Homelessvagrant
Smash Lord
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Okay, it's easy to tell that Sakurai is putting most of his posts on the influence of characters. Every week has one or more character updates though they may not all be revealed character. And so far from what we can tell he's been really putting emphasis on balancing out the tier lists. Yoshi's up B having recovery properties, Link's B moves completely being overhauled, and Bowser (along with a few other characters) having super armor this can hardly be ignored.
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With Melee the fact was that the game was rushed. The sloppy addition of clones lack of certain stages and trophies plus multiple characters sucking or being nerfed; it's not hard to notice. Brawl has an ample more time and production, a bigger staff, and a more technology to work with. But that doesn't mean all the characters will be perfectly balanced, it'll just be closer to we're melee got.
So here's my point: think of a method that would allow all fighters to have a chance. In a utopian way of thinking fast, balanced, and heavy characters should work like rock, paper, scissors. with heavy being greater than balanced (they can take weaker blows with super armor and exchange for stronger blows), weaker characters being stronger than heavy characters (they can run all around heavy characters working against the lag of power moves), and balanced characters being stronger than fast characters (It's easier to make a hit and the hits are stronger).
Now we all know that this was not so with melee, fast characters like fox, shiek, and marth had extremely fast speed coupled with attack power and range. Also powerful characters like bowsers were crippled without the needed super armor. But with brawl the possibilities are endless.
why would such a system be good for brawl? Because the tier list. Now lets pretend that the three top tiers are: Mario, DK, and Fox. Their both from three power settings so they would cancel each other out. But this isn't the latest or most important tidbit. Fox would be weak against all balanced characters so people like link, Samus, etc. would have the advantage over him as well. This would cause people to try more characters rather than the top three and would make the game more than a tournament full of foxes, Shieks, and Marths. this concept can be seen in other games too (though most are more complex). Do you think this works well in brawl? What are your ideas?
Things to keep in mind is that sakurai now knows of the more advanced techniques and will most likely impliment it into the game to make it more fair or find a way to get rid of it for the same reason. so wavedashing and Shffling or even desynching aren't really valid.