SoulPech
Smash Master
we could make the results thread for PM...
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Man im impatient as ****
ok my last comment seemed kinda harsh, to be fair it was like 3 in the morning and I just drove all the way home from columbus lol.
so I'm just gonna say, the tournament was a lot of fun (which is the important part)
I thought it was well thought out for what it was, I just don't think you all were ready for a tournament of this size.
And that's not a bad thing, It was still fun as ****, I just thought I'd give some advice to help with the next event, which I will still gladly attend
It's unfortunate that there wasn't very much space/ many setups considering there were many open tables in the nearby parts of the room, but if the turnout wasn't expected there's not much that could have been done. A few things I think could have helped:
1) SOMEBODY at the entrance directing people what to do with their setups, letting people know when/where registration would be, etc. When we got there there was nobody taking charge or communicating to us at all and it was very confusing.
2) When bracket starts, make everyone stop all friendlies. There were not more setups than bracket matches! When everyone continues to play, more people aren't paying attention, and then it is harder to tell which setups are open. On top of that, many people won't kick off people who are playing friendlies, and sometimes people playing the friendlies wouldn't get off until their game was over, even though the tournament was hours behind. This is RIDICULOUS in my opinion, and certainly contributed to the event not finishing. When drephen stepped up for singles he helped get **** done, but this was still an issue in general. Anyway good **** drephen
3) If possible, have a microphone set up so that the TOs can be clearly audible in that portion of the room, but if that's not possible, make sure everyone stops playing and talking when matches are first announced because people were clearly not paying attention when their matches were called. In many cases it was too loud to hear the TOs shouting from the very back corner. At one point in doubles I had to wait about 45 minutes for my opponent to play a match after being called before they were finally DQ'd. Again in singles I had to wait over 20 minutes for my opponent to show up after he was called for several times. Eventually one of the TOs found him and we played our match. This is absurd and is primarily an issue of communication between the TOs getting their messages across, and the players being attentive to these messages. However it is up to the TOs to create a situation in which the players can easily receive their messages. It is difficult to be done in such a large room with many events going on, but critical to the smoothness of the tournament. P.S. If someone gets a bye, it is unnecessary to announce it lol
4) Teams should not have team names (in my opinion). This is more controversial, but in this particular situation, it just makes people even harder to find in order to get them to play their matches since very few teams are known by their name as opposed to their individual tags. Just another thing that could have helped save time. EDIT: this is also bad regarding youtube videos and the stream. How are people supposed to know which videos they want to watch if the players are shown by their team name? You could title the matches by team name AND player names, but then it gets really bloated. Also people watching stream also won't know who they are watching save for irritating the chat.
5) When you register someone for doubles, record who their doubles partner is! This seems like a no-brainer, but it didn't happen for whatever reason. The arrangement of each doubles team wasn't even known until after doubles had been scheduled to start.
6) Make the bracket image easily accessible by everyone. This can mean having a projector show the image, or by putting the computer in a more accessible place. Bracket advancement was VERY tedious because people all clustered into the corner waiting to talk to the TOs. Just tell people to double click their name if they win the match, it's not that hard. Leave one person by the computer to watch and confirm / show people how to switch bracket images between games if they don't know.
I think that about covers it. Good luck to you guys next time. Don't get me wrong, I had a great time, but some of these things really upset me, and could have easily been done better.
All of these things are good.It's unfortunate that there wasn't very much space/ many setups considering there were many open tables in the nearby parts of the room, but if the turnout wasn't expected there's not much that could have been done. A few things I think could have helped:
1) SOMEBODY at the entrance directing people what to do with their setups, letting people know when/where registration would be, etc. When we got there there was nobody taking charge or communicating to us at all and it was very confusing.
