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Roster Prediction Discussion Thread

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Louie G.

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Here's a question fitting that I'm interested to see people judge...what do you think is more important for a character? The fact that they become unique or the fact that they should be a character that's true to the games they come from? (Not including characters that require source material to be created because of lack there of in their actual game, EG: Captain Falcon and Pit)
I don't really believe that either have been important in the past (see clones and Ganondorf), but Sakurai has stressed uniqueness in Smash 4, so I think it would be being unique. Obviously there are characters that are NOT true to their games that are perfectly fine being untouched. For example, Ness and Lucas rep their games well, but they use the attacks of their enemies, not being true to their character. It still works perfectly though.

Edit: You know what, I take it back. They are both very important, I was just going by what's more important to Sakurai.
 

TumblrFamous

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Here's a question fitting that I'm interested to see people judge...what do you think is more important for a character? The fact that they become unique or the fact that they should be a character that's true to the games they come from? (Not including characters that require source material to be created because of lack there of in their actual game, EG: Captain Falcon and Pit)
Hmm, I would have to say uniqueness. At this point, he did make it clear that they look for uniqueness. I think that is a huge factor, but there's other stuff that must be taken into account. I think it has to be a hefty combination, but uniqueness is a big factor.
 

Hotfeet444

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I don't really believe that either have been important in the past (see clones and Ganondorf), but Sakurai has stressed uniqueness in Smash 4, so I think it would be being unique. Obviously there are characters that are NOT true to their games that are perfectly fine being untouched. For example, Ness and Lucas rep their games well, but they use the attacks of their enemies, not being true to their character. It still works perfectly though.

Edit: You know what, I take it back. They are both very important, I was just going by what's more important to Sakurai.
Well, Ganondorf, in all rights, was a mistake that's yet to be fixed. As for clones, Noah explained it somewhat, but it does show that they were made like that for a reason, especially in the likes of Toon Link, Pichu and Dr. Mario. As for Lucas and Ness, they're still true to their series as even though they use some of their partner's powers, it's still from their series, it's not like they're throwing on a Soldier hat and pulling out a Rocket Launcher.
 

YeppersPeppers

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Here's a question fitting that I'm interested to see people judge...what do you think is more important for a character? The fact that they become unique or the fact that they should be a character that's true to the games they come from? (Not including characters that require source material to be created because of lack there of in their actual game, EG: Captain Falcon and Pit)

For me, it depends on the character.

For example, say Sakurai added Dark Pit as a clone with some very slight differences. I wouldn't mind very much since, well, that's what he's like in his game. Now, say Sakurai added Shulk and made him a clone of Ike (I know that one's kind of a stretch, but bare with me for a second). Not only does it not represent the character as he is in his game of origin, but it would also be the furthest thing from unique.

I guess you could say that my stance leans a little more towards staying true to the game, but again, it really depends on the character.
 

TumblrFamous

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Ganondorf Moveset:


  • Jab- It's fine as it is.
  • Forward A- Maybe a thrust with his sword/trident.
  • Up A- Against, fine as it is.
  • Down A- Fine, just make it faster.
  • Dash- Again, fine, just make it faster.
  • Forward Smash- Keep the thrust, just make it faster and have a larger darkness effect around him.
  • Down Smash- Thrusts sword into the ground, creating a small shockwave of darkness around him.
  • Up Smash- Fine as it is.
  • Most of his aerials can remain the same, just make them a bit more magical. Like his F-Air and B-Air have sweetspotted darkness effects.
  • Neutral B- Dead Man's Volley.
  • Down B- Mega Shockwave. He jumps up and slams his fist into the ground, creating a larger shockwave than his Down Smash. Like Bowser's Bomb, only slower and stronger.
  • Side B- Perfectly fine as it is.
  • Up B- Levitation, like in OoT. Same startup, only when he does that jump, he stays in the air with his arms folded across his chest.



Something I came up with in a jiffy.
No one liked my Ganondorf moveset that took me 5 minutes to do :(
 

TheLastJinjo

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Apparently being the only one of it's kind is not unique anymore, despite that being what unique means by definition.
What I mean is that it can be similar to other moves. But, Ganondorf doesn't use a trident anyway.

Ness and Lucas don't use PK Thunder, PK Fire, PK Flash, and PSi Magnet in the actual games.
Their friends do.

EDIT: Ness can use PK Flash actually
 

Louie G.

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Well, technically enemies can use PSI. But, yeah don't always trust the internet. :p
I'm still very early in Earthbound. Give me time, I'll know this stuff.
Ness and Lucas don't use PK Thunder, PK Fire, PK Flash, and PSi Magnet in the actual games.
Yeah, I know, but I said ENEMIES. It's Ness and Lucas's PARTNERS who use the attacks, even though some enemies use them as well.
 

