Mogisthelioma
Smash Master
Fair enough. i agree with all these points.I give you that, with the balancing, it is debatable in my opinion however in other aspects, however causal and general standpoint wise the game has little to nothing to offer.
-There is no adventure mode at all, and it's replaced with Smash tour, a mode that is really awful and confusing. It doesn't hold up to anything really interesting at all.
-Target smash was ruined and turned into a crappy version of angry birds. It should at least be more of a side option to the main target smash.
-Classic mode is ruined with 8 players smash forced down your throat.
-Stage builder was a one step forward, but few steps back from brawl, no improvement or creativity at all. Brawl honestly had a way better one.
-Barely any new stages, majority of them are either really annoying or boring to play on.
-Menu is horribly designed, redundant options in certain areas.
-Online modes are a disappointment and also *Smash hell* one of the worst report/ban systems they ever made.
-Items are boring, either really bad or too stupidly easy to get kills and annoying
And much more.
And those four character are....?Melee was a glitchfest people exploited to make half the roster completely unviable and at very top level play, only around four characters are viable.
I've seen way more than four characters in Melee tournaments.
Brawl had lots of infinites, and those are all combos. Also see Meta Knight.Brawl had no combos