Link to original post: [drupal=1966]question about spamming.[/drupal]
I don’t know if this has been written about as a topic before, and I know not a lot of people are going to read it, but I have been fuming lately and I need to blow some steam.
To start, no one respects a high tier main who resorts to spamming, for either offensive or defensive play. If a MK or Falco main is only capable of jumping and pressing 'B', no one is going to enjoy playing them. Yes, they may do well in online play- but offline, these spammers (who can no longer benefit from any wifi lag) will find that others have simple answers to spam.
How much skill and strategy does it take for one to spam a move with absurd priority, like Mach Tornado? Not much! It is tragic that a character with so many approaching options must resort to spamming a single move.
Rewind and restart. What about low tier characters and spamming? I am a Lucas main, so I will use my character and play style as an example. I play a very defensive Lucas, so when I 'spam' PK Fire- it is not as though I have a choice! Lucas, as a low tier character, does not have a multitude of moves to assist in spacing. PK Fire is almost always his best option when trying to put distance between Lucas and his opponent.
When punishing approaches PK Fire is one of his 3 options (retreating PK Fire, F-Smash, and D-Smash- I am not going to go into his tilts, they are too easily punished). His F-Smash is rather mediocre as F-Smashes go; his D-Smash leaves him open between the frames that hit. What else am I going to do? If I know you are attempting a ground approach, I may try one of the smashes- but they are all easily punished. A retreating Wave bounced PK Fire, however, is much harder to punish. It is not hard to see what is generally the best option!
When I compare Lucas' options at punishing approaches to another defensive character (we will use ROB) - it is not difficult to see all of ROBs options. ROBs D-Smash, F-Smash, Bair (epic!), Robo Beam, Gyro all can be used to punish approaches(I wont go into tilts, because I didn’t with Lucas)- is it still hard to see who has more decent options?
So my question- if I use PK Fire, PK Thunder, and PK Freeze to force people to approach, do I still fall into the category of spammers? When I use retreating PK Fires to space, am I seen as a spammer?
More importantly, if I am viewed as a spammer, is it rightfully so? Or am I correct in stating that some (generally low tier) characters have a limited amount of useful moves, and they must utilize each move to the best of their abilities?
TL;DR? Hope not, thanks for reading if you did!!!
I don’t know if this has been written about as a topic before, and I know not a lot of people are going to read it, but I have been fuming lately and I need to blow some steam.
To start, no one respects a high tier main who resorts to spamming, for either offensive or defensive play. If a MK or Falco main is only capable of jumping and pressing 'B', no one is going to enjoy playing them. Yes, they may do well in online play- but offline, these spammers (who can no longer benefit from any wifi lag) will find that others have simple answers to spam.
How much skill and strategy does it take for one to spam a move with absurd priority, like Mach Tornado? Not much! It is tragic that a character with so many approaching options must resort to spamming a single move.
Rewind and restart. What about low tier characters and spamming? I am a Lucas main, so I will use my character and play style as an example. I play a very defensive Lucas, so when I 'spam' PK Fire- it is not as though I have a choice! Lucas, as a low tier character, does not have a multitude of moves to assist in spacing. PK Fire is almost always his best option when trying to put distance between Lucas and his opponent.
When punishing approaches PK Fire is one of his 3 options (retreating PK Fire, F-Smash, and D-Smash- I am not going to go into his tilts, they are too easily punished). His F-Smash is rather mediocre as F-Smashes go; his D-Smash leaves him open between the frames that hit. What else am I going to do? If I know you are attempting a ground approach, I may try one of the smashes- but they are all easily punished. A retreating Wave bounced PK Fire, however, is much harder to punish. It is not hard to see what is generally the best option!
When I compare Lucas' options at punishing approaches to another defensive character (we will use ROB) - it is not difficult to see all of ROBs options. ROBs D-Smash, F-Smash, Bair (epic!), Robo Beam, Gyro all can be used to punish approaches(I wont go into tilts, because I didn’t with Lucas)- is it still hard to see who has more decent options?
So my question- if I use PK Fire, PK Thunder, and PK Freeze to force people to approach, do I still fall into the category of spammers? When I use retreating PK Fires to space, am I seen as a spammer?
More importantly, if I am viewed as a spammer, is it rightfully so? Or am I correct in stating that some (generally low tier) characters have a limited amount of useful moves, and they must utilize each move to the best of their abilities?
TL;DR? Hope not, thanks for reading if you did!!!