Brought this up in my other thread, but thought I'd start up another discussion for funsies.
I think that rationing technical skill is an interesting thing to think about. We all only have so many brain and energy resources. More often than not, I think one of the best skills to have is to know how to allocate those resources - to tech skill, to reading, to large-game strategy, etc.
My theory is that it is not necessary to always have perfect tech skill, but you need to know when to turn it on. If you always have it on to maximum, you run the risk of burning yourself out, as I think it the most wearying thing you can try to keep up through a tournament. I personally suspect that's why Fox/Falco players have historically struggled to finish the job and win tournaments - they burn out trying to win matches through tech skill alone.
Sleep has a huge impact here as well. My personal best tournament performances technically have almost always occurred when I had a bed to sleep in for a solid 7-8 hours, whether at home or at a hotel. I doubt that it's a coincidence, and while that is highly anecdotal, sleep science seems to back that up. Less than 6 hours, and most of your creative capability goes out the window (for an average person), though you may be able to function normally at a base level and think nothing is wrong with yourself.
I think that most players that have been in the Top 25 of a major, 250-person tournament almost all do some of this brain/energy saving subconsciously. Some call it sandbagging, but we know that it's more important to conserve brain and muscle energy for later rounds when it will be necessary than to win every match in your first-round pool. That's not an excuse for losing, but it's true that sometimes one can be slow to react and turn it up if they start losing a match that they aren't expecting to lose. I distinctly remember several early-pool losses to players who ended up doing pretty badly overall. At the end of them, I remember literally thinking "Oh, shoot." after I lost my last stock, like I'd lost track of just how close I was to losing the match and waited too long to shake out of cruise-control. I lost to what ended up as the last place player at FC1 that way, yet still finished in the top 20% of the final placings once the tournament kicked in.
So a few things in play here to someone who is looking for application. First off, anyone wanting to be good should have the capacity to turn it up when needed to a top-caliber level. Second, players should build up endurance so they can apply that level for as long as is needed. The longer, the better. It's never a bad thing to have more tech skill in reserve. Third, players need to have ways of playing sound without burning up their technical resources to win against lower-level players.
Thoughts? I'll sit out of it for awhile.
I think that rationing technical skill is an interesting thing to think about. We all only have so many brain and energy resources. More often than not, I think one of the best skills to have is to know how to allocate those resources - to tech skill, to reading, to large-game strategy, etc.
My theory is that it is not necessary to always have perfect tech skill, but you need to know when to turn it on. If you always have it on to maximum, you run the risk of burning yourself out, as I think it the most wearying thing you can try to keep up through a tournament. I personally suspect that's why Fox/Falco players have historically struggled to finish the job and win tournaments - they burn out trying to win matches through tech skill alone.
Sleep has a huge impact here as well. My personal best tournament performances technically have almost always occurred when I had a bed to sleep in for a solid 7-8 hours, whether at home or at a hotel. I doubt that it's a coincidence, and while that is highly anecdotal, sleep science seems to back that up. Less than 6 hours, and most of your creative capability goes out the window (for an average person), though you may be able to function normally at a base level and think nothing is wrong with yourself.
I think that most players that have been in the Top 25 of a major, 250-person tournament almost all do some of this brain/energy saving subconsciously. Some call it sandbagging, but we know that it's more important to conserve brain and muscle energy for later rounds when it will be necessary than to win every match in your first-round pool. That's not an excuse for losing, but it's true that sometimes one can be slow to react and turn it up if they start losing a match that they aren't expecting to lose. I distinctly remember several early-pool losses to players who ended up doing pretty badly overall. At the end of them, I remember literally thinking "Oh, shoot." after I lost my last stock, like I'd lost track of just how close I was to losing the match and waited too long to shake out of cruise-control. I lost to what ended up as the last place player at FC1 that way, yet still finished in the top 20% of the final placings once the tournament kicked in.
So a few things in play here to someone who is looking for application. First off, anyone wanting to be good should have the capacity to turn it up when needed to a top-caliber level. Second, players should build up endurance so they can apply that level for as long as is needed. The longer, the better. It's never a bad thing to have more tech skill in reserve. Third, players need to have ways of playing sound without burning up their technical resources to win against lower-level players.
Thoughts? I'll sit out of it for awhile.