Was there one in melee? From Mewtwo of course.but add the softspot as well
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Was there one in melee? From Mewtwo of course.but add the softspot as well
you know I can't remember, and I'm too lazy to put in melee to check >_>Was there one in melee? From Mewtwo of course.
nooooooooooooooooooooooooooooooooooooooooooooooooooooooooerr
also, dsmash and dair need their knockback to be severely reduced
uair needs a slight knockback reduction as well
atm these moves kill way too easily
i take it u dont like ganon then...and ness..and dk....and snake well if u hit with the 2nd part of ovver air..you know I can't remember, and I'm too lazy to put in melee to check >_>
I just dont like it when a move always spikes, its use becomes more limited and almost no attacks are like that
it's really easy to time, you have to time the majority of the spikes in the game anywaynoooooooooooooooooooooooooooooooooooooooooooooooooooooooo
im sorry but nooooooo i really disagree with that one there just fine i think
maybe a little editing yes but mewtwo with dair u have to time down air anywas with the whole flip and uair is just nice,and down smash was always powerful anyways
ganon and dk's dair are some of the few moves that always spikei take it u dont like ganon then...and ness..and dk....and snake well if u hit with the 2nd part of ovver air..
plus u gotta say mewtwo spike is kinda hard to hit with and it dont ALWAYS spike just likey lol
its not brokein i mean come on ike have a 1 hit ko move (over smash) well not really one hitit's really easy to time, you have to time the majority of the spikes in the game anyway
dsmash is too fast and too strong, either slow it down or lessen the knockback slightly, giving mewtwo broken moves would ruin him, no one wants to fight an overpowered character
ganon and dk's dair are some of the few moves that always spike
ness' dair has a soft spot, dk's fair and sideB dont always spike, snake's fair has a softspot, please shut up
and mewtwo's spike is ludicrously easy to hit with, the timing is easy as hell
also
double posting and spamming "o"s does wonders to convey your point and showcase your expertise
geeze, I'm being a bit of a prick today >_>
i wouldent call it fighting (if ur talking about me that is) just disagreeing and saying idea'sHi there everyone!
Don't fight over things, its easy enough to modify values so that if something feels off we'll fix it.
We'll try everything [within reason].
So yeah.
Don't worry about it, don't be petty, and don't argue. I motion to have all argumentative posts be ignored.
-DD
im not seeing one...Was there one in melee? From Mewtwo of course.
*rolls eyes*its not brokein i mean come on ike have a 1 hit ko move (over smash) well not really one hit
but at around 20 its a one hit have u played melee lately look at his down smash..
and about his dair i just also gotta say look at ike.....
EDIT: wow dude first i though we was just have a normal little disagreement but now ur just being annoy i wazent trying to 'convey' a point just just hold o i understand ur trying to give idea but just leave it to the makers nobody cares if u think its overpowering if u really think its go ruin mewtwo edit him ur self not annoy everybody here..the only think we do here(besides the team) is just say idea and test the updates and befor u came it was peaceful and i know u go have sum smart *** coment to reply with but to not annoy the people in this thread i wont even reply to what u have to say
i wouldent call it fighting (if ur talking about me that is) just disagreeing and saying idea's
fighting will be name calling and other unnecessary stuff
edit:yea im sorry fighting online so stupid lol smart comments get to me..
one last thing this is not ur idea its theres if they want it like mewtwo from melee so be it u hold no power... case closed*rolls eyes*
I'm done arguing with you, espescially if you're jjust going to continue to compare the knockback of mewtwo's moves to the knockback of other characters slower moves
and people keep bringing up melee, you arent balancing mewtwo for melee, you arent adding him to melee
I'm merely trying to provide advice for balancing because if mewtwo is overpowered he'll fall out of use as soon as the novelty of playing as him wears off
people will ***** about learning to fight a new character, a new "top tier" character will be even worse
if you "break" mewtwo it's game over, once people stop they wont pick him back up after you nerf him later, you'll lose followers
make him decent now, mid tier, even over-nerf him if necessary and you can slowly buff him for proper balancing
yes i agreeJust let AceSe3don do the PSA and see where it goes from there.
lolone last thing this is not ur idea its theres if they want it like mewtwo from melee so be it u hold no power... case closed
lol
whoever said I held power?
I'm offering suggestions, I've been following this so long I'd hate to see it screwed up in the very last stages
the creation always seems more glorious in the eyes of the creator, I'm just trying to provide objective criticism
people always want there creation to be good, to be amazing, and it always ends up resulting in something overpowered
I fear this might be the case with mewtwo
dont you think it would be more interesting if he were balanced, or even slightly under powered?
people would have to learn to play mewtwo, to delve deep into his playstyle and develop a metagame, if this is done then there wont be a need to worry, as a solid following of players will have been built (rather than people simply going "OH MAH GOD MEWTWO" winning matches with something op, and then stopping because op characters get boring) and buffs can come as needed
I'm just trying to give some advice
TL;DR shut up
You understand this is an internet forum, you don't have to be so grammatically correct...iNF4C7 7ry 741king r3147iv3 1337!I'm just trying to give some advice
but I'm curious as to what purpose this post served? Did you honestly believe you're laziness would silence me?
I'll continue to make recommendations, all I ask is that they are listened to objectively
Ehh...having a functional character is important...Balance issues will be sorted out in time. Now isnt the time to discuss them. Right now, making smooth animations that keep true to Mewtwo's style are whats important.
I'd rather speak in a somewhat correct manner if that's alright with you?You understand this is an internet forum, you don't have to be so grammatically correct...iNF4C7 7ry 741king r3147iv3 1337!
Press ctrl G to go to the offsets, then when you go to the offset paste write what you copied, so for example, if I want Mewtwo's SFX, I would do this:ok...how do I add these new sounds?
"1- Open up the four rwsd files and the brsar in a hex editor (HxD preferebally.).
2- Copy the data in the rwsd files, and paste write them into the BRSAR in these offsets:
Mewtwo: 1796E80
sc_selcharacter: 1CCACE0
sc_selcharacter2: 4C3B640
STGTENGAN: 27E4BC0
Test it out and enjoy!"
This makes no sense to me...can someone make a quick guide or something?
Balance issues will be sorted out in time. Now isnt the time to discuss them. Right now, making smooth animations that keep true to Mewtwo's style are whats important.
I can agree to both of you on this.Ehh...having a functional character is important...
Suggestions can be made, but we don't always have to follow them.I'll continue to make recommendations, all I ask is that they are listened to objectively
And tomorrow?I don't think I'll be working on Mewtwo today.
Period
If it is Allah's willing, but I've limited my self to 2 hours a day, otherwise I'd be 24/7 on this PC.. Werkin awn MueToo.And tomorrow?
I'm seriously confused now.Hey, just to make sure, the mewwto model included in the 5.7 posted in the Brawlvault is the one with the renamed neck bone, right?
I don't expect you to always follow them, I merely expect you to listen and give them some thoughtSuggestions can be made, but we don't always have to follow them.
**** this feels awesomeSorry. I forgot.
Based off of DS's pac. Melee physics and whatnot.
http://www.mediafire.com/?8dlwqh7l0knzw28
other than the shield size it is so **** awesomeThe shield size is one of the 2 thing I don't like with the new Physics (the other is the character size with him being to small).
The rest I love.