a decent sounding theme. But for now, I'm too in love with this to really care atm.
 

Pikalink

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Okay just wanted to make sure if their AI is decent enough.
Partner AI in games don't like me.
Kirby Super Star? Here I'l walk into the enemy for you.
Mario Party? I'll waste our hard earn cash on a useless object.
Smash bros? I'll flare blitz or backslash to my death... oh wait that's an actual person.
 
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D

Deleted member

Guest
Holy crap...
X's unique monster theme, Uncontrollable is downright amazing. It is so calm and heart racing, and pumping.
https://m.youtube.com/watch?v=syrTstCZe-4
I have to say, Sawano is doing a great job on the soundtrack(I've seen very little gameplay but I just had to listen to some of the music).
The unique monster theme is pretty good for what it is. However, I prefer You Will Know Our Names; that theme is just absolutely blood-pumping and just gives you adrenaline in your body.

I haven't looked at any gameplay footage online. I am trying to avoid spoilers like the plague.
 

zippy3214

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omg.... LOL @ Neo Zero Neo Zero

But yeah, the AI is generally quite bad except for Seven and Reyn who are the only characters who don't struggle at doing their job. But let's be real, using Hammer Beat and Speed Shift and auto attacking doesn't require much effort.

Riki doesn't always use the right arts, Sharla doesn't use Cool Off properly either.

Dunban refuses to follow his combo correctly.

Shulk is a whole new level of bad however.

"Oh you don't need Enchant? ENCHANT."

"Should I use Speed on the agility tanks? SHARLA. SPEED."

"THERE IS A SMALL SQUIRREL ON 40% HP. BUSTAH!!"

Melia however takes the cake for worst AI I've ever seen. If you ever feel depressed, just put her in your party and let the AI control her. You'll feel better.
That's not even half the story. For my setup, Riki won't use half of his arts as they all have an area of effect, which is a big no no for the AI.

Dunban prefers to use Blossom Dance whenever possible.

Sharla would prefer to heal herself over the person with the most aggro.

"Ouch! That's scorching hot!" Now Sharla's down for twice as long as she could be.

"I just used my talent art, and will die if I lose more hp? BATTLE SOUL!"

"Spear Break, hah! Now, instead of Starlight Kick, summon Wind/Flare/Aqua/Bolt/Earth!"
 

kenniky

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I honestly never had too many problems with Melia, although I don't really tend to pay attention to the AI a lot. My Melia's never run off cliffs or anything stupid like that.

I ended up completely removing Battle Soul though because AI Shulk is an idiot.

AI Seven is best because you just spam arts with her anyway.
AI Reyn is good, except when it wastes Magnum Charge on like Bone Upper.
AI Sharla is always cooling off but is otherwise fine
AI Dunban and AI Riki are fine.
 

Lozjam

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The unique monster theme is pretty good for what it is. However, I prefer You Will Know Our Names; that theme is just absolutely blood-pumping and just gives you adrenaline in your body.

I haven't looked at any gameplay footage online. I am trying to avoid spoilers like the plague.
I am as well.
The only things I have seen was the NoA stream and bits and pieces of Derrick Bitner's stream, in which nothing story wise was truly spoiled.
I think I like Uncontrollable more than YWKON though. It's just so thrilling. Nothing beats Wir Fliegan though.
Finally a decent sounding theme. But for now, I'm too in love with this to really care atm.
The music of X is extremely good. Especially the field themes.
 

kenniky

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I'm not gonna listen to any songs other than the ones posted on the main website.

I want to hear them for the first time in-game
 

CatRaccoonBL

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A.I. Is pretty good all around, except for Melia and maybe Shulk. I would heavily advise against having Melia in your party unless you are controlling her.
There is an easy way to grind items if you want to stay in the same place. Just save, and then use the reload option in game.

Holy crap...
X's unique monster theme, Uncontrollable is downright amazing. It is so calm and heart racing, and pumping.
https://m.youtube.com/watch?v=syrTstCZe-4
I have to say, Sawano is doing a great job on the soundtrack(I've seen very little gameplay but I just had to listen to some of the music).
I have to say though, while the New LA music is really good, it will very much clash with it as well. A blood pumping theme to go explore, get some fetch quests, talk to NPC's, and relax.... Ok....
Like I said, I really love the theme and it does fit the environment to an extent... But it's totally unfitting with the actual gameplay(well, what I assume the gameplay is).
It is amazing, though I still prefer You will know our names. With that said, this music is actually a lot more fitting. You will know our names was alway sounded like boss music where you got the upper hand, (which it did actually play during parts like that), but it was strange as a unique monster theme. Unique monsters sound like they need a more serious sound, as they are usually powerful.

Honestly, can't wait for the game to come out so I can hear all the amazing music. The field themes I heard so far were pretty amazing as well. Especially the area with the mushrooms. (Which I forgot the name already lol, despite them simplifying the names as much they could).

