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SCSA West Coast Circuit - MAY 30th! M2K is coming!! (new rules front page)

TheBOSS

Smash Lord
Joined
Jul 30, 2006
Messages
1,335
Location
Carlsbad,CA
i dont know much about sf4, but does the stick make a huge difference? cause i used to play cvs2 a bit and could still do all the same **** on a controller that others could do on a stick
 

embracethe12

Smash Lord
Joined
Jan 2, 2008
Messages
1,263
Location
Moorpark
OMG... now 12 is gonna try to be a "know-it-all" for SF4... like you weren't wrong enough in the things you said regarding Melee LOL. Please don't make the same mistake, for your own sake.
lol ****
i do do that a lot, i dunno how to tell if other people see my post as a pompous ****, or as just an opinion.

that was just my opinion on force attacks and that i know for that fact that combo works so i just told him it worked and why.

****, i'm bad at posting
 

Sleepy

Smash Ace
Joined
Jul 6, 2006
Messages
651
Location
Pasadena, CA (626)
In SF4 wise, unless you like macros on your left hand it's probably a better choice to be able to FCDC with stick along with throws. Also I can't do any TK motion variations on pad, and I miss a lot of fireballs since I don't play on ps2/3 controller. The ps3 also has horrible pressure sensitivity on both R2 and L2, I would stay away from it for fighters as much as possible. Hense why I bought a hrap 3 years ago.
 

Sleepy

Smash Ace
Joined
Jul 6, 2006
Messages
651
Location
Pasadena, CA (626)
theres no d-pads in the arcade

thats why
actually finatiq plays mvc2 at ffa with a pad, and he plays in pretty much all tourneys with pad. There are also additions to cabinets you can use to accomodate pads. Evo allows pads for SF3 I think and ST. Also a ton of GG players for tourney at least use pad.
 

mio

Smash Ace
Joined
Feb 3, 2006
Messages
614
Location
D͠e̕͜n̡j̢͝i͡n
MvC 2 and GG are different stories. I don't know anything about those games, but in terms of Street Fighter (ST, 3s and SF IV) game pads are notoriously bad.

Nobody has ever won or placed high in a major Street Fighter tournament using game pad. The only person that I know of was a Blanka player named Antonio Diaz in ST at EVO 2k7 West (placed top 8), but aside from that they are virtually unseen at the high levels of competitive play.
 

Sleepy

Smash Ace
Joined
Jul 6, 2006
Messages
651
Location
Pasadena, CA (626)
MvC 2 and GG are different stories. I don't know anything about those games, but in terms of Street Fighter (ST, 3s and SF IV) game pads are notoriously bad.

Nobody has ever won or placed high in a major Street Fighter tournament using game pad. The only person that I know of was a Blanka player named Antonio Diaz in ST at EVO 2k7 West (placed top 8), but aside from that they are virtually unseen at the high levels of competitive play.
actually, if anything it should be more of a disadvantage because those games are much different in terms of technical ability. Command input is very precise with guilty gear with limited frames for inputs and combo continuation, and MvC2 that game is so fast along with there are certian abilities that are rumored to be harder to do with performance of a pad. If anything 3rd strike is only a different story because, people don't play pad, not because it handicaps them. Notice how FFA, interface (now dead), and denjin have a plethora of h2h cabs.. you think they're having a ps2 out for pad to be viable? Competitive games require mostly sticks because the competitive players at these locations don't have difficulty playing eachother, and can meet in one place. While I was in japan, even unknown players were very good at fighters... The average GG player there was a step above most of the top americans, because they play on a consistent basis and basically use the stick all the time, I'm sure if there were a bunch of console arcades instead it might be a diff story.

now for my edit:
I've played fighters on computer, stick, and pad. For long periods of time, but you don't meet very many people sitting at home playing by yourself, so in general if you get tired of laggyass doujin fighters on netplay, you venture out and find out it's easier to learn stick then try to play in a place that can accomodate your pad warrior-ness. There are some things that are harder and easier on each one, like thinking back, in 3s the precision on srk's and supers was always there on pad because I could reset to netural, hit confirm was either harder or easier, because the pad's negative edge is rediculously akward. So if you double tapped it was signficently harder unless you pressed L1/L2 and your punch or kick in sucession, which only cut down to four possible super inputs out of 6. Playing on keyboard once I learned the sucession of rolling fingers(for movement) , inputting movement and movement commands were obvious, but button commands were vague. Also you couldn't mash in sucession to increase damage in MvC2 along with it's harder to be precise in ggxx#r. Stick having several variations including the octogonal gate and the 4 gate setup or the bat setup isn't generally hard to move throughout with a little practice, though the bat can be a little tricky and accidentally jump at times. Don't just tell me though, that stick is the only way to go, it's just the easiest way to get better because you'll be consistently playing good people, not whacking off at home.
 

