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Roster Prediction Discussion Thread

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BlueSorrow

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Even if some fans don't think he fits, or has little relevance to Nintendo, Sakurai clearly disagrees. He had trophies and content from Metal Gear Solid IV, a game that has never been on a Nintendo product.
Sonic is no different as he too had trophies and content from Sonic the Hedgehog (2006), a game that also has never been on a Nintendo product.
I also written previous rants posts regarding Snake.
My favorite post regarding Sonic:
It's from the Unpopular opinion topic so criticizing is not allowed there.
That's the thing though, the fans have been incredibly forgiving of bad Sonic games. Most franchises would be lucky to even survive after a game like Sonic '06, let alone continue to get almost yearly installments. F-Zero GX was highly praised but sold terribly; the franchise is pretty much dead. The last three Star Fox were medicore at best; it's highly questionable if it'll ever come back. Megaman 10 didn't do as good as Capcom had hoped; franchise has been on an almost 4 year hiatus. Metroid Other M was panned by critics; Metroid will probably be shelved for another 2-3 years. Sonic releases Sonic Heroes, Shadow the Hedgehog, Sonic '06, Sonic and the Secret Rings, Sonic Unleashed, and Sonic and the Black Knight back to back and keeps making games annually. This stretch of bad games would have killed any other franchise and most dead franchises have been done in by a single bad game.

As a person who grew up during it, I think the SEGA and Nintendo wars of the early 90's are overblown. Was there a rivalry? Yes and it was pretty intense... for about 3 years, not the entirety of the SNES/Genesis era like some people think. SEGA had an edge on Nintendo from 1990 to 1993 and was able to match their big hits with games equally as great but around 1994, things really started to take off for Nintendo and produced arguably the three best years gaming has ever seen. Juggernauts like Super Metroid, the Donkey Kong Country Trilogy, Megaman X-X3, Yoshi's Island, Chrono Trigger, Final Fantasy III (VI), Kirby Superstar, Super Mario RPG, etc came out and SEGA really had no real answer to any of these. The SEGA CD didn't take off and the SEGA Saturn practically crashed and burned by the time the Playstation came around. By 1996, SEGA's future was already questionable. I'd argue that the rivalry between Nintendo and Sony was significantly more important especially when you consider how Nintendo initially lost a ton of its third party developers to it and made them realize that cartridges were becoming more and more obsolete with each passing year. Sony made Nintendo realize that the days of the NES and SNES were over and that they had to change their strategy or get left in the dust (and in some aspects they are still playing catch up to this day).

Sonic didn't really bring anything new to gaming as a whole like Megaman did. Two important things that Megaman brought to gaming were being able to choose your own path in games and "rock-paper-scissor" strategies not only when it came to beating bosses but also figuring out the best way to go through stages. This is especially significantly when you consider how most games back then were extremely linear. The Sonic games were a lot like the Mario games and used many of the same elements with the only real major difference being speed. The gameplay was faster but that wasn't something that really inspired other games as a whole. On this end, this is why I'd argue that Snake contributed more to gaming than Sonic and his inclusion in Smash Bros was a little more understandable. The Metal Gear franchise popularized the concept of stealth in gaming which, obviously, is a widespread concept in a lot of games now-a-days. Were the original Sonic games good? Yes and they are indeed classics but I'd be hard pressed to say that they were revolutionary.

Then there comes the matter of when SEGA actually started to work with Nintendo; 2002. Sonic was announced in Brawl in 2007. See the issue? Megaman had games with Nintendo since 1987 (with a vast majority of them being Nintendo exclusives until 1997, I might add). Bomberman since 1983. Even Snake had some games going back to 1987. It doesn't help that Sonic didn't really have any real console exclusives with Nintendo until the Wii with the first one being Sonic and the Secret Rings in early 2007 so, in that sense, Sonic only had a little more than half of a year and a single exclusive Nintendo console game before being admitted into a franchise that celebrated the history of Nintendo as a whole. When this all is considered, you see that Sonic pretty much got in because of his popularity. This isn't to completely discount the Sonic Advance series or the Sonic Rush games but it shows that Sonic hasn't had that much of a showing for Nintendo consoles as people give him credit for.
Though I feel like arguing about Snake inclusion is a waste of time and unproductive where I rather just wait and see if Snake will appear in Super Smash Bros. for Wii U/3DS or not. :(
 
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Arcadenik

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This is one of the bigger things I think Miis may have against them. Nintendo may not like the idea of little representational player avatars being brutally beaten up by other characters. The Mii is literally a caricature of a real person, so they may find it a bit inappropriate to put them into a fighting game setting.