Wir Fliegen is one my favorites still, (even if we will only ever get to hear 15 seconds of it).
 

zippy3214

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It is amazing, though I still prefer You will know our names. With that said, this music is actually a lot more fitting. You will know our names was alway sounded like boss music where you got the upper hand, (which it did actually play during parts like that), but it was strange as a unique monster theme. Unique monsters sound like they need a more serious sound, as they are usually powerful.

Honestly, can't wait for the game to come out so I can hear all the amazing music. The field themes I heard so far were pretty amazing as well. Especially the area with the mushrooms. (Which I forgot the name already lol, despite them simplifying the names as much they could).

Wir Fliegen is one my favorites still, (even if we will only ever get to hear 15 seconds of it).
The unique monster theme is definitely Vision Reacts. The moment you see a vision, unless you let it happen, that's the song that will overtake the battle.
 

CatRaccoonBL

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The unique monster theme is definitely Vision Reacts. The moment you see a vision, unless you let it happen, that's the song that will overtake the battle.
Eh, didn't really like Vision reacts. It had a serious nature, but a little too dramatic. Didn't really get me going either. Especially when it interrupts much better songs.
 

KuroganeHammer

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Do different arts give you different intangibility numbers or have I broken something? I'm getting invincibility from 1-14 on Jump but 1-39 on Smash...
 
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Do different arts give you different intangibility numbers or have I broken something? I'm getting invincibility from 1-14 on Jump but 1-39 on Smash...
@Vanilla seemed to have had this issue also when he was trying out the intangibility, so I guess your numbers are right
 
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Gonna play Xenoblade again.

Putting Melia on AI so I can feel that Smash 4 Zelda is with me in Xenoblade
 

AlvisCPU

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Technically possible to, by power shielding first hit then undoing shield and power shielding second hit, but that takes great precision :p.
Unless you're AI... I've had it happen twice in one battle. You thought the AI's perfect countering was bad, this is just rubbing it in.
I'm not gonna listen to any songs other than the ones posted on the main website.

I want to hear them for the first time in-game
Same here, although it's tempting. I'm absolutely in love with video game soundtracks in general but I don't want to ruin the experience too early.

I'm quietly waiting for first Xenoblade Chronicles to arrive in my mailbox. Two questions.
Does the characters have good or bad AI? Yes, feel free to mention Seven I know they exist already.
How do the item orbs respawn? Do you have to power down the wii each time? Or can you leave and come back? I ask this because I love to hoard objects in video games.
Just want to know before I begin to mess up the game later.
The AI isn't as bad as it's being made out to be.
- Melia isn't great, but I'm not sure what she's trying to achieve. Her 'thing' in battle is to summon elementals. Whilst they are active, anyone near her gets a buff depending on the element. She can also fire elementals at enemies for varying damage and effects. Quite often I see her summon elementals and then just... sit there. I think she's trying to give the buff, but the least she could do is just auto-attack in the meantime... I think she's still worth having around but that's me.
- Shulk isn't always ideal either. Because he's such a pivotal character and the Monado Arts are there for critical moments, you'll often find that he's gone and used a Monado Art, so when a Vision occurs you can't tell him to protect you because his Monado Talent Arts have to recharge. Otherwise he's fine.
- Reyn is generally fine. Early on you'll get people whinging that he's not using Wild Down to Topple enemies with Break, but 95% of the time it's because he used it 10 seconds ago and it's on cooldown. Otherwise he plays the tank well, he'll keep drawing attention.
- Sharla is usually okay. She'll heal pretty consistently but she has no sense of timing the heal. She won't wait for you to be in peril to heal you. Unfortunately this can mean you're nearly dead and all her healing Arts are on cooldown.
- Dunban kind of plays the tank, but differently. He draws attention and then dodges everything like a boss. He does that job. Though many of his Arts chain together, like "___ deals damage, adds ____ effect if used after Gale Slash", the AI won't always chain it together.
- Riki's fine. Tanky damage-over-time. He keeps throwing Arts out and it works.
- Seven is pretty good. But you don't need to be too smart when you're doubling everything and every double is a crit.

I find it largely comes down to the fact the AI doesn't necessarily have a great sense of timing their Art usage and dealing with cooldown. Some characters are fine with that - others that require some more complex thought and "thinking ahead" don't do so well.
 