Sleepy

Smash Ace
Joined
Jul 6, 2006
Messages
651
Location
Pasadena, CA (626)
this reminds me of the time we were messing around with controller converters and trying smash with an xbox regular controller and a ps2 controller. Ps2 controller was horribly akward feeling since the button triggers didn't feel like R and L. Needless to say I played like I was stepping a ddr pad to play smash. The xbox controller was kinda cool though.
 

Sleepy

Smash Ace
Joined
Jul 6, 2006
Messages
651
Location
Pasadena, CA (626)
long posts are unwelcome on smashboards unless it's about smash or drama in the smash community
I ono, I had a lot of time to sit around posting on the boards today, so I figured I might as well post something argument worthy. Also you should know I don't really start much drama, I just like playing and talking.'

I should shut up though, I just realize I double posted twice on the same page, gonna be part of the infraction club soon hahah
 

mio

Smash Ace
Joined
Feb 3, 2006
Messages
614
Location
D͠e̕͜n̡j̢͝i͡n
The stick, in terms of Street Fighter (not Guilty Gear or any other game you mentioned), execution is easiest and most efficient on a stick. This is not theory, it's fact that is proven by years of tournament results. Plenty of those tournaments have been on console, so it would've given game pad players plenty of time to show their skills. They never have. If you want to place high or win Street Fighter tournaments, you must learn how to use the stick.

For buttons:
-You can mash out of grabs/dizzies quicker and make moves come out earlier. The buttons are all in one small space and they are easier to press rapidly. You can also use as many fingers as you want to activate each individual button. This introduces the double tapping, where players will rapidly drum multiple fingers on a single button to increase the chance of having a move come out on an earlier frame. You cannot perform this on a controller, and it's essential for consistent execution in tournament play.

For stick:
You have more control. With the game pad you use a thumb, with the stick you use your arm, wrist and hands. The human body (by design) has much more control of directional motion with its hands, wrists and arms than it does with a single thumb. For instance, try moving your arm/wrist/hand in a fluid circular motion, then try moving just your thumb in the same type of fluid circular motion. It should feel pretty awkward trying to move your thumb like that.

We use those larger body parts for directional motion every day, but how often are we posed with the task of controlling the directional movement of our thumbs? Pretty much only in video games. Our thumbs aren't designed for directional precision, they're designed to grab stuff. Our arms, hands and wrists are much more adapted to that kind of physical task, and that's why it is much easier, more efficient and natural to use the stick once you learn how to use it.
 

Kouryuu

Smash Champion
Joined
Aug 15, 2008
Messages
2,017
I was messing around with Claw today at my friends place, and he's such an enjoyable character to play as... to bad he sucks. I don't know, I'll prolly keep messing around with him and see where it gets me.

"The thrill of victory... The scent of fresh blood in the air... Ecstasy!"

God he's amazing.
 

embracethe12

Smash Lord
Joined
Jan 2, 2008
Messages
1,263
Location
Moorpark
I was messing around with Claw today at my friends place, and he's such an enjoyable character to play as... to bad he sucks. I don't know, I'll prolly keep messing around with him and see where it gets me.

"The thrill of victory... The scent of fresh blood in the air... Ecstasy!"

God he's amazing.
 

The Greater Leon

Smash Hero
Joined
Nov 29, 2008
Messages
5,045
Location
socal, 805
i would report you to be funny and then you would tell everyone you got infracted for that post but i dont want the mods hovering around if we can help it
 

bbb

Smash Champion
Joined
May 28, 2006
Messages
2,051
Location
LATE05
all life styles are for idiots

except
the ones that are for queers
 
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