... Never mind that it'd be hard for them to censor all the penis-faced Miis and Hitler Miis that would plague the random matchups. It's well-known that Nintendo can be touchy about that kind of thing.
Okay, now you are just being silly.

If Nintendo didn't like seeing avatars getting violently hurt in other games like Warrior's Way, Mii Force, Mario Kart games, they wouldn't be in those games to begin with.

If these penis-faced Miis and Hitler Miis were such a huge problem, Nintendo would have stopped including Miis in games altogether a long time ago. They are a minority.

People citing those reasons to justify not adding Miis are just as bad as people citing PETA as a reason to not add Nintendogs.
 

Morbi

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It's called having a unique moveset that represents the character. Snake can do other things aside from using a pistol. If Snake didn't use any type of weapon, it would be a poor moveset indeed.

His history with Nintendo is certainly not irrelevant. Do you really think that Sakurai would be totally okay with putting a character with no relevance to Nintendo in the game? Say Kojima was Super Meat Boy's creator. Think about that. That would NEVER happen.

Sure, Sakurai fulfilled his request, but I highly doubt Sakurai would've agreed if Snake never appeared on a Nintendo platform.

His position as the first 3rd party, and the popularity he has in Smash Bros as a game are what will keep him in. It's not like he's the most hated character. Far from it actually.

As far as the HD graphics, I've seen several people claiming he'll get cut because of the graphics, which is a ****ing ******** point.

I just don't understand the hate. There is literally no reason to cut him. He is one of the most unique Smash Bros. characters, and has a LOT of popularity among Smash fans. Obviously Sakurai wouldn't add a character from a Sony or Microsoft licensed title, so no Master Chief or Kratos. But, like it or not, Snake meets the requirements that all 3rd Parties must meet, and that's that.

Who cares how he got in? We're past that now. There is no changing it.
I felt as though it attenuated his character to a lesser extent, I might be the only one who shares that opinion.

I suppose it isn't irrelevant in its entirety, but that isn't my point. His extensive history with Nintendo will no longer attribute to his inclusion, as he is now a Smash veteran. His history with Nintendo may have gotten him in the game once; however, that will not be a contributing factor in his consideration for Smash 4 as that prerequisite was already met.

Perhaps.

That is actually true, that is irrefutable.

That is ****ing stupid.

I do not hate him, he is actually one of my favorite characters, I am just being realistic. He is one of the only "justifiable cuts" in the entire game. It is unfortunate really, I would be arguing the opposing side if they decided to change him to Big Boss, my all time favorite video-game character EVER. He is certainly popular among Smash fans, but ridiculous characters such as Game and Watch are as well. Being featured in the game is enough to accumulate that popularity, he does broaden the fan-base though. He still has a good chance of returning, but is isn't wise to assert that he doesn't have a good chance of being omitted in Smash 4 either.

I do. He will need to find a new way to get in Smash 4, it is no longer Sakurai's obligation to add him in the game anymore. So Sakurai alone will judge his merits which will entail his fate. Snake had a fairly lenient inclusion prerequisite in comparison to some other characters, he isn't iconic on the level of the other potential candidates. It was largely in part to the relationship Sakurai had with Snake's creator.
 

AncientTobacco

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I am more than positive that Nintendo disagrees with you. I mean it isn't like the Wii was the most successful Nintendo console, it wasn't like their best-selling games predominantly featured Miis almost exclusively, it isn't like it represents the consumer and Nintendo's ideal initiative, it isn't like they didn't name their social networking (site/app/whatever the hell Miiverse is) after them, it isn't like they haven't been the face of Nintendo for 8 years. So I think you may be on to something.

