Hey_Its_Nacker
Smash Lord
**** stole my thunder lol... awesome first time ive posted somthing that helped it feels good =DDo it to metaknight when he flies under the stage, too
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**** stole my thunder lol... awesome first time ive posted somthing that helped it feels good =DDo it to metaknight when he flies under the stage, too
hadn't thought about it before then... then did it to my little bro when he tried his glide under the stage. He couldn't up+b back ^_^**** stole my thunder lol... awesome first time ive posted somthing that helped it feels good =D
hmm ive never seen this post and its been like 5 days -_- also the extreme amount of gay that is arrow camping cant be stoped by Fair because the time i do one he shoots under or he shots on top of me so its pretty uselessNacker, why don't you just forward air his arrows?
Also, the best way I've found to gimp Pit is to backthrow him, then do a forward air and go above him, then footstool him. It works well at low %, because then they have to use several of their jumps to get back to the stage; that means one or two more hits and they have to up+b... and we all know what that means!
fastfall sirhmm ive never seen this post and its been like 5 days -_- also the extreme amount of gay that is arrow camping cant be stoped by Fair because the time i do one he shoots under or he shots on top of me so its pretty useless
L O LAh sounds simple enough thanks also do you find your self being aggressive on any characters or do you always just bait and own them ?
If you think about it, you have three projectiles in this match-up, lasers, gyros, and HIS grenades. Has anyone tried picking up his grenades from the floor and throwing them back at him¿ That's fun ****.I think snake deserves a "¿" because usually the match is depentent on 2 factors:
the stage
the strategy Snake uses
Snake is a very campy character and if left alone he can make you go through HELL with his weapons (a pain in the a** in team battles on large stages)... In a flat stage ROB has the advantage since Snake is not protected by the terrain...
now for the strategy, I have little or no problem with Snakes who go in close combat...but I brawled someone a while ago who SPAMMED dropping grenades and using the U-smash slide like crazy...with grenades making me fly up and then finishing me off with the U-smash. I haven't fought him in a while but he was the only Snake that was able to beat me so far... (then again I only fought like 3)
like I said before, I think Snake deserves a "¿"
Good snakes will cook their grenades or just strip the grenade out of your hands. It's much better to just laser them so they explode on the snake.If you think about it, you have three projectiles in this match-up, lasers, gyros, and HIS grenades. Has anyone tried picking up his grenades from the floor and throwing them back at him¿ That's fun ****.
get out of here bryan your rob sucksWell, I think I figured out the spacies match up. I think I remember someone saying that they were tough ones to beat. My friend normally plays Falco and Fox and beats my GaW (my main) fairly often but then last friday I picked up rob.
Needless to say, ROB is amazing. I can camp to make him approach me, and then destroy him with downsmash, Uair, Fair. Or just end up throwing him backwards off the stage and try to gimp him.
I pretty much broke his soul and he was pissed at how much I camped even though I would just bait him into coming at me.
Moral of the story, I LOVE ROB and think I found another main to go along with GaW.
Fixed and it's not really new. I've been using this sig for like...4 years. lol Only new addition is the cheeze nips part. I just usually use quick reply and I don't bother clicking the "include my signature" option or whatever the ****z that is.LOL @ Sudai's new sig.. ****s too leet.. cool for me... no lies
for serious
on a side note.. i am undecided whether to stay Yoshi/TL for my counterpick against MK..
btw... I'll MM anyone for Best Yoshi in the US.
No Jones.
Plus ROB can blow up Snake's explosives with the laser, preventing him from laying mines or throwing grenades. As far as Snake "counters" go ROB is probably the best.Honestly? I think Rob is a lot better than people give him credit for. If a ROB is unable to adapt, then characters with moves that outlast his downsmash will have the advantage. So here's my list:
> Snake : sidestep-->downsmash plus projectiles
< Metaknight : tornado and crazy speed, although ROB has amazing recovery so it's tough for Metaknight to kill him.
< Game and Watch: Not so much from experience but just what I hear.
>> Marth : Honestly. Just sidestep-->downsmash. You'll beat almost anything he can throw at you.
= Falco : Falco can't chainthrow, but he has really cheap projectiles. I'd say it's just about even.
I would do more, but the rest I'm kind of unsure about so I'll just say
ROB > everyone else =-).
I have the hardest time against good offensive peach players. That chicks feet continuously bash into my robots steel plated head and then the fair comes out (also don't get me started on her *** exploding every 3 secs). She seems very countery towards R.O.B's whole game.Does anyone feel that peach is a hard matchup if R.O.B. is played offensively instead of defensively? Her canceling and great air control makes approaching peach when in the air difficult (where she will be most of them time).