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Queen of the Underworld: Medusa's Secret Hideout

Favourite commander of Medusa's army?

  • Twinbellows

  • Dark Lord Gaul

  • Hewdraw

  • Pandora

  • Thanatos


Results are only viewable after voting.

Erotic&Heretic

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I hope so! Like with Ashley, I prefer when things are confirmed or deconfirmed right off the bat. The wait for characters like Isabelle or Zelda reps is killing me actually :p

Despite the bunch of info we got... I need more. I think we all want more.
I think we all want to be in december already actually.
 

TeamFlareZakk

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I hope so! Like with Ashley, I prefer when things are confirmed or deconfirmed right off the bat. The wait for characters like Isabelle or Zelda reps is killing me actually :p

Despite the bunch of info we got... I need more. I think we all want more.
I think we all want to be in december already actually.
Yeah it was kind of a bummer Ashley is still a assist, still there might be hope for Mona if there is to be a new Warioware character.. I hope there is more announcements soon, I am so looking forward to seeing more characters especially Medusa.. Some say Palutena's echo is Viridi, but I disagree she was more of a supportive character and the next character has gotta be a villain and Medusa is the villain.
 

Erotic&Heretic

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Yeah it was kind of a bummer Ashley is still a assist, still there might be hope for Mona if there is to be a new Warioware character.. I hope there is more announcements soon, I am so looking forward to seeing more characters especially Medusa.. Some say Palutena's echo is Viridi, but I disagree she was more of a supportive character and the next character has gotta be a villain and Medusa is the villain.
Viridi can make sense as an echo. I may prefer Medusa (if it wasn't obvious), but as a goddess, Viridi is also eligible to that role, she does grant Pit the same powers as Palutena.

The main problem for her is her size. I don't expect echoes to have such a difference in size and therefore reach. I'm not even sure if Palutena's "bones" for animation can fit Viridi's childlike proportion. And I'm not expecting an "adult Viridi" to pop up either.

Also thematically Medusa is tied with Palutena more than Viridi, so Medusa being an echo and having a similar fighting style just make more sense IMO.
 

TeamFlareZakk

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Viridi can make sense as an echo. I may prefer Medusa (if it wasn't obvious), but as a goddess, Viridi is also eligible to that role, she does grant Pit the same powers as Palutena.

The main problem for her is her size. I don't expect echoes to have such a difference in size and therefore reach. I'm not even sure if Palutena's "bones" for animation can fit Viridi's childlike proportion. And I'm not expecting an "adult Viridi" to pop up either.

Also thematically Medusa is tied with Palutena more than Viridi, so Medusa being an echo and having a similar fighting style just make more sense IMO.
Also being the villain makes Medusa more likely than Viridi so it would make perfect sense to add her as Palutena's echo.
 

Erotic&Heretic

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Being in two games, and still the first main villain in KI:U, give her an edge, especially considering that "Of Myths and Monsters" is basically forgotten.

But her appearance is not something granted: there's still Viridi and Hades, as well as the fact that Kid Icarus is a small serie with no future so far. On the other hand, Sakurai love his franchise and it's easy for him to put KI things, and... Just look at the new Mother content! It may not be a new character, but there's ton of love for that game.

Also Chrom, despite the "too much Fire Emblem" thing. Remember which serie had "too much" and some Sakurai Bias... :p

Also, if there's demand for various KI characters, this can boost the chances to at least get one. (this is why I believe we'll see a Zelda rep this time).
 
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Jovian the Conqueror

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I hate to be a negative Nancy, but if the most we can hope for is a Palutena echo, then I think it is far more likely that Viridi will get in instead of Medusa. Viridi is just infinitely more popular than Medusa, is the truth. And I wonder if Palutena's moveset would really suit Medusa. Not utilising Medusa's powers of petrification just seem like a massive wasted opportunity.

Appearing as an astral projection in the Reset Bomb Forest stage didn't stop Viridi (and not Medusa) getting in along with K.Rool (who is now a fully fledged original character) as a Mii costume in Wii U and 3DS. Viridi's height wouldn't be a major obstacle, as that didn't stop Young Link and Toon Link being echos of Link. And then there's the issue with the snakes on Medusa's head. Sakurai wouldn't have to worry about animating snake hair with Viridi. And it would seem a bit weird to have two versions of Medusa running around in the Castlevania stage, if Medusa were to get in.
 

MoveMan1

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And Viridi would fit Palutena how? If you're arguing you can replace the wings and lasers with flowers and stuff, I see no reason why they can't do the same for Medusa's darkness. And what idiot would confuse Castlevania's Medusa with Kid Icarus's Medusa? ONE OF THEM DOESN'T EVEN HAVE A BODY.