My point is, you don't have to think they are Nintendo All-Stars, your opinion is irrelevant. Nintendo is the producer, Miis are important to Nintendo.
I don't give a **** about the relevancy of my opinion. I simply stated it.
 

Scoliosis Jones

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Actually genuine question here; does Snake's moveset fit Snake? I know little of MGS, but I thought it was a Stealth em Up. Snake uses explosives all over the place, which I would of imagined would be counterproductive to the character who is trying his best to sneak up on enemies with the element of surprise.
Well the way Snake can be played, is by playing as a trap setter. If you use his down Smash, his Down Special, and his grenades can force the opponent to make decisions that will be good for Snake's strategy. He uses all of those weapons in his games.

MGS is a stealth genre game, but there are parts in some of the games in which weapons aside from a silenced pistol are necessary. For example, in MGS for PS1 and Gamecube, there is a boss fight with Vulcan Raven, who has manned a tank. You have to run around, stun him with flash grenades, and blow him up with grenades and c4 if you have them.

The second Vulcan Raven fight has you trapped in a room with a guy holding a giant gatling gun. You have to lay down C4 and wait for him to walk on top of it to detonate them and do damage.

The kicks and stuff honestly don't come from the games, but they honestly look goofy to me, which is really the tone of MGS. The story can be serious, but there are usually silly undertones.

One thing I almost forgot is his standard A combo. You know, the punch punch kick that he has. That comes directly from MGS. As his melee attack, he does that in game to knock out the guards/soldiers. His grabs are also exemplary of the gameplay, as he puts the characters in a sleeper hold, and either lays them down, snaps their neck or basically throws them.

So yes, there is quite the connection with his moveset.
 
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YoshiandToad

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Even now, there are people who are still mad about how Rosalina got in over Toad. The answer is likely to be moveset uniqueness, as that's probably where Toad falls well short at.
I don't think there's enough ice in America to quell the firey passion I have about getting that little Fungi in Smash as a playable.

(Actually I'm more surprised Rosalina was picked over Bowser Jr. than Toad if I'm honest. Due to his past role I half expected it, especially since he's been requested since pre-Melee. Yes, yes, I know there's a chance there's a 6th Mario slot, but I'm not entirely hopeful on getting one.)

Once we see more of her moveset and we finally get to play her...maybe...maybe I'll be less mad. Maybe.

Well the way Snake can be played, is by playing as a trap setter. If you use his down Smash, his Down Special, and his grenades can force the opponent to make decisions that will be good for Snake's strategy. He uses all of those weapons in his games.

MGS is a stealth genre game, but there are parts in some of the games in which weapons aside from a silenced pistol are necessary. For example, in MGS for PS1 and Gamecube, there is a boss fight with Vulcan Raven, who has manned a tank. You have to run around, stun him with flash grenades, and blow him up with grenades and c4 if you have them.

The second Vulcan Raven fight has you trapped in a room with a guy holding a giant gatling gun. You have to lay down C4 and wait for him to walk on top of it to detonate them and do damage.

The kicks and stuff honestly don't come from the games, but they honestly look goofy to me, which is really the tone of MGS. The story can be serious, but there are usually silly undertones.

One thing I almost forgot is his standard A combo. You know, the punch punch kick that he has. That comes directly from MGS. As his melee attack, he does that in game to knock out the agents. His grabs are also exemplary of the gameplay, as he puts the characters in a sleeper hold, and either lays them down, snaps their neck or basically throws them.

So yes, there is quite the connection with his moveset.
Alright, that explains it a bit better. For a moment I just thought he went to the Naruto school of stealth; AKA loud explosions and approaching enemies from the front.
 

AncientTobacco

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That is all fine and dandy; however, you are in the minority. Most people recognize the importance of Miis.
I never said Miis aren't important. They're just not all-star characters and don't appeal to me as playable at all. Which, again, is why I suggested they be represented with something else like a stage.
 

Scoliosis Jones

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I felt as though it attenuated his character to a lesser extent, I might be the only one who shares that opinion.

