FlareHabanero
Banned via Warnings
Captain Falcon.Starfy, who would he be a clone of???
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Captain Falcon.Starfy, who would he be a clone of???
I already played a game called Super Smash Brothers that would prove that wrong. Sakurai doesn't give people their own move sets because they CAN'T have their own or they CAN. I can design a move set for Toon Link, Ninten, Lucas, Roy, Luigi, Dark Samus, Dark Pit, and Pichu. But, that's not how it works, partner.I already designed a moveset to prove that wrong
try reading that post again.Starfy, who would he be a clone of???
With Ganondorf, I think we've seen that anyone could be a clone of anybody.Did you know Little Mac can be a clone of Marth?
Neutral B: Same as Marth, but he uses his fist instead of a sword.
Forward B: Rapidly punches just like Marth rapidly slashes
Downward B: Counter Punches
Upward B: Upper Cuts with his fist instead of a sword.
Did you know Little Mac can be a clone of Marth?
Neutral B: Same as Marth, but he uses his fist instead of a sword.
Forward B: Rapidly punches just like Marth rapidly slashes
Downward B: Counter Punches
Upward B: Upper Cuts with his fist instead of a sword.
I don't think anyone deserves to be in Smash more than Little Mac.Little Mac is my most wanted character.
Even Paper Mario.With Ganondorf, I think we've seen that anyone could be a clone of anybody.
Do yourself a favor and don't talk down to me kid. Galacta Knight has more than enough differences to be his own character. Also, do you have any other proof than a basic pattern that is nowhere near set in stone? No? Thought so. Also, where in the hell did you get the idea that if Dark Samus got in, which would be a slap in the face, that she'd be a clone of Samus in any way/shape/form? Sakurai creates clones because they're similar to other characters. Young Link/Link (Same person) , Pichu/Pikachu (Same pokemon family), Lucas/Ness. (Same overall role in games), Marth/Roy (Fire Emblem games at said time were very basic and used alot of the same mechanics), Captain Falcon/Ganondorf (Time constraints and around the same body structure...or he just got lazy, who knows?). The only thing Samus and Dark Samus share is their name, nothing more, and Dark Samus isn't even really a clone of Samus, it's Metroid Prime modified by the remains of Samus' DNA that was in a Phazon puddle.I already played a game called Super Smash Brothers that would prove that wrong. Sakurai doesn't give people their own move sets because they CAN'T have their own or they CAN. I can design a move set for Toon Link, Ninten, Lucas, Roy, Luigi, Dark Samus, Dark Pit, and Pichu. But, that's not how it works, partner.
My GOD that hurt....Even Paper Mario.
Even Paper Mario.
His attacks may be simple, but there's still plenty from Punch Out to draw from to spice them up. Such as a Star Meter mechanic to increase the power/knockback of his Star Uppercut, or having a counter attack that causes the opponent to fall into a dizzy state.Did you know Little Mac can be a clone of Marth?
Neutral B: Same as Marth, but he uses his fist instead of a sword.
Forward B: Rapidly punches just like Marth rapidly slashes
Downward B: Counter Punches
Upward B: Upper Cuts with his fist instead of a sword.
Mr. Game & Watch clone.Even Paper Mario.
Doesn't mean that they have to be a clone.I already played a game called Super Smash Brothers that would prove that wrong. Sakurai doesn't give people their own move sets because they CAN'T have their own or they CAN. I can design a move set for Toon Link, Ninten, Lucas, Roy, Luigi, Dark Samus, Dark Pit, and Pichu. But, that's not how it works, partner.
I was thinking more along the lines of a Mario semi-clone with Mr. Game & Watch's flatness filter and jittery animations, but that'd work too.Mr. Game & Watch clone.
He's like a Mac, and he's Little-ish. He does the punching and dodging against the giant ass boxers. Also he wears green, and yet is manly enough to wear pink during training.Little Mac is my most wanted character.
So basically you'd be adding in Jumpman from the Game & Watch Donkey Kong?I was thinking more along the lines of a Mario semi-clone with Mr. Game & Watch's flatness filter and jittery animations, but that'd work too.
I imagine he'd be an original character but original or not, I fully expect Paper Mario would keep Mario's Up-B and Back Throw.
Minigame. A minigame. In a collection of minigames. Not in the actual story. Not canon. Cameo. Please don't use being the final part of one of many optional minigames as part of why you're arguing for a character in Smash Bros. The technicality you're trying to use still makes them apply as a species. If you're trying to convince me and not just yourself, this isn't the logic to do so.I already designed a moveset to prove that wrong
Wow now, not a non-cameo appearance since 2000? Dark Matter was a boss in Kirby Mass Attack in 2009, and even if it was a minigame of sorts, that's not a cameo, that's an actual boss, the final boss at that. And I don't need to argue for Zero due to they're all a part of him, asking for Samurai Dark Matter is fine as at the core it's still Zero although not directly.