And to be honest, if Sakurai wanted you to beat up his personal loli, he would have let you do it in Uprising.
 

GoodShepperd

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I hate to be a negative Nancy, but if the most we can hope for is a Palutena echo, then I think it is far more likely that Viridi will get in instead of Medusa. Viridi is just infinitely more popular than Medusa, is the truth. And I wonder if Palutena's moveset would really suit Medusa. Not utilising Medusa's powers of petrification just seem like a massive wasted opportunity.

Appearing as an astral projection in the Reset Bomb Forest stage didn't stop Viridi (and not Medusa) getting in along with K.Rool (who is now a fully fledged original character) as a Mii costume in Wii U and 3DS. Viridi's height wouldn't be a major obstacle, as that didn't stop Young Link and Toon Link being echos of Link. And then there's the issue with the snakes on Medusa's head. Sakurai wouldn't have to worry about animating snake hair with Viridi. And it would seem a bit weird to have two versions of Medusa running around in the Castlevania stage, if Medusa were to get in.
Well Toon Link and Young Link aren't Echos of Link. They were originally clones yes, but that just means they had similar designs, they don't reuse assets(animations, skeletons, hitboxes etc) from Link the way Lucina reuses assets from Marth. Viridi can't echo Medusa because of the differences in their models where as Medusa is basically the same model as Palutena, down to the staff. The only significant difference being their hair. Viridi might have a better overall chance of being a playable character, but there's no way she can be an Echo of Palutena.

Anyway we're all just crossing our fingers and praying to Sakurai that Medusa finds some way to be a fighter cuz she's cool, logic isn't really part of it. May our prayers be heard lol

Unrelated edit: If Medusa gets into the game I want a color based on this:


https://vignette.wikia.nocookie.net...sakiart.png/revision/latest?cb=20170203012122
 
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Erotic&Heretic

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I hate to be a negative Nancy, but if the most we can hope for is a Palutena echo, then I think it is far more likely that Viridi will get in instead of Medusa. Viridi is just infinitely more popular than Medusa, is the truth. And I wonder if Palutena's moveset would really suit Medusa. Not utilising Medusa's powers of petrification just seem like a massive wasted opportunity.

Appearing as an astral projection in the Reset Bomb Forest stage didn't stop Viridi (and not Medusa) getting in along with K.Rool (who is now a fully fledged original character) as a Mii costume in Wii U and 3DS. Viridi's height wouldn't be a major obstacle, as that didn't stop Young Link and Toon Link being echos of Link. And then there's the issue with the snakes on Medusa's head. Sakurai wouldn't have to worry about animating snake hair with Viridi. And it would seem a bit weird to have two versions of Medusa running around in the Castlevania stage, if Medusa were to get in.
I get what you are saying, especially about Viridi's popularity and the Mii costume.
Wasted opportunity, I believe it's true for most clones and echoes. Many scenarios can happen here, from having a petrify effect to having nothing, as well as simply having a stun like ZSS / a disable like Mewtwo to echo that fact without using the stone property.

Viridi's height, the problem is more about being an echo and not an old clone. It's two different concepts to me, although similar. Surely, Young Link is small Link in Melee, and uses Link's animation and boneset. But there's various properties to help him overcome his lack of range compared to his adult counterpart. According to Melee's japanese Dojo, Young Link was made to be a faster but weaker version of Link: https://sourcegaming.info/2016/01/15/news-flash-super-smash-bros-young-link/
And of course, Toon Link is just Young Link's heir in term of concept.

So far, the concept of echoes is to get similar characters with only slight variations on some attacks. Daisy, Chrom, Dark Samus and Richter, they were all presented as "they have some different properties, but just pick your favorite". Lucina may not have the same height as Marth, but really, this is negligible. Her only real difference is the tipper. It does affect every moves, but she keep every Marth stats: Weight, Run speed, Frame Data... The same applies to Dark Pit so far.

Of course, I don't present the Height problem as a rule. We all know how fanmade rules are blown away. But when even Dr. Mario isn't presented as an echo whereas Dark Pit or Chrom are echoes (especially Chrom with his different Up-B), I really believe that echoes are meant to be same size, stats and frame Data. This is based on what we saw so far, especially Dark Pit and Lucina not changing between Smash 4 and Ultimate (while Ganondorf got his sword, for example).

Hair animation for Medusa seems to be a "fake" problem to me, although I get what you say, as it would be less work for the team. But this is doable I guess, Bayonetta do have a pair of wing moving only for her shadow.
Same applies to the Medusa head on stage, I don't think it's a problem... I mean it's a statue and it doesn't really have the same face, and definitely not the same design as Medusa. I also wouldn't count Mii Costumes for "appearing twice"... As they are costumes. We have several costumes of assist trophies, and even playable characters like Samus of Falcon. On the other hand, yes, it can help gauge the popularity of some characters. We did get K.Rool and Chrom after all... But no Ashley or Takamaru for example.
 