I suppose it isn't irrelevant in its entirety, but that isn't my point. His extensive history with Nintendo will no longer attribute to his inclusion, as he is now a Smash veteran. His history with Nintendo may have gotten him in the game once; however, that will not be a contributing factor in his consideration for Smash 4 as that prerequisite was already met.

Perhaps.

That is actually true, that is irrefutable.

That is ****ing stupid.

I do not hate him, he is actually one of my favorite characters, I am just being realistic. He is one of the only "justifiable cuts" in the entire game. It is unfortunate really, I would be arguing the opposing side if they decided to change him to Big Boss, my all time favorite video-game character EVER. He is certainly popular among Smash fans, but ridiculous characters such as Game and Watch are as well. Being featured in the game is enough to accumulate that popularity, he does broaden the fan-base though. He still has a good chance of returning, but is isn't wise to assert that he doesn't have a good chance of being omitted in Smash 4 either.

I do. He will need to find a new way to get in Smash 4, it is no longer Sakurai's obligation to add him in the game anymore. So Sakurai alone will judge his merits which will entail his fate. Snake had a fairly lenient inclusion prerequisite in comparison to some other characters, he isn't iconic on the level of the other potential candidates. It was largely in part to the relationship Sakurai had with Snake's creator.
Now I'm not going to provide proof of this because I really don't believe that I need to.

When we're talking about iconic and legendary 3rd party characters, and we're talking about video games characters, Solid Snake and Metal Gear Solid are among the most iconic series to video games as a medium. MGS is one of if not the most popular stealth genre games. It's been around for a long time, and has a gigantic following.

When we're talking about how Sakurai feels about Snake, I simply cannot bring myself to believe that he would re-add Sonic, but not Snake. He fought Nintendo on his inclusion in Smash, as well as got a Smash Bros remix of a MGS IV song. It wasn't just a small effort by Sakurai. He put his heart into that.

Not to mention that as I've said before, 3rd parties always take priority. Contracts, contracts, contracts. At this point, he's either in, or he's out.

I honestly don't care which version of Snake gets in. Both are great characters. Though I think regardless, they should include an alternate costume of whichever one isn't the main character.
 

BKupa666

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The moment Nintendo unveils a new non-Wii console, everyone pontificating on how great and iconic the Miis are is absolutely going to pull a 180 and begin declaring then irrelevant and a bad idea to add for that reason (never mind all the other reasons that already exist).

Not that I think that'll stop the Miis this time. But damn it, I wish it would.
 

Baskerville

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You probably won't see something like that again though. Even now, there are people who are still mad about how Rosalina got in over Toad. The answer is likely to be moveset uniqueness, as that's probably where Toad falls well short at.
True, yet its kinda funny how the same people who didn't think of her as likely compared to the other 4 choices in Mario expected her to be nothing more than Peach clone.
 

Morbi

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I never said Miis aren't important. They're just not all-star characters and don't appeal to me as playable at all. Which, again, is why I suggested they be represented with something else like a stage.
I suppose it depends on your definition of "all-star", so I can't argue with that. I just don't think that a lot of Smash characters fit into my preconceived notion of "all-star" either, so that isn't how I evaluate any character.
 

Scoliosis Jones

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I am actually interested in my next question here.

Who actually wants Snake cut? I won't attack you for your opinion, but I will heavily disagree with you.
 

Mario & Sonic Guy

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True, yet its kinda funny how the same people who didn't think of her as likely compared to the other 4 choices in Mario expected her to be nothing more than Peach clone.
And then we come to Bowser Jr.. Bowser clone? I don't think so. With Bowser Jr., he can utilize his magic brush for combat, and the brush can always wield an extra effect that no one else can utilize.

Sure, people might think that we won't see more than 5 Mario reps, but at this point in time, Bowser Jr. is far from being out of the ballgame.
 

YoshiandToad

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I suppose it depends on your definition of "all-star", so I can't argue with that. I just don't think that a lot of Smash characters fit into my preconceived notion of "all-star" either, so that isn't how I evaluate any character.
Alright, I'm intrigued. Who doesn't fit your All Star definition as of current, apart from Snake, whom you've already said?
 

