Hi everyone, we have a huge update for you that I'm excited to share, lots of game engine updates, and lots of visuals from the team!
10/20:
-Fixed all pressing "1" crashes
-Fixed replay loading crash
-Able to select P2 in Training with P1
-During hitlag for trades now displays the moves that traded instead of the stun animation
-Adding a Splash Screen
-Re-added dynamic audio loading
-Re-added external loading of backgrounds
-Updated the menu graphics*
-Shrunk the size of hitbox and hurtboxes and scaled back to size in-game to save RAM (no gameplay differences)
-If any sprite is missing, game displays the sprite # that is missing instead of crashing
-Re-added ability to plug controllers in during runtime
-Added back throw for Thief
-Added a frame counter log in training mode
-Added Quit and Change Character in Training
-Fixed input display gltich in training mode when using keyboard
-Fixed combo counter glitch in training mode
Couple of glitches I didn't realize fixed. The biggest update comes in the form of the menu. The graphics have been completely overhauled to be more polished and easier to navigate.
The character Shade has gone through DRASTIC changes. We felt he needed a complete redesign because he didn't have a good foundation being built from. So during this new concept phase, we ended up with 3 completely different looks, and instead of trying to shoehorn them into the old Ninja's moveset, we decided to make them completely new characters. Here's the new concept for Shade, which will be a later character in the game now.
While trying to tweak Shade into an idle pose it turned out to produce a new character based off of the old design that we plan to include much later in the future
Finally we've came up with a design to replace the black stick ninja of the first character that is much more fitting than what we originally was proposing. Her name is Reiko
Here is a rough look at her idle animation. Stay tuned and we should have the completed idle hopefully within a week
I'm excited to see what the future brings as we continue to work on the game and hope you find this update exciting :D