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MoveMan1

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If popularity was everything, Waluigi and Bomberman would have made it. A lot of people are ignoring that the newcomers also have major historical importance to Nintendo, and that really bugs me. It's the echoes that have been determined by popularity, not the newcomers.

Which brings me to the reason why I dislike the idea of Medusa being a echo: if she doesn't get in, and another DLC poll comes up, how the hell do we sell people on a character that everyone thinks is just a copy of another character? It's just setting us up for future problems.
 

GoodShepperd

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If popularity was everything, Waluigi and Bomberman would have made it. A lot of people are ignoring that the newcomers also have major historical importance to Nintendo, and that really bugs me. It's the echoes that have been determined by popularity, not the newcomers.

Which brings me to the reason why I dislike the idea of Medusa being a echo: if she doesn't get in, and another DLC poll comes up, how the hell do we sell people on a character that everyone thinks is just a copy of another character? It's just setting us up for future problems.

Well I think most of us have settled on Medusa being an Echo of Palutena because we think it's her best if not her only shot at being a playable fighter. Medusa getting her own moveset would be a smash dream come true for sure. I kinda wish I had thought about her back when the ballot was happening. Personally I really like playing as Palutena, so I'm not bothered with idea of Medusa having Palutena's moveset with a couple of dark effects and head smashing uppercuts mixed in. (and maybe some quicker tilts while we're at it)

Although it's true what you said about the newcomers having a lot of history, when you think about it Medusa's situation isn't that different from King K Rool and It's also true that popularity isn't everything since Ashley ended up as an AT instead of playable despite her huge legion of fans.
 

Erotic&Heretic

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If popularity was everything, Waluigi and Bomberman would have made it. A lot of people are ignoring that the newcomers also have major historical importance to Nintendo, and that really bugs me. It's the echoes that have been determined by popularity, not the newcomers.

Which brings me to the reason why I dislike the idea of Medusa being a echo: if she doesn't get in, and another DLC poll comes up, how the hell do we sell people on a character that everyone thinks is just a copy of another character? It's just setting us up for future problems.
Simple. We spent 6 years already showing why she is different. We can continue that. Medusa have the advantage of being able of being both a unique fighter and an echo fighter, and both with legitimate design reasons. (she have unique attacks, but she is also a counterpart of Palutena).

I know that every character can have it's own moveset (Daisy could have one for example) but, as much as I love Daisy, it would maybe have been forced gimmicks like sport.

If we have to explain why she can be unique in the future, we simply will, like we did before. We just "latch" on the idea of an echo for now because realistically, it's her best shot right now.
 

Mariomaniac45213

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Just wanted to stop by and say I support Medusa as well. I got my :ultridley: my :ultwolf: and ESPECIALLY my :ultkrool:. I'm totally down for Medusa as well. While a full newcomer would be ideal, I wouldn't mind her being a Palutena echo. I just want her in the game. Her design is so cool (and honestly I wanted her in Smash 4, 10x more than Palutena who let's be honest here without custom moves was terrible).
 

TeamFlareZakk

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I hate to be a negative Nancy, but if the most we can hope for is a Palutena echo, then I think it is far more likely that Viridi will get in instead of Medusa. Viridi is just infinitely more popular than Medusa, is the truth. And I wonder if Palutena's moveset would really suit Medusa. Not utilising Medusa's powers of petrification just seem like a massive wasted opportunity.

Appearing as an astral projection in the Reset Bomb Forest stage didn't stop Viridi (and not Medusa) getting in along with K.Rool (who is now a fully fledged original character) as a Mii costume in Wii U and 3DS. Viridi's height wouldn't be a major obstacle, as that didn't stop Young Link and Toon Link being echos of Link. And then there's the issue with the snakes on Medusa's head. Sakurai wouldn't have to worry about animating snake hair with Viridi. And it would seem a bit weird to have two versions of Medusa running around in the Castlevania stage, if Medusa were to get in.
There seems to be a villains theme this time, so that gives Medusa the advantage. Also compared to other ips, Im thinking when it comes adding a new Kid Icarus character it will be both echo which is easy to add and a villain, Medusa can do both to where she is a counterpart to Palutena like how Dark Pit is to Pit and she is recognized as the villain of the Kid Icarus series.

