King Donkey Kong
Banned via Warnings
- Joined
- Sep 22, 2014
- Messages
- 113
This is a good start.
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And a good end too.This is a good start.
Hate to say it, but I told you so.That's much harder than you think when you're dealing with anyone who can easily outreach Rosalina. And since the Luma is quite easy to take out, this will hurt Rosalina even more, now that the time it takes for a new Luma to spawn is going to be longer.
And I'm hearing rumors that they're not.Hate to say it, but I told you so.
I said she's OP, you guys all attack me and say she's not that good. Then she starts winning tournaments and being picked by every top player.
I said she'll get nerfed, you guys say NO WAY! Clearly Sakurai & co. agree with me. Nerfed.
I'm hearing rumors that her aerial hitboxes are nerfed too. GG
Unless you have your head up your ass, she's actually the least-used of the percieved "top" tiers and you're implying that she is being used by every top player because she's "OP" in your opinion. If she was OP, in the same vein as Meta Knight, she'd definitely be used much more than that, but she isn't. Sheik and Diddy are overused far much more; in fact, she has only won a few tournaments, Sheik and Diddy are equally up there with her (even Greninja because of Nietono.) Also, her nerf is arguably minuscule, Rosalina can just roll and play defensively as always but now she just has to do it a bit longer. Also, judging by your postbit, you main Pit, who has an incredibly bad matchup against Rosalina; sorry to hear that. None of the top players complain about her to the degree as a regular person on this forum.Hate to say it, but I told you so.
I said she's OP, you guys all attack me and say she's not that good. Then she starts winning tournaments and being picked by every top player.
I said she'll get nerfed, you guys say NO WAY! Clearly Sakurai & co. agree with me. Nerfed.
I'm hearing rumors that her aerial hitboxes are nerfed too. GG
I'm not serious at all. In fact I'm laughing it up. Git nerfed.And I'm hearing rumors that they're not.
Why so serious Clemente?
Ok. That makes two of us.I'm not serious at all. In fact I'm laughing it up.
Show me ya moves.Git nerfed.
Alright.And yeah, her aerials are nerfed. One look at a Wii U gameplay video will tell you that much, and even people who have an advanced copy are saying the same thing.
Fine.Along with 150% respawn time on Luma.
Well I never thought that, nor did I say that she was "totally balanced" because I don't jump to conclusions. The only thing I ever said was that we needed to wait and see. Which is still what I'm going to do, post-nerf(s).I thought she was "totally balanced"?
None to spare, kiddo. Not over a game.Gimme ur tears babe
Link to a video that demonstrates her aerials being nerfed, please. Or link to someone credible claiming that her aerials have been nerfed.And yeah, her aerials are nerfed. One look at a Wii U gameplay video will tell you that much, and even people who have an advanced copy are saying the same thing.
I don't even play RosaLuma but I've been keeping updated and yeah I'd like confirmation too cause I see it nowhere.Link to a video that demonstrates her aerials being nerfed, please. Or link to someone credible claiming that her aerials have been nerfed.
Where's the proof?And yeah, her aerials are nerfed. One look at a Wii U gameplay video will tell you that much, and even people who have an advanced copy are saying the same thing.
Sorry, but please do explain how different controls were going to change the OP nature of Rosalina's aerials and Luma respawn time.I find it ridiculous that Rosalina's getting a nerf before the main console version of the game has even been released. The 3DS environment with limited control input is not a good way to decide if a character is "overpowered" or not.
Not only that but some characters are purposely balanced so that they perform better in a 1 on 1, 2 v 2, or Free for All environment. Rosalina is absolutely horrid in Free for All's and Luma is basically a non-entity in battles that are not 1 on 1 as it is almost immediately KO'd through all the commotion.
I would be fine with this if it actually happened after the game and players had more time to develop and evolve with their characters. The only thing about Rosalina that needed to be changed was the infinite combo she could (very rarely) perform on two of the cast.
As a Falcon main, let me explain. Some characters (such as ) can perform maneuvers that are difficult to pull off on the 3DS's controls, but can be done with relative ease using an NGC controller.Sorry, but please do explain how different controls were going to change the OP nature of Rosalina's aerials and Luma respawn time.
Strongly disagree, balance will certainly change to an extent on the Wii U with the c stick available and more comfortable controls, but Rosalina's strengths really have nothing to do with controls.As a Falcon main, let me explain. Some characters (such as ) can perform maneuvers that are difficult to pull off on the 3DS's controls, but can be done with relative ease using an NGC controller.
Different controls thus change what a some characters are consistently capable of, changing the meta-game and so changing where they stand compared to other characters (and among these characters, Rosalina).
This is why some people consider most nerfs to be premature at this point, no matter which character they apply to. When I posted that the Luma nerf was "a good end", I merely meant that nerfs should stop for now, until we have more data, such as which character wins the most tourneys - for instance. In short, if it's too soon for a tier list, it's too soon for nerfs.
