Move set and download link
2.5 Changelist
Pichu now has her exact physics from Melee!
2.1 Changelist
-Slightly strengthened thunder, loops longer
-Fixed bair's hitboxes (sourspot too because ily<3), 0.8x speed instead of 0.7x, new animation by leafbarrett
-Accidentally added a combo; press up taunt during bair to automatically do a uair on frame 7 (3ish frames earlier than the allow interrupt). Said 'to hell with it' and now, if you hold A during bair, it loops. If you spam this I will eat your children.
-Allow full horizontal control during all points of dair again (oops!), made it enhance jump height a bit instead.
-Uair made a bit stronger
-Dtilt IASA moved back three frames (18->15), KBG lowered
-Fsmash's looped hitboxes are faster, have less hitlag, and only do 0.5% to Pichu instead of 1.
-SideB's self damage lowered to 2 from 3, if hitbox connects, does 2 more damage.
-UpB's self damage totals 1.5%. One more frame added between the jumps. Jumps don't go as far. All GFX removed.
-More hitlag on Aerial Tjolt
-Fair hitboxes made bigger
-Run is faster
(unless you're playing Pichu dittos, then it's okay)
-Slowed down fsmash endlag, pushed IASA further out
-Fthrow throws a bit higher.
-Dthrow throws more forwards and has more hitstun. It also is faster. Chaingrabs some characters for a bit
-Dsmash hitboxes are bigger
Moveset
Jab: A rapid fire series of headbutts. This move has quite a bit of disjoint on it. Decent for poking shields.
Ftilt: A quick kick. Good for getting your opponent away from you.
Dtilt: A quick sweep of the tail. This move sets up for pretty much anything.
Utilt: A vertical tail sweep. Combos into itself and Uair.
FSmash: Pichu lets out a strong electrical charge. It's multihit, and main killing move.
DSmash: Pichu spins around quickly. This move hits the opponent behind Pichu. A good GTFO move and sets up for edge-guarding. This move has discharge and gradually grows stronger as you take damage. Maxes out at 20 more BKB at 100%.
USmash: Pichu spins around vertically. Good for setups and kills at later percents. This move has discharge and gets gradually stronger as you take damage. Maxes out at 20 more BKB at 100%.
Nair: Pichu spins a few times. This is a pretty weak move, and is good for set ups and comboes.
Fair: Pichu quickly spins around and releases some electricity. Good for shield pressure and the occasional Fair > footstool > Dair combo.
Bair: Pichu spreads his arms and legs out. Can combo into a few things and is a kill move at higher percents.
Uair: Pichu does a quick vertical tail spin. Can combo into itself quite a few times.
Dair: Pichu does an electric head butt. This move spikes offstage and pops the opponent up on stage.
FThrow: Lightning fast lol. Sets up for USmash and chaingrabs if the opponent has bad DI.
BThrow: Pichu rolls along the ground and brings the opponent with him. Sets up for edge guards. This move has discharge and gets a bit stronger at higher percents.
DThrow: Pichu slams the opponent into the ground. Leads into a variety of moves.
UThrow: Pichu head butts the opponent upward. Sets up for Uair. Less knock back compared to Pikachu. This move has discharge and does a bit more damage at higher percents.
Thunderjolt: Same as before, now with moar pink.
Skull Bash: Pichu rockets forward, covered in electricity. It sends farther than Pikachu's so be careful.
Thunder: moar pink
Side Taunt: Unchanged
UTaunt: Pichu takes a quick nap; restores 4% of your health.
DTaunt:Unchanged
FEMALE ONLY FOR NOW
Female Pichu:
http://www.mediafire.com/?msn3x69npakjyyo
Pichu vertex hack courtesy of kangaroogreen:
http://www.mediafire.com/?ct5c6da44916sat