Simple. We spent 6 years already showing why she is different. We can continue that. Medusa have the advantage of being able of being both a unique fighter and an echo fighter, and both with legitimate design reasons. (she have unique attacks, but she is also a counterpart of Palutena).

I know that every character can have it's own moveset (Daisy could have one for example) but, as much as I love Daisy, it would maybe have been forced gimmicks like sport.

If we have to explain why she can be unique in the future, we simply will, like we did before. We just "latch" on the idea of an echo for now because realistically, it's her best shot right now.
I'm totes latched on Medusa to be added as a echo fighter, I just want to play as her in Super Smash Bros.. Maybe even main her.
 

Erotic&Heretic

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There seems to be a villains theme this time, so that gives Medusa the advantage. Also compared to other ips, Im thinking when it comes adding a new Kid Icarus character it will be both echo which is easy to add and a villain, Medusa can do both to where she is a counterpart to Palutena like how Dark Pit is to Pit and she is recognized as the villain of the Kid Icarus series.
Let's be cautious with the villain theme. K.Rool's trailer intro may be only for him. But with both Ridley and K.Rool confronting their rivals at the end of their trailers, we are on a good start. Plus Dark Samus, who is a character similar to Medusa when it comes to echoes. A dark counterpart, able of many different things from Samus, but who make also sense as an echo.

I'm totes latched on Medusa to be added as a echo fighter, I just want to play as her in Super Smash Bros.. Maybe even main her.
I like Palutena's moveset, although it's a bit lacking in some aspects in SSB4. But if we get a Medusa echo, I'll try as hard as I can, the same way I kept Zelda as a main since Melee :p
 

TeamFlareZakk

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Let's be cautious with the villain theme. K.Rool's trailer intro may be only for him. But with both Ridley and K.Rool confronting their rivals at the end of their trailers, we are on a good start. Plus Dark Samus, who is a character similar to Medusa when it comes to echoes. A dark counterpart, able of many different things from Samus, but who make also sense as an echo.



I like Palutena's moveset, although it's a bit lacking in some aspects in SSB4. But if we get a Medusa echo, I'll try as hard as I can, the same way I kept Zelda as a main since Melee :p
Mained Ganon since Melee and mained Palutena in Smash 4.. I wonder if some of Medusa's echo moves would be a darkness element like they used with Ganon?
 

Erotic&Heretic

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Mained Ganon since Melee and mained Palutena in Smash 4.. I wonder if some of Medusa's echo moves would be a darkness element like they used with Ganon?
As a goddess of Darkness, this seems to be a given to me. Once again, it will probably be like Dark Samus, where the fire attacks were replaced by a phazon-like effect that electrocute.

For Medusa, I'd say moves like Jab, Smash attacks (especially USmash), Fair, Uair, Pummel maybe Neutral-B and Side-B could have the dark effect.
 

Wyvern 0m3g4

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Coming by to sign up for the underworld army here; and by that, I mean I MUST have Medusa in Super Smash Bros. at some point. So what better way to show my appreciation towards Smash Bros. for getting me hooked on Kid Icarus (mostly Uprising,) the same way Fire Emblem got its fans, than to say I wholeheartedly support the movement for Medusa in Smash. To be completely honest though, Medusa is a close second in my heart, compared to Hades, who still occupies my #1 slot on my wish list of new fighters. Still, if I can't play as Hades, then I at LEAST want Medusa. Kid Icarus: Uprising became my second favorite Nintendo game, right behind the Pokémon franchise, and I am simply dying to see another major KI representative be included into SSB. And who better than a major villain, right? While Hades gets top priority in my heart, simply on the grounds that I love the character, I also still want Medusa to get the recognition and opportunity she deserves. As has been said here already, Medusa is a classic NES-era villain, and has become a major arch-nemesis to the forces of Skyworld (if not all of Angel Land entirely. ...Until Hades happened of course.)

Basically, in short, I am to Hades / Medusa, as I'm sure many Ridly and K. Rool fans were to, well, Ridley and K. Rool. You can bet I want to fight tooth and nail to see at least one of the underworld gods get their rightful chance to Smash it up alongside / against many of Nintendo's finest. And if by some miracle I were to get both Medusa and Hades? ...I think I'd have to wait a while to play SSBU after its release, as I may be hospitalized for a while due to a severe heart attack.

Anywho, sorry if this is a bit on the long side. I ramble when I get myself worked up into a passionate frenzy.

TL;DR: If Sakurai says no to Hades, then please, for the love of Palutena, give me our queen of the underworld! I certainly won't be complaining about Sakurai bias if it happens! :love:

As for the whole echo debate... I guess I'm so desperate for a KI villain to be playable, that I wouldn't mind Medusa being Palutena's echo. Though I certainly would love seeing many of the suggestions some of you have made for certain attacks / Final Smashes. I especially love the petrification concept and making use of her gorgon head in some capacity.

