this video of me playing the last ever SSBM Tourney winner in Japan disagrees with you
http://www.youtube.com/watch?v=1_X-83HPZJY
Every dog has its day and every good player has bad days. Hiko tried to edgeguard you with
Fair repeatedly. Either he was sandbagging or he's waaaay overrated (who the
Hell even uses Falco's Fair?!). In fact, he did a whole bunch of cataclysmically
stupid things that match.
And you didn't really do anything impressive, really. Sure, you capitalized on his mistakes (a bit) but it wasn't in any way impressive.
Also, let's analyze your first game in that set:
http://www.youtube.com/watch?v=D4Mu_U2E2G4&feature=related
You did pretty much
nothing but Dash attacks, some turnips and Downsmashes. In fact, 75% of all of your attacks that match were downsmashes (most of which whiffed or were shielded). You tried to
repeatedly crouch-cancel Falco's Dair into downsmash (which doesn't work, ever). You pretty much only used aerials to edgeguard him. He beat you and he wasn't even playing well. He suicided twice at low %s (below 20)(to be fair, you suicded once as well... at 153%) and still won. He didn't even SHL you that much despite the stage being optimal for it (so maybe he doesn't SHL-spam because he's, I don't know, "honorable"). Heck, he even screwed up majorly when he teched your Dsmash and didn't tech into an Illusion (the most common tech variant for Falco).
And he still beat you at low %s. What does
that match say about you?
Bringing up a single video where you're not even playing well and where your opponent is just playing almost-worse is hardly proof of you being good. Someone uploaded a vid of me 5-stocking a Finnish Sheik. I've never even once linked to it anywhere because the only thing that video is a testament to is the Sheik's suckiness in that one match.
You said:
but speed doesn't make\break a game, don't you people realize that? Brawl fights are much harder for me than melee fights, because you have to allways watch out for stale moves, hit stun, campablity and more, while doing your best to manipulate these for your own advantage.
the fact that you don't need to be a tech skill god to play brawl and you're actually competing in strategic thought over all else, and the game focuses on timing skill and not button pressing skill makes me enjoy it and like it all the more.
not to mention it's super-balanced in comparison to melee, or at least feels that way. I just think overall brawl will be even more competetive than melee was, the only flaw I actually agree with is tripping, and it's not that big a deal.
1) Making it slower didn't make the game worse. It's the fact that the game is just worse because of a bunch of other things. The slowness of the game is makes the game even worse when coupled with everything else. He could've added a lot of things to compensate for the new "speed", but he didn't. He, however, added a whole bunch of things that made the game worse.
2) So making the game more limited = Making it more strategized? The Stale Move Negation, while a good idea, isn't really that good of an idea in retrospect. Certain moves (Squirtle's U-Tilt, anyone?) can be spammed beyond recognition so that they're godly combo-moves. You'll be limiting your moves of strong moves for KO:ing now, making certain characters' combos
very limited since a lot of the best combo-finishers are also the best KO-moves.
3) Timing, not that pressing in Brawl. You don't have to time your recovery or DI... or, well, you have to time them
less than in Melee because of auto-sweetspotting and the fact that the freeze frames are horrendous. You have more reaction time. Everything is slower, you have much less hitstun, shielddroplag and shieldstun, giving you a bigger window to punish whiffed/shielded moves. Heck, there aren't even that many combos anymore even
withgodly timing because of the new physics. Tell me, what is this new "improved emphasis on timing" you speak of?
4) It might "feel" super-balanced to you because you just don't know how to play certain characters properly yet. And neither do most of your opponents.