And to be honest, in the kirby series, where they cycle through big main bosses faster than a pair of shoes, yes, being a boss of multiple games DOES mean something, especially considering it's not something Kirby games have. There's Marx, Nightmare, Daroach, Magolor, and so many more that are just one time shots while Dark Matter is one that kept coming back. Not to mention Dark Matter is the most recurring final boss if you don't count sequels. This isn't Mario, Metroid or Zelda, who continue to have the same major villain come back over and over again, and no, Dedede is not a real major villain.
And okay, I accept your views on Bandanna Dee getting in, but all I'm saying is Dark Matter shouldn't just be a character cast aside.
We don't want jump man we have jump 'n' shoot man already.So basically you'd be adding in Jumpman from the Game & Watch Donkey Kong?
You deserve a cookie for that. :DWe don't jump man we have jump 'n' shoot man already.
You have the balls to keep Ridley even with all that's going on with Sakurai practically dangling keys in front of our face. I like that, I approve. :D Not sure on Bubble's chances though.
Oh you know, just being bored...
Now, to be honest, at some point, I was thinking this was going to happen, but after seeing the changes they're making to Bowser and how he's much more like the Bowser we know and love from Mario, I don't really have any worries about Ganondorf being changed for the better. Maybe he'll keep a couple of moves, like the Flame Choke and his final smash, but I can see Ganondorf being finally being the Ganondorf we always wanted in Smash Bros.If we're talking clones and semi-clones here, am I the only one who has this gut feeling that Falcondorf stays?
I don't want it, but...
Starpy and Leif have their own move sets???Every other character can have their own unique moveset.
Uhhhhh.............whos' talking down to you??? Calling someone "kid" is talking down to. Also how is that doing myself a favor? Wouldn't that just be doing you a favor?Do yourself a favor and don't talk down to me kid.
Don't we usually base things off patterns? Isn't Sakurai doing something 10 times to characters that fit the same criteria enough to assume he'd do it again. That's pretty "set in stone" to me! Or are you just deciding on your own that it doesn't count again? You should also wait for people to respond before assuming they have no response.Also, do you have any other proof than a basic pattern that is nowhere near set in stone? No? Thought so.
Because she can do everything Samus does and has many physical similarities to Samus. That's usually how a character becomes a clone.Also, where in the hell did you get the idea that if Dark Samus got in, which would be a slap in the face, that she'd be a clone of Samus in any way/shape/form?
Isn't that what I just said? Galacta Knight is similar to Meta Knight even if he has differences, he still has similarities.Sakurai creates clones because they're similar to other characters.
Meta Knight/Galacta Knight (both are round, masked, winged knights that are dopplegangers of each other.) Samus/Dark Samus (both are the same body shape and dopplegangers of each other)Pichu/Pikachu (Same pokemon family)
(you know Dark Samus has beams and missles right. That's only 2 of countless similarities they have...)The only thing Samus and Dark Samus share is their name, nothing more
Why are we talking about Dark Pit being a playable character? Everyone knows that isn't happening. And you are quick to assume Ninten has no chance. That's not true at all. If Ninten didn't wear a hat he'd be a completely different conversation. Ninten could easily be the Wolf of the trio and considering he is the first protagonist he does deserve the spot. Lucas got PK Freeze so why can't we assume that Ninten can get PK Brain Shock & PK Beam? Designing him to look different wouldn't be very hard either.Dark Pit will just be a color scheme and Ninten has no chance.
No it doesn't. It means they very likely will be. Any character CAN have their own moves, it doesn't mean they will.Doesn't mean that they have to be a clone.
Well, that's not as unexpected as Ganondorf (well maybe it is). But Paper Mario like I said is more in the area of ZS Samus & Sheik, the difference being that he is a seperate character. He has 3 of Mario's specials, but he doesn't really share any physical similarities to Mario other than the fact that he is a drawing resembling Mario. He's a 2D peice of paper. He could very well be a clone of Mario, but it's highly unlikely and would almost defeat the purpose of having him over say other power ups of Mario or Dr. Mario. It's a long shot.Even Paper Mario.
Oh you know, just being bored...
The Ultimate Paper Mario Move SetSo basically you'd be adding in Jumpman from the Game & Watch Donkey Kong?
Also...for Paper Mario's moveset:
While I admire the idea of keeping some of Normal Mario's signature abilities, I personally think it'd be better to make him diverse in pretty much every way you can.
