Samus Syndrome
Smash Apprentice
How do you stock cancel? Thank you very much.
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Sure, what did you want advice on?^^Don't you like wavedash into the tree? And then you use a bomb? Idk. Thank you.
Hylian, advice would be appreciated from you too if you have any. Thanks
yes but im sure marths has the same issue, as do most Fsmashes, but Samus's is very good, just like every smash atack you should not abusie it, unless it is downsmash and you are ppeach, that is a dif story. lolsamus has a good fsmash but is (imo) risky cuz its long and leaves u open so i suggest faster moves such as ftilt or dsmash rather than fsmash
Lol, uh........stock canceling please? Or was I right? Thanks again.Sure, what did you want advice on?
yeah thats good, but hugs is not crippled on yoshi's samus does well on it, samus + dreamland is over rated, samus likes far sids more then high roof, by a lot, she is more of a surviver from the side, not up high so much. but hugs did very well, but ken is still better, but i will give hugs credit for doing as well as he did, he is amazing.note! when i watch hugs vs ken. hugs ***** kens spacing but ken had the advantage over yoshis story.
hugs spacing was get enough space for the marth's fair to miss and he'd just hit them with a fsmash.
another thing. spot dodging is great for samus you can spot dodge downsmash a lot of the moves. or spotdodge fsmash. expecially on marths laggy fsmash
The sides on yoshi's story are incredibly small, which is why samus is crippled. Small roof and smasll sides = bad for samus. The only reason i ever counter pick it is because I feel I can outplay most of my opponents that DO die along the sides and off the roof easily (Peach, Jiggly, Samus).yeah thats good, but hugs is not crippled on yoshi's samus does well on it, samus + dreamland is over rated, samus likes far sids more then high roof, by a lot, she is more of a surviver from the side, not up high so much. but hugs did very well, but ken is still better, but i will give hugs credit for doing as well as he did, he is amazing.
As far as I can tell it's airdodging into the tree while grappling at a certain angle to make you fall through it.Lol, uh........stock canceling please? Or was I right? Thanks again.
Cool, thanks a lot.As far as I can tell it's airdodging into the tree while grappling at a certain angle to make you fall through it.
Its definitely posted everywhere and in Samus videos and such, but thats alright. All you need to do to missile cancel is fire a missile right before you touch the ground. What happens is that when you fire a missile low to the ground and then touch the ground after firing, your lag is significantly reduced from missile lag to landing lag. If you are too low, you will start the animation but wont actually launch a missile however.Can someone explain how to missile Cancel? I've used the search button, and I've pretty much read every post in this topic and no detailed explanation.
metroid 01 is 100% correct, also this wall jump missle, grapple edge is not a very good stratogy, it is easy, but not very useful, very predictable. I would advise to use other techniques.OK, so I'm trying the wall jump-missile-grapple wall thing... First of all, what's it's proper name? Does it have one? And second, I can't seem to do it more than once. My grapple beam just doesn't extend. Is this because I'm not timing it correctly, or is it that it's just not possible? Also, I try to grapple in the air, but sometimes just using Z doesn't work, and I end up doing aerial attacks. I'm having to air dodge/grapple to overcome this, is there any other way to?
true, we have some good players, but cali has the best ones. but here in BC we have a very low count of noobs, there is a huge group of good, but not amazing smashers. but we have placed well in other tournaments in cali, WA, and others, for example in OC2 hitsuguya made top 25.koo koo its a fun mindgame...canada is a ways from cali