Peacock shouldhttp://www.youtube.com/watch?v=u2vPzR1SRDI&feature=g-u-u&context=G25356baFUAAAAAAAHAA
Peacock corner, 0 meter, no assists.
1.) Never be solo.
2.) Never be able to pressure an opponent into the corner.
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Peacock shouldhttp://www.youtube.com/watch?v=u2vPzR1SRDI&feature=g-u-u&context=G25356baFUAAAAAAAHAA
Peacock corner, 0 meter, no assists.
Oh snap !XBL- KevinM All Day
Main- Cere-Balla
Status- 25-4ing Ryker all day
Really? I guess it could work if you set Filia to use her Ringlet Spike as an assist. Still, I think it would be tough to get in on a zoner... But maybe not so tough if either of them were alone.Filia/Cerebella is a legitimate team as well because she helps you stay in and Filia helps Cerebella get in.
Hm, I haven't even messed around with Eddie, I'll go check him out...It's more like how Eddie worked, imo. Only you have a little less control over the placement of your "other."
Smooth Criminal
How did the team work out for you? I'm planning on using that team in the future, so I was wondering how it worked out for you.Currently running Fillia/Valentine
Having a low assist and a dp assist sure is fun
Had to play at a friend's house though, so I haven't hit the lab yet
Nice change of pace? Grapplers remain one of the most frustrating archetypes for anyone playing against them.I think some of her moves are too safe, it's very obvious that Mike Z wanted his grappler to be good for a nice change of pace.
Depends on the game. Dan was never complete *** in the SF4 series and Roll was actually not half bad in TvC, for example.Better, but not right. Dan and Roll are still a thing that puts that statement up for debate.