2) When bracket starts, make everyone stop all friendlies. There were not more setups than bracket matches! When everyone continues to play, more people aren't paying attention, and then it is harder to tell which setups are open. On top of that, many people won't kick off people who are playing friendlies, and sometimes people playing the friendlies wouldn't get off until their game was over, even though the tournament was hours behind. This is RIDICULOUS in my opinion, and certainly contributed to the event not finishing. When drephen stepped up for singles he helped get **** done, but this was still an issue in general. Anyway good **** drephen
3) If possible, have a microphone set up so that the TOs can be clearly audible in that portion of the room, but if that's not possible, make sure everyone stops playing and talking when matches are first announced because people were clearly not paying attention when their matches were called. In many cases it was too loud to hear the TOs shouting from the very back corner. At one point in doubles I had to wait about 45 minutes for my opponent to play a match after being called before they were finally DQ'd. Again in singles I had to wait over 20 minutes for my opponent to show up after he was called for several times. Eventually one of the TOs found him and we played our match. This is absurd and is primarily an issue of communication between the TOs getting their messages across, and the players being attentive to these messages. However it is up to the TOs to create a situation in which the players can easily receive their messages. It is difficult to be done in such a large room with many events going on, but critical to the smoothness of the tournament. P.S. If someone gets a bye, it is unnecessary to announce it lol
4) Teams should not have team names (in my opinion). This is more controversial, but in this particular situation, it just makes people even harder to find in order to get them to play their matches since very few teams are known by their name as opposed to their individual tags. Just another thing that could have helped save time. EDIT: this is also bad regarding youtube videos and the stream. How are people supposed to know which videos they want to watch if the players are shown by their team name? You could title the matches by team name AND player names, but then it gets really bloated. Also people watching stream also won't know who they are watching save for irritating the chat.
5) When you register someone for doubles, record who their doubles partner is! This seems like a no-brainer, but it didn't happen for whatever reason. The arrangement of each doubles team wasn't even known until after doubles had been scheduled to start.
6) Make the bracket image easily accessible by everyone. This can mean having a projector show the image, or by putting the computer in a more accessible place. Bracket advancement was VERY tedious because people all clustered into the corner waiting to talk to the TOs. Just tell people to double click their name if they win the match, it's not that hard. Leave one person by the computer to watch and confirm / show people how to switch bracket images between games if they don't know.
I think that about covers it. Good luck to you guys next time. Don't get me wrong, I had a great time, but some of these things really upset me, and could have easily been done better.
No problem. I didn't really do a whole bunch, BigR and someone else (sorry I forgot your name) helped me with all the newer guys. But in the end it didn't really matter because HankyPanky moved people around after the bracket was made.Hey guys,
I want to have a couple special shoutouts to a few people. Chauncey (sp?) for helping with seeding, and running project M solely. Those who helped seed Singles (Hael Phael, Mathos, and Zinoto), this tournament was so much easier with your guys' help! Finally to our casters Kiest and Jiffy, and everyone who came out and showed up to buff the Midwest/Cbus scene. We can't wait to hold next other tournament!
From my understanding, ESI and BuckeyeLAN were collaborating with each other. Most of the room was in use for BuckeyeLAN. While ESI had only that much space provided from the beginning. Later Project M had its own area and a few more brawl set ups were put in the opposite side of the room.One thing I highly suggest is really organizing the space of the room better.
the way it was set up, It felt very crammed and was very hard to move around.
I'm a fan of organizing the tables into big square setups at my tournaments, with any friendly setups off the the side (this was also done at OSI 1, iirc). That way, you don't have 8 people trying to cram into one side of a table.
Also, the LoL stuff took up a lot of space. There were a lot of players, which is awesome, but if you consider the size of their setups, in comparison to smash setups, they really shouldn't have had over half the room.
Melee and Brawl also needed more space between them, it was very difficult to have two different tournaments running simultaneously almost trampling each other. People like to watch big matches. There wasn't crowd space for both games when they were pushed into each other like that.
overall, it was well done. It just needed a little more coordination
And if you'd like any other help or suggestions for the next one, just let me or any of the other experienced hosts know ^^
Go here http://smashboards.com/threads/columbus-oh-social-and-smashfest-thread.325591/ or here https://www.facebook.com/groups/302630169803625/Whats up everyone. Im not sure if this is the right place to post this but I am a second year at OSU and I have been looking for some competitive brawl players around. I'd like to get together with some people and play. I know the e sports initiative at OSU holds events every Thursday, but i cannot make these events. Hit me up if anyone wants to get their butt kicked in brawl. My names alex and you can email me alexshernandez308@gmail.com