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meleebrawler

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The AI isn't as bad as it's being made out to be.
- Melia isn't great, but I'm not sure what she's trying to achieve. Her 'thing' in battle is to summon elementals. Whilst they are active, anyone near her gets a buff depending on the element. She can also fire elementals at enemies for varying damage and effects. Quite often I see her summon elementals and then just... sit there. I think she's trying to give the buff, but the least she could do is just auto-attack in the meantime... I think she's still worth having around but that's me.
- Shulk isn't always ideal either. Because he's such a pivotal character and the Monado Arts are there for critical moments, you'll often find that he's gone and used a Monado Art, so when a Vision occurs you can't tell him to protect you because his Monado Talent Arts have to recharge. Otherwise he's fine.
- Reyn is generally fine. Early on you'll get people whinging that he's not using Wild Down to Topple enemies with Break, but 95% of the time it's because he used it 10 seconds ago and it's on cooldown. Otherwise he plays the tank well, he'll keep drawing attention.
- Sharla is usually okay. She'll heal pretty consistently but she has no sense of timing the heal. She won't wait for you to be in peril to heal you. Unfortunately this can mean you're nearly dead and all her healing Arts are on cooldown.
- Dunban kind of plays the tank, but differently. He draws attention and then dodges everything like a boss. He does that job. Though many of his Arts chain together, like "___ deals damage, adds ____ effect if used after Gale Slash", the AI won't always chain it together.
- Riki's fine. Tanky damage-over-time. He keeps throwing Arts out and it works.
- Seven is pretty good. But you don't need to be too smart when you're doubling everything and every double is a crit.

I find it largely comes down to the fact the AI doesn't necessarily have a great sense of timing their Art usage and dealing with cooldown. Some characters are fine with that - others that require some more complex thought and "thinking ahead" don't do so well.
Maybe Melia doesn't attack because she's trying not to get aggro?
 
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@ S.F.L.R_9 S.F.L.R_9
@Nammy12
@SiLeNtDo0m
@Zatchiel
@Masonomace
@ erico9001 erico9001

Prepare your anuses, Rosalina MU thread will tackle Shulk next

I think I've made some points to some of you on how.... well maybe some of you... unique they are with discussing match ups. They'll take any number into consideration. We're aiming to make this match up even because in actuality, it really is even. You will not come out of this unharmed though because well... um... you'll find out

I'll alert @Artryuu too
 
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kenniky

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The AI isn't as bad as it's being made out to be.
- Melia isn't great, but I'm not sure what she's trying to achieve. Her 'thing' in battle is to summon elementals. Whilst they are active, anyone near her gets a buff depending on the element. She can also fire elementals at enemies for varying damage and effects. Quite often I see her summon elementals and then just... sit there. I think she's trying to give the buff, but the least she could do is just auto-attack in the meantime... I think she's still worth having around but that's me.
- Shulk isn't always ideal either. Because he's such a pivotal character and the Monado Arts are there for critical moments, you'll often find that he's gone and used a Monado Art, so when a Vision occurs you can't tell him to protect you because his Monado Talent Arts have to recharge. Otherwise he's fine.
- Reyn is generally fine. Early on you'll get people whinging that he's not using Wild Down to Topple enemies with Break, but 95% of the time it's because he used it 10 seconds ago and it's on cooldown. Otherwise he plays the tank well, he'll keep drawing attention.
- Sharla is usually okay. She'll heal pretty consistently but she has no sense of timing the heal. She won't wait for you to be in peril to heal you. Unfortunately this can mean you're nearly dead and all her healing Arts are on cooldown.
- Dunban kind of plays the tank, but differently. He draws attention and then dodges everything like a boss. He does that job. Though many of his Arts chain together, like "___ deals damage, adds ____ effect if used after Gale Slash", the AI won't always chain it together.
- Riki's fine. Tanky damage-over-time. He keeps throwing Arts out and it works.
- Seven is pretty good. But you don't need to be too smart when you're doubling everything and every double is a crit.

I find it largely comes down to the fact the AI doesn't necessarily have a great sense of timing their Art usage and dealing with cooldown. Some characters are fine with that - others that require some more complex thought and "thinking ahead" don't do so well.
I thought if you warn Shulk the Monado Arts instantly refresh? Although that does take away 1/3 of the Party Gauge.

Also the AI is decently good at chaining arts. I think it's if it used the first art and the second art is available it will use the second art. I've heard that AI Melia never chains Spear Break -> Starlight Kick but my AI did it plenty of times.
 

AlvisCPU

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I thought if you warn Shulk the Monado Arts instantly refresh? Although that does take away 1/3 of the Party Gauge.

Also the AI is decently good at chaining arts. I think it's if it used the first art and the second art is available it will use the second art. I've heard that AI Melia never chains Spear Break -> Starlight Kick but my AI did it plenty of times.
Activate Monado is a Talent Art, I'm pretty sure it doesn't. I could be wrong thought. I'm sure at least once I've stupidly tried to use Warn Shulk fresh off a Monado Speed or something, and the best I can do is Battle Soul and hope for the best, of Break and try to Topple.

The AI is generally good with Break->Topple->Daze(->Instant Kill if Sharla's got Head Shot), I find any and all complaints on that particular chain are because the AI has cooldown too and people don't realise.
 
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