But I feel that TL can fight MK evenly on the field, just gotta worry about not getting gimped. And I've come up with plenty of ways of preventing that from happening =]
Put them to the test... Come on, I dare you.
MK is beatable, smart MK's are tough to get past, and unholy MKs are just ****ing insane. More people leave their mains to move to a new character that can handle the roster better (including MK), aiding NOT the tier list, but the way Brawl is rolling: more capable characters getting even more capable. I mean, nobody's going to want to choose Link vs MK if it's two equally-skilled players, because MK excels at everything Link doesn't, and also at what Link does.
I voted for the
not banning of MK. He's crazy, but what kind of an answer is that, avoiding the character usage, and time spent on learning anti-character (this being anti-MK) approaches altogether? If MK had like 0>death unescapable combos, or a chaingrab on most of the roster, or even a projectile that would enable him camping abilities in case approaching gets too risky, THEN we could talk about some banning options! I will not stoop to erasing a problem rather than try solving it by my own means, and letting other players try to find answers to my own problems.
If the BRoomers clearly avoid ban resolutions (and they have proven to be knowledgeable), and the average gamers DO try banning resolutions (which part of them have yet to prove their brawl skill prowess), then I say OBVIOUSLY choose the smart team's decision. Mayority might be with the non-BRoomers, but the thoughts, predictions, and debates have been with BRoomers all this time, and I'm SURE they have given thought to everything they need to give thought to. And with not enough statistics on MK being overused in tourneys, I don't think his presence is that intimidating...
Just make friends with the good Mk mains or M2K, and mm/friendly him everyday, you'll find a way around MK's attacks sooner or later, I assure you. Strategies may vary with every player, but attacks all carry the same stats,
no hitbox is larger for guy A, than guy B... And once you've seen what attacks bother you the most, and played against different MKs and learned different strategies and approaching tactics, you'll find out that the matchups aren't as impossible as you might think they are.
M2K is good because he has been dedicating time to his main since he first laid his character selection icon on him. He hasn't been training through wifi everyday, or sharpening his skills with CPU battles, he's been to tourneys and SEEN people play, PLAYED against people, and LEARNED their approaching tactics -their "mindgames" if you will-, making way for a solid strategy-against-strategies, which i've been making out to be "Don't let them breathe, yet make sure you're smart enough to avoid being suffocated" (or smart rushing, as we call it here in PR). Plus, add a buttload of reaction speed, and you have yourself a monster player, with a monster character. Monster + Monster = your current situation, so try finding a different equation to solve this problem with.
Banning will NOT make the problem disappear, it will only make it change in form! You'll see tops move to DDD, Snake or Falco, and soon enough, we'll have the same problem over and over and over... Until we finally decide to unban everyone and be back to the same debates.
Not every character has a decent approach on MK, but who says a character has a decent approach against EVERYBODY? Even MK has tough matchups, even though they're classified as in his favor... And even the other high tiers have things known as "counterpicks", which make them beatable. If MK was TRULY unbeatable or Near-Godlike as so many of you say, he'd be winning ALL the tournaments, and anyone who has a mind for Brawl could place extremely high in any tournament by going MK-only... And that hasn't been the case AT ALL these last months.
I will stand by my DON'T BAN MK point of view, because I KNOW MK can be struck down. It's up to you guys how you want to deal with the competitive scene, be it rushing in with your mains, camping it out with counterpicks, or playing-to-win with the clearest choices of the day. I for one will stick to my mains, because I trust MK is beatable, and proving my point will, of course, further prove my point... What else would I want but that, in an anti-MK debate?
Thank you for your time. ::goes back to lurking::
EDIT and PS: I don't use MK in casuals or tourneys, and I HAVE fought capable MKs, not just button mashers (which are easy to deal with, if you have the right character for the job, of course), so I know what I'm talking about. Obviously I haven't played against top USA MK players, but I DO have an idea of what you guys are talking about.