On one final note, if this hasn't been done already, I'd like to share this melody as an anthem in honor of the Goddess of Darkness.
 

Erotic&Heretic

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Haha, it's true that going the echo route may be a little bit desperate, but I also see this as a way to include characters who weren't important or unique enough, and that's actually great for a crossover.
Every character can be unique, but even as an echo, I love what they did with Dark Samus. Surely echoes don't get the red carpet when they come into smash, but they aren't "fake" character either.

We just have to wait for more KI content now (I'm already glad to have the Reset Bomb Forest in HD!).
 

lurxy

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Hey there, long time lurker here.

Please add me to the supporter's list because I really need Medusa to be playable. When I first played Kid Icarus Uprising I was a bit disappointed that she got so little time in the story but I really love her new design, her vendetta against Palutena and I think she is much more interesting than the little sarcastic brat goddess of Nature. I like Viridi as a character but I do not think she is that important to Kid Icarus in whole. Medusa was always the main rival for me since she is the legacy villain of the series.

Also I really like the idea of her having a petrification move with it being her Neutral B as an modification of Auto-Recticle or as a Down B in the likes of Mewtwo. And since there already is a texture for Ditto's copy ability I think a texture for her petrification would be an easy task. And Dracula's Castle showed us that they already animated snake hair which was one of the things I saw critically because it would be much effort put into her. But with the medusa head on the stage and seeing what they did with Dark Samus I am hopeful our goddess of darkness will be reborn again.
 

Wyvern 0m3g4

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Haha, it's true that going the echo route may be a little bit desperate, but I also see this as a way to include characters who weren't important or unique enough, and that's actually great for a crossover.
Every character can be unique, but even as an echo, I love what they did with Dark Samus. Surely echoes don't get the red carpet when they come into smash, but they aren't "fake" character either.

We just have to wait for more KI content now (I'm already glad to have the Reset Bomb Forest in HD!).
That's a strong reason why I don't mind Medusa being an echo; my apologies if I didn't mention that before. The way I see it, if she doesn't have to wrestle with a ton of other possible newcomers for a limited position, then that's all the better for me.

And I CANNOT agree more about new KI content and the Reset Bomb Forest stage. Minute I saw the stage on the official site, I already told myself then and there "this looks way better than the 3DS version! I can't wait to smash it up here when the game comes out! :love:" Hoping Viridi's classic quote sounds better on the Switch too. Despite all these years and how many times I've heard it now, her "goodbye human scum" quote still kind of gets me every now and again. I wanna hear that on a more powerful system.
 

Erotic&Heretic

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Also I really like the idea of her having a petrification move with it being her Neutral B as an modification of Auto-Recticle or as a Down B in the likes of Mewtwo. And since there already is a texture for Ditto's copy ability I think a texture for her petrification would be an easy task. And Dracula's Castle showed us that they already animated snake hair which was one of the things I saw critically because it would be much effort put into her. But with the medusa head on the stage and seeing what they did with Dark Samus I am hopeful our goddess of darkness will be reborn again.
It's true that ditto can apply a texture... As well as the metal box when we think about it, since Melee. And Inklings ink too! The question is the function. Falling fast? Being stuck in the air (think Sub-Zero for that)? Acting like the freeze effect?

The easiest way to do this would be to give a simple paralyser effect on Neutral-B and add a stone texture just for the looks and reference actually. It doesn't need a whole new effect, and it still have a reference.

That's a strong reason why I don't mind Medusa being an echo; my apologies if I didn't mention that before. The way I see it, if she doesn't have to wrestle with a ton of other possible newcomers for a limited position, then that's all the better for me.
Yeah, this also help indeed!

And I CANNOT agree more about new KI content and the Reset Bomb Forest stage. Minute I saw the stage on the official site, I already told myself then and there "this looks way better than the 3DS version! I can't wait to smash it up here when the game comes out! :love:" Hoping Viridi's classic quote sounds better on the Switch too. Despite all these years and how many times I've heard it now, her "goodbye human scum" quote still kind of gets me every now and again. I wanna hear that on a more powerful system.
I really want to see if Viridi is animated, and how the forest look like. But what we saw is already gorgeous. About KI... It's strangely scarce for the moment. No signs of Magnus and Phosphora, no Daybreak, and the others items are here, but not so much shown, except for the new staff (this will be fun to reflect!).

This is suspicious to be honest.
 
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Wyvern 0m3g4

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It's true that ditto can apply a texture... As well as the metal box when we think about it, since Melee. And Inklings ink too! The question is the function. Falling fast? Being stuck in the air (think Sub-Zero for that)? Acting like the freeze effect?