Ultimately though, the nerfs are obviously not our call, so you should all chill and take this with a grain of salt. Here's the track I'm listening to right now
I'm not "trying" to get under anyone's skin. I'm just posting my opinion. You're clearly a Rosalina main and that's why you're offended, but I can't be blamed for that. Your character is OP, she will be nerfed (and I highly doubt this will be the only nerf, there are probably more Rosalina nerfs on the way).So for how much longer are the threads on this forum going to continue to be hijacked by @ Clemente trying to get under people's skin?
OK I've kind of had enough of this. Crap like this is what's dulling the Rosalina boards.Sorry, but please do explain how different controls were going to change the OP nature of Rosalina's aerials and Luma respawn time.
Just face the fact that Sakurai & his team are very aware of how OP she is, and more nerfs are probably on the way for her.
Yes, posting obnoxious GIFs of Eric Cartman drinking Scott Tenorman's tears is TOTALLY not an attempt at getting under people's skin.I'm not "trying" to get under anyone's skin. I'm just posting my opinion. You're clearly a Rosalina main and that's why you're offended, but I can't be blamed for that. Your character is OP, she will be nerfed (and I highly doubt this will be the only nerf, there are probably more Rosalina nerfs on the way).
Yet clearly Sakurai agrees with me.OK I've kind of had enough of this. Crap like this is what's dulling the Rosalina boards.
You keep whining about how OP she is yet you've never once made a cohesive argument as to why.
It's a lighthearted, funny GIF... seriously?Yes, posting obnoxious GIFs of Eric Cartman drinking Scott Tenorman's tears is TOTALLY not an attempt at getting under people's skin.
Strength is, by definition, relative. Rosalina is strong only in relation to other characters. Controls being more convenient will make certain characters stronger. This is is the most streamlined I can make it.Strongly disagree, balance will certainly change to an extent on the Wii U with the c stick available and more comfortable controls, but Rosalina's strengths really have nothing to do with controls.
Unless you know precisely to which extent it will change, and how, you should not be wanting any precipitated changes to the game's balance, as we know so little about it still. How can you calibrate something that's so poorly defined? Well you can do a crapshoot. This is what's coming our way...balance will certainly change to an extent on the Wii U
How do you know what Sakurai thinks?Yet clearly Sakurai agrees with me.
It's a lighthearted, funny GIF... seriously?
Because I think certain characters/maneuvers will be a lot easier on the Wii U, but I don't see how the puppet mechanics and Luma being too penalty/risk free could possibly change. You're trying to convince me that it was too soon for a nerf based on our agreement on the vague idea that "balance will change", but if you focus completely on Luma, it's perfectly justified and not too soon IMO.Strength is, by definition, relative. Rosalina is strong only in relation to other characters. Controls being more convenient will make certain characters stronger. This is is the most streamlined I can make it.
Besides, you just admitted that:
Unless you know precisely to which extent it will change, and how, you should not be wanting any precipitated changes to the game's balance, as we know so little about it still. How can you calibrate something that's so poorly defined? Well you can do a crapshoot. This is what's coming our way...
...and again, it's alright people. Let's all sing kumbaya or something.
Well aren't you just a precious little snowflake.Because I think certain characters/maneuvers will be a lot easier on the Wii U, but I don't see how the puppet mechanics and Luma being too penalty/risk free could possibly change. You're trying to convince me that it was too soon for a nerf based on our agreement on the vague idea that "balance will change", but if you focus completely on Luma, it's perfectly justified and not too soon IMO.
We can just agree to disagree. But I have my own opinions, I take offense to trolls like sonicbrawler acting like I'm 'trying to get under people's skin' because I actually agree with the dev team in nerfing Rosalina.
Sorry your main got nerfed (and most likely will get nerfed more in the future) sonicbrawler. Don't rage/take it out on me.
Well, I never "asked" for Rosalina to get nerfed. I just predicted/expected it (and I do expect further nerfs/balancing beyond the Luma respawn timer).At this point, it's probably best that we stop arguing over just one nerf. The nerf simply requires Rosalina to stall for a longer time period, and that's all that we know. Beyond that, I doubt that we'll see any more nerfs.
If you can't beat Rosalina, then you basically need to fight better. Asking for someone to get nerfed, just because you can't beat him/her is just silly.
No offense, but I think you're just in "defense mode" when it comes to your main character being nerfed, so you interpret my posts in that way. You have to look at intention.@ Clemente , I've seen many of your posts and I've never commented before because I don't really care, but at this point I decided to call you out because it seems like it's been over a month of you blatantly trolling.
And yes, you are trolling, as much as you like to pretend you're not (I have no doubt that you genuinely believe you're not trolling, you just happen to be wrong).