Morbi

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The moment Nintendo unveils a new non-Wii console, everyone pontificating on how great and iconic the Miis are is absolutely going to pull a 180 and begin declaring then irrelevant and a bad idea to add for that reason (never mind all the other reasons that already exist).

Not that I think that'll stop the Miis this time. But damn it, I wish it would.
Absolutely not; it would be absolutely fallacious to disregard the success of the Wii era. Miis will always be a staple of Nintendo, it doesn't matter if they drop off or are no longer prevalent. They will always represent Nintendo's high-point in my opinion. I mean some might change their perspectives to something antithetical, but those are fad speculators, no one really cares what they think.
 

Morbi

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Alright, I'm intrigued. Who doesn't fit your All Star definition as of current, apart from Snake, whom you've already said?
I never alluded to Snake not being an "all-star", that contradicts what I actually believe. I am talking about characters like Game and Watch, ROB, Ice Climbers, and maybe-kind-of-sort-of Olimar.
 

AncientTobacco

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Absolutely not; it would be absolutely fallacious to disregard the success of the Wii era. Miis will always be a staple of Nintendo, it doesn't matter if they drop off or are no longer prevalent. They will always represent Nintendo's high-point in my opinion. I mean some might change their perspectives to something antithetical, but those are fad speculators, no one really cares what they think.
I feel like Wii Fit Trainer already accomplishes the role of representing the Wii era.
 

MasterOfKnees

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Okay, now you are just being silly.

If Nintendo didn't like seeing avatars getting violently hurt in other games like Warrior's Way, Mii Force, Mario Kart games, they wouldn't be in those games to begin with.

If these penis-faced Miis and Hitler Miis were such a huge problem, Nintendo would have stopped including Miis in games altogether a long time ago. They are a minority.

People citing those reasons to justify not adding Miis are just as bad as people citing PETA as a reason to not add Nintendogs.
Actually, I do think that Iwata at some point stated that they don't want to include Miis in games that can be too violent, as it could me misused somehow. However, I think that was more in reference to games like Tekken, where as Smash Bros. is no more harmful than Wii Sports Boxing.

Either way, Miis are incredibly iconic. Like it or not they are the most iconic Nintendo character left to add. Everyone who owns one of the consoles where you'll be able to play Smash 4 on have a Mii, not everyone will have played Metroid to know who Ridley is, not everyone will have played older Donkey Kong games to know who K. Rool is, not even everyone will know who Little Mac is.

Everyone who plays Smash 4 will know what a Mii is, ****ing period, that's why they'd be an incredibly wise character to include, and I don't see Sakurai passing that chance up, especially since they can also be very unique. Do I want them in? **** no. I do however think that they are inevitable. They've been ruling Nintendo's consoles since 2006, even making it unto handhelds, and they've been received in a positive manner by the general mass. Any naysayers might aswell get used to the idea of them.

Oh, and Snake is ****ing awesome.
 

Morbi

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I am actually interested in my next question here.

Who actually wants Snake cut? I won't attack you for your opinion, but I will heavily disagree with you.
It honestly depends on who else is on the chopping block. If they are going to cut Nintendo characters that I care about, I would prefer that Snake is cut first, this would mitigate the detriment in my opinion.

I mean objectively, I do not want him cut as he is one of my favorite characters, but I am trying to compromise because for all intents and purposes, he shouldn't necessarily be in the game.
 

Scoliosis Jones

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It honestly depends on who else is on the chopping block. If they are going to cut Nintendo characters that I care about, I would prefer that Snake is cut first, this would mitigate the detriment in my opinion.

I mean objectively, I do not want him cut as he is one of my favorite characters, but I am trying to compromise because for all intents and purposes, he shouldn't necessarily be in the game.
Here's the deal though. Snake can't be "cut". If he is meant to be in, he's in. That's the thing with 3rd parties. So I would think he's more of, "Would you want him cut for a different 3rd party character?" In which case I would say, Nope.
 

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And then we come to Bowser Jr.. Bowser clone? I don't think so. With Bowser Jr., he can utilize his magic brush for combat, and the brush can always wield an extra effect that no one else can utilize.