The easiest way to do this would be to give a simple paralyser effect on Neutral-B and add a stone texture just for the looks and reference actually. It doesn't need a whole new effect, and it still have a reference.



Yeah, this also help indeed!



I really want to see if Viridi is animated, and how the forest look like. But what we saw is already gorgeous. About KI... It's strangely scarce for the moment. No signs of Magnus and Phosphora, no Daybreak, and the others items are here, but not so much shown, except for the new staff (this will be fun to reflect!).

This is suspicious to be honest.
Firstly, if I may, I believe the petrification will most likely act like the frozen effect. Mostly because it makes the most sense to me (if you're made of unmoving stone, then, er, well... you can't move,) but also because if memory serves, didn't KI:U have both a freeze and petrify effect that acted similarly too? Just that one lasted longer than the other? Feel free to correct me if I'm wrong about that. But at the end of the day, I'm still strongly in support of petrifaction (...just realized that's the correct way you say it :facepalm:) acting like the frozen condition.

As for the lack of news on KI content in Ultimate? I'm simply assuming they'll all still be there, but just simply haven't been given much attention due to how much there is in the game already. Like, if I were Sakura or anyone else involved with the game, I'd find it difficult to choose what characters, stages, items and so forth to use as examples in my trailers and teasers too.

Also, is this what you meant by KI content in general? Because I went and assumed you meant in terms of Kid Icarus games; not Kid Icarus in Smash Bros.
 

Erotic&Heretic

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Firstly, if I may, I believe the petrification will most likely act like the frozen effect. Mostly because it makes the most sense to me (if you're made of unmoving stone, then, er, well... you can't move,) but also because if memory serves, didn't KI:U have both a freeze and petrify effect that acted similarly too? Just that one lasted longer than the other? Feel free to correct me if I'm wrong about that. But at the end of the day, I'm still strongly in support of petrifaction (...just realized that's the correct way you say it :facepalm:) acting like the frozen condition.
To be honest, it's been a long time since I played KI:U so I don't remember how freeze and stone act.
But for Smash, acting like the Freeze effect would be weird, no? With the physics and all. Maybe I remember too much strong attacks such as Lucas' PK Freeze or G&W Judge 8. After all, Ice Climbers' blizzard doesn't send you flying. But the other problem if copying the freeze effect is that the character is in a big block of ice, that have it's own collision.

Granted, Yoshi do have his own effect, when he trap you in an egg, but I don't think an echo would get the same treatment.

As for the lack of news on KI content in Ultimate? I'm simply assuming they'll all still be there, but just simply haven't been given much attention due to how much there is in the game already. Like, if I were Sakura or anyone else involved with the game, I'd find it difficult to choose what characters, stages, items and so forth to use as examples in my trailers and teasers too.

Also, is this what you meant by KI content in general? Because I went and assumed you meant in terms of Kid Icarus games; not Kid Icarus in Smash Bros.
Yes, that's what I meant. And if it's ok for items (despite not being showcased, we still have the Drill Arm, Ore Club, X-Bomb and Killer Eye), I still find this really weird that no Kid Icarus stages were shown in both direct. It's there, like the items but... It's strangely quiet. Maybe the Reset Bomb Forest is not finalised and that why it's not seen yet.
But the weirdest to me is that we haven't seen Magnus and Phosphora yet. So far, only Pit's Final Smash, Palutena's new Down-B and the staff were really shown in the directs.
 

MoveMan1

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I'm sure all the petrifcation effect needs is a increase in the fighters weight and fall speed (which the metal effect already does), and if we want to be game-accurate, a 50% damage reduction effect for the afflicted. (In game, petrifcation lasted longer than freezing and required thumbstick wiggling instead of button mashing to break free of, but the downside was that any attacks you did on the afflicted only did half damage, simply because you were trying to beat up a statue.)
 

Wyvern 0m3g4

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To be honest, it's been a long time since I played KI:U so I don't remember how freeze and stone act.
But for Smash, acting like the Freeze effect would be weird, no? With the physics and all. Maybe I remember too much strong attacks such as Lucas' PK Freeze or G&W Judge 8. After all, Ice Climbers' blizzard doesn't send you flying. But the other problem if copying the freeze effect is that the character is in a big block of ice, that have it's own collision.

Granted, Yoshi do have his own effect, when he trap you in an egg, but I don't think an echo would get the same treatment.