Hotfeet444

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Okay, allow me to reword the question since there seems to be somewhat of a point being missed. Would you prefer that a character (referring to a character with moveset potential) be unique in the sense of having moves solely made for them, or would you prefer they use abilities they actually use in the games they come from?
 

G0LD3N L0TUS

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So what? I don't see Ness using PSI that way in the game, Bowser scratching people, Luigi using the green missile, Olimar's Pikmin Chain, or Donkey Kong headbutting people. Also Ganondorf doesn't have a trident. Ganon does, but not Ganondorf. That would be like giving Link Deku Flowers. And I honestly fail to see how Ganondorf using his sword could possibly be unique. That wouldn't be nearly unique as his Brawl move set.

EDIT: Ganondorf already uses magic in Smash so I don't know why you listed that.
IMO, it would the combination of his magic and sword-play that makes him unique.
 

TumblrFamous

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Okay, allow me to reword the question since there seems to be somewhat of a point being missed. Would you prefer that a character (referring to a character with moveset potential) be unique in the sense of having moves solely made for them, or would you prefer they use abilities they actually use in the games they come from?
By moves made for them, do you mean moves that were created by the Smash developers yet still unique?
 

BluePikmin11

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Okay, allow me to reword the question since there seems to be somewhat of a point being missed. Would you prefer that a character (referring to a character with moveset potential) be unique in the sense of having moves solely made for them, or would you prefer they use abilities they actually use in the games they come from?
A mix of both, but more on being unique.
 

Louie G.

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This has been said before, so I'll say it again.
I would prefer if Ganondorf had his original moveset, but a way to access his sword and use that as well.
You know, like a Zelda/Sheik transformation, but he's not transforming.
 

TheLastJinjo

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It was unique when Captain Falcon did it. With Ganondorf, not so much.
Ganondorf's flame choke, explosion kick, and electric grab are pretty unique to me. And Ganondorf using a sword like Marth with magic would probably just result in Sakurai cloning Roy. So which would you prefer?
 

Mega Bidoof

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It would be cool if Ganondorf's final smash is transforming into a classic looking Ganon like from LTTP. He would stay that way like Samus and ZSS. He would have a similar body shape to DK, except less hunched over and his hands off the ground. He could use his Trident and Magic. And for a final smash, he can summon and army of classic Zelda enemies and then transform back into Ganondorf.

I hope people actually respond to this post for once.
 

Hotfeet444

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Ganondorf's flame choke, explosion kick, and electric grab are pretty unique to me. And Ganondorf using a sword like Marth with magic would probably just result in Sakurai cloning Roy. So which would you prefer?
Ganondorf like Marth? He'd be big, sluggish, and actually feel like a heavy sword fighter, in both movement and attacking. Not to mention he could use the power of his magic, which is one of the main ways he's shown his might throughout the years. Let's not also forget that Ganondorf was originally intended to use a sword in Smash Bros before it was taken away due to time constraints.
 

TumblrFamous

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Ganondorf like Marth? He'd be big, sluggish, and actually feel like a heavy sword fighter, in both movement and attacking. Not to mention he could use the power of his magic, which is one of the main ways he's shown his might throughout the years. Let's not also forget that Ganondorf was originally intended to use a sword in Smash Bros before it was taken away due to time constraints.
Really? They cut out the sword? Huh, didn't know that.
 

BluePikmin11

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Ganondorf like Marth? He'd be big, sluggish, and actually feel like a heavy sword fighter, in both movement and attacking. Not to mention he could use the power of his magic, which is one of the main ways he's shown his might throughout the years. Let's not also forget that Ganondorf was originally intended to use a sword in Smash Bros before it was taken away due to time constraints.
A clone of Ike?
 

Hotfeet444

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Really? They cut out the sword? Huh, didn't know that.
You thought that the fact he had a sword in his official art was just a joke? :p Yes, he was indeed intended to wield the sword seen in his art, as well as being seen in his "Challenger Approaching" and one of his victory animations. Not sure if Sakurai ever made a claim on it, but I think it's safe to assume from everything with Ganondorf being designed around the wielding of said blade that the idea was definitely in mind. :p

Funny, he was supposedly going to use a blade...before he was known for using blades. :p

Sadly, in Brawl there was never any intention to make him with a sword and that taunt is indeed deliberate trolling. :p
 

G0LD3N L0TUS

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Ganondorf's flame choke, explosion kick, and electric grab are pretty unique to me. And Ganondorf using a sword like Marth with magic would probably just result in Sakurai cloning Roy. So which would you prefer?
None of the above. I'd love to see Ganondorf inherit his two sword playstyle from Wind Waker.
 
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