He SHOULD be, and to be honest, he'd probably be really easy to create considering he's a flat character with not very much animations to design. Heck, did you know his walk cycle in Sticker star was just two frames?Paper Mario has his hammer, helpers, pixls, stickers, and paper abilities at his disposal.
Mario has none of these except a hammer, but not in Smash.
All points invalid. Paper Mario would become an extremely unique character.
Mmmhmm, uh-huh yeah, I see I see..........IHLC
I take it you understand my point.Mmmhmm, uh-huh yeah, I see I see..........IHLC
Paper Mario has his hammer, helpers, pixls, stickers, and paper abilities at his disposal.
Mario has none of these except a hammer, but not in Smash.
All points invalid. Paper Mario would become an extremely unique character.
I didn't, and that's very interesting.He SHOULD be, and to be honest, he'd probably be really easy to create considering he's a flat character with not very much animations to design. Heck, did you know his walk cycle in Sticker star was just two frames?
Mmmhmm, uh-huh yeah, I see I see..........IHLC
Eh...Paper Mario shouldn't really ever have to punch, just make his neutral A your normal Overworld hammer attack, a single strike.The Ultimate Paper Mario Move Set
Special Animations:
Entrance: Unfolds
Jump: Normal jump animation
Mid-Air Dodge: Bow
Rolling Animation: Vivian. Takes Mario underground and comes back up where his roll animation would end.
Swimming: Sushie OR Paper Boat
Sheild: Bow
Duck: Folds himself
Holding Item: Paper Mario is the first character to hold an item above his head in traditional video game fashion.
Grab: Uses the Pixl; Thoreu. This is a long range grab.
Holding Jump in Mid-air: This turns Paper Mario into an Airplane.
Actual Moves:
A: Punch
AA: Punch, Punch
AAA: Punch, Punch, Hammer
F-tilt: Flip Flop Sticker
D-tilt: Tanooki Tail Sticker
U-tilt: Spiny Hat Sticker
U-throw: Uses Thoreu to throw character upwards.
D-throw: Throws character down and rolls up into a tube form, then proceeds to grind back and forth on the character.
F-throw: Hits the character sideways with a hammer.
N-air: Crumples up into ball just like Wolf & Sonic's N-Air attack.
U-air: Boomer. This Pixl explodes
F-air: Watt. Mario Holds out Watt and he shocks characters obviously
D-air: Spinning Ground Pound
Running attack: Trips and falls. (Same animation used when entering a battle in the first Paper Mario)
U-smash: Fire Flower Sticker. Charge it and Fireballs spit out the top of the flower.
D-smash: Bombette. The longer you charge, the further Bombette walks.
F-smash: Slap Hammer, charging this makes Mario do a spin attack with his hammer.
Neutral Special: Hammer. You charge this attack, if you charge it too long, the head falls off causing only 1% damage. The head can be picked up and thrown as an item.
Forward Sepcial: HurlHammer (BaaHammer, BurnHammer, ChillHammer) A different Hammer is thrown each time, the BaaHammer making you fall asleep, The ChillHammer freezes you, and the BurnHammer burns you.
Downward Special: Kooper/Koops. Works as it does in game. You kick the shell and it comes back to you, Like the game it does not fall of cliffs and it can pick up items.
Upward Special: Parakarry
U-Taunt: Kersti
D-Taunt: Focus
F-Taunt: Appeal
Special Taunt: Goombette comes out and does an analysis of the opponent just like Fox, Falco, and Snake.
FINAL SMASH: Star Beam
You may applaud me now Embarrass
He doesn't HAVE to, but it's a nice way to show that Paper Mario pulls out abilities from all four titles in the franchise, so using different partners is a good way to do so. To be honest, alot of his diversity comes from the use of his partners, if not, he'd be stuck with mainly different hammer attacks.I didn't, and that's very interesting.
I've watched your video before, but I'm not going to now because I'm in a room with other people and no headphones, so you could have similar ideas, I just forget.
But am I the only one who is against Paper Mario using his partners?
He can easily fight on his own.
That would work.Eh...Paper Mario shouldn't really ever have to punch, just make his neutral A your normal Overworld hammer attack, a single strike.
I was thinking this a few months ago around the time of initially starting designs for Smash Bros characters, and with that, I say possibly, but most likely not. If he did, that would be great as it'd open up more opportunities for the fantastic characters the franchise has to offer, including the likes of Dimentio, but sadly I don't think that's the case, it's still Mario after all, and will probably be affiliated with the Mario franchise.Do you guys think Paper Mario should rep his own franchise or Mario?
They are different enough to separate them.
Yea. The fact of the matter is that particular strings would have to be pulled for him to be in, but depending on if Wonderful 101 does any better than now, he could always wind up as DLC if it ends up happening.Wonder Red is not in, so don't try to pretend he is. Even if I do like the idea...