It wouldn't be a problem for you to make an argument for why Rosalina is overpowered and you feel she should be nerfed. The issue is that every time I see you posting, it's always something along the lines of "Rosalina & Luma mains just can't accept that their character is OP LOLOLOLOL so salty LOLOLOLOL." I'm paraphrasing, but that's pretty much what you do again and again.
And that's presumptuous in and of itself, as you may simply have been facing sub-par players.It's a little presumptuous to say that I only predict nerfs because I lose to Rosalina, especially since I became most critical of Rosalina after using her myself pretty extensively & truly understanding how OP she is from that perspective.
Oh no. I agree with you about the Luma nerf; I think it makes sense (although it may also be premature, who are we to judge so soon...). In fact, I was arguing about nerfs in general, about the game as a whole.Because I think certain characters/maneuvers will be a lot easier on the Wii U, but I don't see how the puppet mechanics and Luma being too penalty/risk free could possibly change. You're trying to convince me that it was too soon for a nerf based on our agreement on the vague idea that "balance will change", but if you focus completely on Luma, it's perfectly justified and not too soon IMO.
her weakness
Did you even read the whole thing before replying? Or are you admitting that she isn't really that OP as most people claim?
"No offense" is a terrible way to start any sentence. Trust me, just don't use it.No offense, but I think you're just in "defense mode" when it comes to your main character being nerfed, so you interpret my posts in that way. You have to look at intention.
Rosalina is being nerfed, and almost definitely will receive more nerfs in the future, but I'm not rubbing it in anyone's face.
Rosalina is one of your most frustrating match-ups because you main Bowser Jr, and it has absolutely nothing to do with Luma's respawn time, and very little to do with Luma in general.By far the most frustrating character for me to fight, so I'm pleased to hear this on a personal level.
The notion that nerfs aren't the answer, git guding is the answer, is a pretty biased lens, or so I'd think, considering with that logic nothing could be appropriately nerfed, since if the opponent just got better it'd be less of a problem (well duh). We should be a bit more open to change if it's intended to holistically improve the roster. It benefits the game, which is more important than our mains remaining as strong as possible.
The notion that it is unnecessary is questionable considering that this topic of Rosalina being overpowered in match-ups has been quite prevalent, and honestly touching the respawn timer is an incredibly innocuous way to go about this so I'm surprised why all of you aren't swiping your brows in relief. Hell, all of you are already talking about how you intend to just camp more during that time, and as someone mentioned before, having the Luma aspect be gone for mere moments almost makes the feature of it dying "unnecessary"; and also mentioned was that a player just trying to get back on stage engulfs this window.
The notion that it is too early for nerf patches is strange because it seems to assume that this is how things will be from now on. The point of patches is to try and polish the game, I'd rather them be frequent and slight in effect to maximize testing and allow seemless transitions for the players. If this is a misstep, they can realign themselves, but they won't know until they make those steps. Besides, they've all been playing the game much longer than any of us and know way more than we might ever understand as the consumer.
In fact, probably noted already is that this is great news. Knowing that we're possibly being listened to and that alterations to the game's characters is a thing is an amazing thing. We need more of this, Smash 4 can improve drastically through this method. I'm not here trying to argue this or that about OP-ness, just pitching in on this concept.
lmao. I can'tRosalina is one of your most frustrating match-ups because you main Bowser Jr, and it has absolutely nothing to do with Luma's respawn time
I'd say this is the best put together and most truthful post in this entire thread.Shouldn't you guys who play other characters just be happy about the nerf? I am happy that we WILL be getting balance changes, and possibly Rosalina doing really good in her solo game made them decide to increase the respawn time, testing if it balances the winrates a bit more against all the characters. This shouldn't be about "I TOLD YOU SO" it should be about how it affects Rosalina and her matchups.
Who knows, it might get changed back if it ends up being too dramatic, maybe the changes will make her too weak and her other moves will be buffed up so she does at least a little better solo.
I think there are more changes to be researched heavily that we don't know of yet.
Replace "from now on" with "for a time". Moreover, there are no assumptions; only recommendations. I personally recommend that things stay like this for a time so that this version of the game can be tested more thoroughly before substantial changes are made.[...]The notion that it is too early for nerf patches is strange because it seems to assume that this is how things will be from now on.
Now that's a positive aspect; almost as good as no random tripping and playable online.[...]In fact, probably noted already is that this is great news. Knowing that we're possibly being listened to and that alterations to the game's characters is a thing is an amazing thing. We need more of this, Smash 4 can improve drastically through this method. I'm not here trying to argue this or that about OP-ness, just pitching in on this concept.
Happy a braindead character is getting nerfed, that's all.Did you even read the whole thing before replying? Or are you admitting that she isn't really that OP as most people claim?
Happy a braindead character is getting nerfed, that's all.