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Scar's Knee Challenge: Scarjumping Revealed

Scar

#HarveyDent
Joined
Feb 11, 2007
Messages
6,066
Location
Sunnyvale, CA
The Technique

So everyone, I have been hiding something from you. My very own advanced tech. I believe Cort had done it before me with CF, I don't know if anyone else has, but I have never seen anyone apply the tech as I have nor have I ever seen Cort actually do it, so, Scarjumping it is. I actually call it Immediate Walljumping (IWJ), not to be confused with Doraki's FD Instant Walljumps, but whatever.

The Scarjumping is only useful on YS. It unfortunately CANNOT be done on Dreamland64, if it can be done with an AR I'd be surprised. I have tried, I have failed. Green Greens allows for walljumps to be done immediately by simply pressing back on the d-pad. Clearly that doesn't work on YS.

SJ is performed by letting go of the ledge, then DIing in towards the stage, then walljumping, saving your DJ. But pressing down will make you fastfall, and away is too difficult to reach the side of the stage without wasting your DJ: there is a trick.

At the ledge if you press c-stick back you let go of the ledge with no backwards DI. So let go of the ledge with cstick away, then as quickly as possible push the DPad towards the stage. Once your character is hugging YS, walljump away. It feels like a dashdance after pressing back on the c-stick.

The first time you try it, I suggest holding DI into the stage all the way to the bottom, then walljumping. That way even if you'll still walljump and have your DJ. Keep doing it faster and faster until you almost really can immediate walljump.

THE CHALLENGE.

Silentwolf, Cactuar, Cort, other technical players: this means you. I wondered how many knees could be done in between a start and an end, both marked by grabbing the ledge of Yoshi's story.

My maximum is 8. My technique is simple, first I SJ to preserve my DJ. I knee 5 times while DIing back towards the stage so that I might walljump again after each. After the fifth, I use my DJ to regain height. This allows me to knee twice more.

I would love to see a video response to this with someone performing 8 knees. I doubt anyone will ever get 9. Good luck gentlemen.
 

JonaDiaper

Smash Champion
Joined
Jun 8, 2007
Messages
2,138
Location
Port Chester, New York
oh man that was sexy, i dont get it tho, you go so low on the stage, i feel like the stage is lower when i do it. when i do the first 5 they all have to be high. i actually did 6 on one jump once.
 

HiIH

Smash Lord
Joined
Dec 20, 2007
Messages
1,036
Location
Atlanta, Ga
....Wall jump to back air back onto the stage maybe?

Also, sounds like it could be extremely useful against edgeguarding, to delay your recovery from the edge enough for something like a Marth to whiff, and make it back.
 

Scar

#HarveyDent
Joined
Feb 11, 2007
Messages
6,066
Location
Sunnyvale, CA
Yeah I do that all the time, also the technique was invented to do immediate walljump, dj back, bair. It hits REALLY far, basically in the middle of the stage, but it's pretty slow.

Now I'll walljump DJ back and waveland on the platform above me. I don't really know why, but I don't get punished much for doing it.
 

Shai Hulud

Smash Lord
Joined
Dec 21, 2006
Messages
1,495
Location
Oregon
You can waveland from the platforms off the stage, fast fall past the edge and wall jump. I'm trying to figure out some stupidly flashy crap with Fox using this stuff, but it's stupidly hard. =(
 

Big_R

Smash Champion
Joined
Feb 20, 2006
Messages
2,006
Location
Columbus, Oh
ohh when i was doing 3 with falco i didn't read this thread. i only saw it and didn't pay much attention. there's a saving your dj part involved...
 

Ja

Smash Journeyman
Joined
Aug 4, 2007
Messages
351
Location
Greenville, SC. Hit me up for melee
Maybe this is a dumb question, but how do you DI back to the stage after you wall jump? I WJ, then hold towards the stage but I don't DI towards it. I've tried double tapping towards and some other stuff and I can't do it. I also die whenever I WJ as samus because of this.
 

Witchking_of_Angmar

Smash Lord
Joined
Jun 5, 2007
Messages
1,846
Location
Slowly starting to enjoy my mothertongue again. :)
@Ryzol:

You have to wait until you stop the momentum from your walljump. That's why you can only scarjump by using an attack right as you WJ; the aerial interupts the Walljump and lets you drift back to the stage. Most efficient method of scarjumping for me is:

C-stick away........................................// Drop off; do the next step as fast as possible
Drift towards the stage.............................// Until you touch the stage. Then you
Push away from the stage....................... // walljump; the next step needs to be done immediately
C-Stick an aerial + at the same time hold back towards the stage
Repeat
 

soap

Smash Hero
Joined
Jan 24, 2006
Messages
7,229
Location
Cleveland, Ohio
one big problem i have with the cstick to let go is i always seem to pull out a bair and die, i can do it with the control stick but obviously i have to walljump slightly lower

right now i can only get 4 with sheik as well, im sure more are possible, (prolly due to lower jump height) but it just doesnt seem very practical to get any more anyways. but something cool i do is immediate walljump needle turn around, double jump into a bair, tons of range lol.

and today i comboed immediate walljump uair dj fair on recovering fox. so many cool possibilities with this ish:)
 
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