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SHOWTIME! - Skullgirls Social

Big-Cat

Challenge accepted.
Joined
Jul 24, 2007
Messages
16,176
Location
Lousiana
NNID
KumaOso
3DS FC
1590-4853-0104
I'm surprised that I'm loving Parasoul. I hope Filia and Parasoul sync together.
 

GHNeko

Sega Stockholm Syndrome.
Joined
Aug 13, 2007
Messages
20,009
Location
テキサス、アメリカ
NNID
GHNeko
...wat

no

LOL NO.

Cerecopter has less invincibility, scales damage more, and isn't fullscreen lol. I dont remember the damage difference, if there is one.

Plus Hornet Bomber hitconfirms for DAYS. DAAAAAAAYSSSS.
 

Zero_Gamer

Smash Master
Joined
May 13, 2008
Messages
3,135
Location
Reidsville, NC (Not anywhere)
Ceracopter confirms for days, sucks in, is much more difficult to counter, auto-corrects, deals significant chip, pushes away on hit but still guarentees a midscreen combo if you hit them before the last tick, and gives you better rushdown options midscreen and corner because it locks you in stun for longer than Hornet Bomber. It's also really big and can make it difficult to spot mixups.

It doesn't hit full-screen, but does hit mid-range, which is the primary range for using assists. Double might be better for zoning characters, but, right now, I think Ceracopter is much better.

Double assist still good.
 

UltiMario

Out of Obscurity
Joined
Sep 23, 2007
Messages
10,438
Location
Maryland
NNID
UltiMario
3DS FC
1719-3180-2455
H Bomber is 100% invincible due to a bug and does the same thing Copter does, but is even better for Zoners.

Once the bug is patched, Copter will be better. Until then, H-Bomb all day.
 

GHNeko

Sega Stockholm Syndrome.
Joined
Aug 13, 2007
Messages
20,009
Location
テキサス、アメリカ
NNID
GHNeko
Actually, it's not 100% invincible. More like up until the second hit. Then you can take it out.

Ceracopter confirms for days, sucks in, is much more difficult to counter, auto-corrects, deals significant chip, pushes away on hit but still guarentees a midscreen combo if you hit them before the last tick, and gives you better rushdown options midscreen and corner because it locks you in stun for longer than Hornet Bomber. It's also really big and can make it difficult to spot mixups.

It doesn't hit full-screen, but does hit mid-range, which is the primary range for using assists. Double might be better for zoning characters, but, right now, I think Ceracopter is much better.

Double assist still good.

If Ceracopter hit confirms for days, than Hornet Bomber hitconfirms for weeks.

Ceracopter is also easier to beat out before it even comes out. I'm not 100% sure about auto-correcting simply because I don't use assists, but it guarantees a combo anywhere and sets up for a bunch of tick throws/command grabs due to the spacing between the hits. <_<

w/e we can agree to disagree lol.

i do agree double is better for zoning lol
 

Lythium

underachiever
BRoomer
Joined
Mar 6, 2009
Messages
17,012
Location
Halifax, Nova Scotia
Cerecopter assist is not better than Hornet Bomber assist.

Not even a little bit.

Unless we're talking about a very specific circumstance.

Which probably doesn't exist.
 

Matador

Maybe Even...Utopian?
Joined
Jun 9, 2007
Messages
5,718
Location
Bowie, MD
THEY must be 360. The interface for PSN online is pretty bad. No lobby, the matchmaking system seems flawed (often there will be spans of time where it'll seem like literally nobody is searching for a match. Unranked or Quick Match alike.), the leaderboards are kinda bare bones, I can't even see the name or rank (no ranks btw like 7th Lord or 5th Kyu. Just numbers.) of who I'm fighting whenever I get a match... Yeah, the online could stand to be a bit better.

As far a lag goes, it's okay. They tell the ping (a number, not bars, which is good) beforehand, and that's always accurate. That interface needs wooooork, tho.

Grabbing is so good in this game T_T
 

Rutger

Smash Master
Joined
Mar 4, 2008
Messages
3,889
Location
Orlando, Fl.
3DS FC
1676-3683-2689
No, I'm PSN.

Yes, finding ranked matches is difficult and the overall interface can use some work.

But I was talking about the lag only, it's what really matters to me. :/
 

Matador

Maybe Even...Utopian?
Joined
Jun 9, 2007
Messages
5,718
Location
Bowie, MD
Ah, okay. Yeah, as far as the overall connection strength for matches, it's perfectly fine. That interface and lack of a real ranking system makes me sad though.
 

Crusayer

Smash Lord
Joined
Dec 18, 2009
Messages
1,451
Is there a date for the new patch yet (or maybe it's already been patched?!)? I'm still skeptical about playing this game without a functional training mode for me to grind :x.

(That and seeing Cerabella's hitboxes midgame is really jarring for me).
 
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