Yes, that's what I meant. And if it's ok for items (despite not being showcased, we still have the Drill Arm, Ore Club, X-Bomb and Killer Eye), I still find this really weird that no Kid Icarus stages were shown in both direct. It's there, like the items but... It's strangely quiet. Maybe the Reset Bomb Forest is not finalised and that why it's not seen yet.
But the weirdest to me is that we haven't seen Magnus and Phosphora yet. So far, only Pit's Final Smash, Palutena's new Down-B and the staff were really shown in the directs.
I guess I don't pay attention to the small details as well as others do, since I'm still a little lost as to why copying and tweaking the frozen mechanic would be weird. If all else fails, then perhaps trying to combine elements from the frozen and metal effects could be a good compromise? Just needs a different texture that represents stone instead of ice or metal of course.

As for Magnus and Phosphora, I'd almost want to laugh if this meant Magnus became playable at some point, since he was my first recommendation as a new fighter in Smash 4, back when the game was recently announced. When he became an Assist Trophy, I gave up on him and figured he was better off as is. But if he were to get in now? While I'm strongly supporting both Hades and Medusa? I'd find the timing of it all to be pretty funny.

I'm sure all the petrifcation effect needs is a increase in the fighters weight and fall speed (which the metal effect already does), and if we want to be game-accurate, a 50% damage reduction effect for the afflicted. (In game, petrifcation lasted longer than freezing and required thumbstick wiggling instead of button mashing to break free of, but the downside was that any attacks you did on the afflicted only did half damage, simply because you were trying to beat up a statue.)
Thank you so much for mentioning that. For a minute, I thought I was losing my mind because of false memories or something. Phew!
 

Erotic&Heretic

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Well, the thing with freeze is that it's super floaty in the air. I think that something closer to Yoshi's egg would be better. Stone texture + "stone fallspeed" + paralysed posture (unique posture, but still allow the opponent to fall on his feet instead of being physics based like freeze) can be a good compromise.

About Magnus... I think it would be the only character I don't want. So many gods and powerful beings, and we get the human with a limited moveset in game? That would be... Not really a good choice.

Of course I still like him and would probably play him if he was playable, but I don't see it happening.

Edit: this surely mean nothing, but just so you know

There was a problem fetching the tweet
 
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TeamFlareZakk

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Well, the thing with freeze is that it's super floaty in the air. I think that something closer to Yoshi's egg would be better. Stone texture + "stone fallspeed" + paralysed posture (unique posture, but still allow the opponent to fall on his feet instead of being physics based like freeze) can be a good compromise.

About Magnus... I think it would be the only character I don't want. So many gods and powerful beings, and we get the human with a limited moveset in game? That would be... Not really a good choice.

Of course I still like him and would probably play him if he was playable, but I don't see it happening.

Edit: this surely mean nothing, but just so you know

There was a problem fetching the tweet
Actually if not already confirmed, I can see Magnus actually being replaced by Viridi for assist trophies and practically demoted to just being simply a trophy.. Medusa however I see getting the big promotion to echo fighter especially since shes a villain rep.
 

Geno Boost

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I still support Medusa, just as I did for Smash 4. She'd just be a cool addition to the cast being old-school (the OG Kid Icarus antagonist), a female and a villain. I think her design and moves would be pretty cool. And let's face it, she's much more deserving than Dark Pit, he only really made it because he was an easy clone for Pit. But Medusa is to Pit and Palutena what Ganondorf is to Link and Zelda, so she deserves the spot.

I think she has a good shot of being a Palutena Echo. After the last direct, we know her animations and moves can vary significantly from the original, so there's no reason for her not to be added, really. :p

PS: Does anyone know if Geno Boost Geno Boost ever made a cute animated icon for Medusa such as the ones in my signature?
sorry for late reply i just came back from military but no i havent made yet and i probably wouldnt because my free time is now less i just have few days until i dissappear again online i wish i had enough time to do more
 
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GoodShepperd

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Edit: this surely mean nothing, but just so you know

There was a problem fetching the tweet

Holy crap I hope this is actually an omen of good news for Medusa. I actually looked around Cree Summer's twitter and instagram myself a while back to see if there were any clues but I found nothing. Cree Summer is an all around amazing person and her voice is just wonderful, having her voice Medusa in Smash Ultimate would honestly be so much greatness wrapped up in one game for me. Here's to hoping Lord Sakurai will let me be a Medusa main.
 

meleebrawler

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Medusa is a senior member of the Kid Icarus series, and I feel she got tragically little screentime to develop her in Uprising in favor of Hades. Only at the very end does she show signs of being more than a hateful and resenting tyrant. I support because including her makes sense and so that we can see more of her in the future.
 

Spazzy_D

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You know what? I am throwing my full support behind Medusa.

I already got my two most wanted (Ridley and Simon) and my next most wanted have been discconfirmed (Ashley, Takamaru, Bomberman) so why not?