Sure, people might think that we won't see more than 5 Mario reps, but at this point in time, Bowser Jr. is far from being out of the ballgame.
Yeah, I may not want the guy, but people claiming he would be a clone are either making up lame excuses or are just plain uncreative.
 

Morbi

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I feel like Wii Fit Trainer already accomplishes the role of representing the Wii era.
This is a valid point, but it isn't like Smash is attempting to represent ever era anyways. We can have more than one Wii representative just as we can have more than one Gamecube representative or more than one Nintendo 64 representative. It doesn't really matter when the character originated. Maybe it is relevant when dealing with retro-characters, but that isn't the point.
 

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I think the reason Sakurai didn't want to add Mii in Brawl is because at the time, Miis were new and they only appeared in Wii Sports and Wii Play... but after Brawl, Miis appeared in more games that could give them Sakurai more ideas for Mii's moveset... Wii Fit... but the Wii Fit Trainer already uses moves from those games... but Miis can have moves from Wii Party, Wii Music, Pilotwings Resort, and even StreetPass Mii Plaza (but not the Find Mii games since the Wandering Heroes could get those moves) in addition to Wii Sports and Wii Play.
 

BlueSorrow

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I am actually interested in my next question here.

Who actually wants Snake cut? I won't attack you for your opinion, but I will heavily disagree with you.
I hate cuts as they make me very depress:crying:. No one should be cut as additions are not hurting anybody except for other playable characters, but I'll be fine if we need to cut Solid Snake for Naked/Punished Snake if it's absolutely necessary.
 

Morbi

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Here's the deal though. Snake can't be "cut". If he is meant to be in, he's in. That's the thing with 3rd parties. So I would think he's more of, "Would you want him cut for a different 3rd party character?" In which case I would say, Nope.
Yes, I know how contract law functions and how it is applicable to this scenario. I was just using a colloquialism. :glare:

Anyways; in that case, no. Snake is much more ideal and I do not want another 3rd party character to replace him.
 

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I am actually interested in my next question here.

Who actually wants Snake cut? I won't attack you for your opinion, but I will heavily disagree with you.
Truthfully, I don't want Solid Snake back. While I do understand his inclusion in Brawl, he's literally a needle in a haystack for being in an M-rated franchise; all the other fighters only come from franchises that get either the E, E10+, or T ratings.
 

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I feel like Wii Fit Trainer already accomplishes the role of representing the Wii era.
But what Wii game sold the most copies, Wii Sports.
I think Miis can better represent the Wii era.

I am actually interested in my next question here.

Who actually wants Snake cut? I won't attack you for your opinion, but I will heavily disagree with you.
I want Snake cut for more space for more Nintendo characters or Layton as a refreshment exercise for creating movesets for the non-Nintendo character.
 

Morbi

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I think the reason Sakurai didn't want to add Mii in Brawl is because at the time, Miis were new and they only appeared in Wii Sports and Wii Play... but after Brawl, Miis appeared in more games that could give them Sakurai more ideas for Mii's moveset... Wii Fit... but the Wii Fit Trainer already uses moves from those games... but Miis can have moves from Wii Party, Wii Music, Pilotwings Resort, and even StreetPass Mii Plaza (but not the Find Mii games since the Wandering Heroes could get those moves) in addition to Wii Sports and Wii Play.
This. Sakurai's opinion has most likely transitioned into a more pro-Mii mentality.
 

Scoliosis Jones

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Truthfully, I don't want Solid Snake back. While I do understand his inclusion in Brawl, he's literally a needle in a haystack for being in an M-rated franchise; all the other fighters only come from franchises that get either the E, E10+, or T ratings.
I think you're looking at it the wrong way. Honestly, I think that just adds to his uniqueness as a fighter. At least he doesn't bring the M rated stuff into Smash. Sure, he breaks a few necks, but there's no blood, no guns...he's just goofy.

Let me ask you M&SG, and this isn't a condescending question as I'm just wondering, but have you ever played MGS? If not, then I suggest you try to find a copy of MGS: The Twin Snakes, and you'll see the goofiness at work.
 
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