Consider me all in.
 

zferolie

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Well, the thing with freeze is that it's super floaty in the air. I think that something closer to Yoshi's egg would be better. Stone texture + "stone fallspeed" + paralysed posture (unique posture, but still allow the opponent to fall on his feet instead of being physics based like freeze) can be a good compromise.

About Magnus... I think it would be the only character I don't want. So many gods and powerful beings, and we get the human with a limited moveset in game? That would be... Not really a good choice.

Of course I still like him and would probably play him if he was playable, but I don't see it happening.

Edit: this surely mean nothing, but just so you know

There was a problem fetching the tweet
I can see her auto reticle gainimg a increase we9ght mod to it, to replicate petrification. And would help differ her from Palutena if she is an echo.

And liking a tweet could mean nothing, or could be a subtle hint. Would be awesome to see her in this game as ppayable and be a great female villain for the fame. Nintendo has very little female villains with only captain syrup from wario land coming to mond as another. Or Cia from hyrule warriors.
 

MoveMan1

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I just realised something. Earlier I saw some jokingly complain that Palutena's dress has been changed to show less leg. But what if it was changed so it was more similar to Medusa's look?
 

Guybrush20X6

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I just realised something. Earlier I saw some jokingly complain that Palutena's dress has been changed to show less leg. But what if it was changed so it was more similar to Medusa's look?
That's to do with the Japanese ratings boards coming down harder than the did 5 years ago. Not sure what triggered the change.
 

MoveMan1

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That's to do with the Japanese ratings boards coming down harder than the did 5 years ago. Not sure what triggered the change.
Yes, but what I'm saying is that Medusa's dress doesn't show leg, so this change make Palutena's dress easier to mod into Medusa's dress. A lucky coincidence? Or Sakurai taking a opportunity to kill two problems with one stone?
 

Wyvern 0m3g4

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Sorry I haven't posted much since a few days ago; my computer's getting super laggy for whatever reason, and it's been getting on my nerves. I can barely get anything done when I try to post something. :mad:

Anyway...

Well, the thing with freeze is that it's super floaty in the air. I think that something closer to Yoshi's egg would be better. Stone texture + "stone fallspeed" + paralysed posture (unique posture, but still allow the opponent to fall on his feet instead of being physics based like freeze) can be a good compromise.

About Magnus... I think it would be the only character I don't want. So many gods and powerful beings, and we get the human with a limited moveset in game? That would be... Not really a good choice.

Of course I still like him and would probably play him if he was playable, but I don't see it happening.

Edit: this surely mean nothing, but just so you know

There was a problem fetching the tweet
Ahh, I see. Never realized frozen fighters were floatier. So yeah, if they were to fall at a speed that implies "really heavy thing," then all the better. Thanks for informing me about the fall speed. :)

Also, yeah, when I finally saw Magnus in action as an Assist Trophy, and saw what little he was doing, it made me realize "...oh, that's really all he could do back in Uprising. Guess he wasn't a good fighter recommendation after all." After that epiphany, I began thinking about what other Kid Icarus characters I would have wanted to see become playable, and, well... here we are. lol

And finally, I just gotta say that the tweet you shared has me hopeful and excited. :love: As I'm also a big Shantae supporter and tend to visit the Shantae thread often, the fact Cree hasn't said much about her role as Medusa reminds me of the "silence is deafening" quote that people have been spreading in the Shantae thread (due to WayForward not saying anything about supporting Shantae this time around, despite being eager to have her included as a Smash Ballot DLC character a while back.) Long story short, this has lead Shantae supporters to believe WayForward has entered a Non-Disclosure Agreement with Nintendo, and can't speak about Shantae being in Ultimate until the game is released. I'm probably jumping the gun here, but darn it, I need something to latch on to before I lose my mind from panicking. So if there's an NDA thing going on between Nintendo and Cree involving Medusa's fate in SSBU, we may have a glimmer of hope that Medusa's getting in, some way, somehow.

I'd be happy to see her in any way, shape or form at all, but of course, ideally, I want her to be playable. So rambling aside, I'm very interested in that tweet you shared. Please please please please PLEASE, let this be a godsend of a hint. >_<
 

AwesomeAussie27

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That's to do with the Japanese ratings boards coming down harder than the did 5 years ago. Not sure what triggered the change.
Yes, but what I'm saying is that Medusa's dress doesn't show leg, so this change make Palutena's dress easier to mod into Medusa's dress. A lucky coincidence? Or Sakurai taking a opportunity to kill two problems with one stone?
If anything, Medusa's side cleavage is the problem.

Sure the trophy was unedited, but that's because it was a low poly model.
 
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