grim mouser
Smash Journeyman
Haven't checked in here for quite a while... Is the OP Mewtwo most recent, or is an update floating around on one of the pages here?
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The Op isnt exactly up to date (I think) but there r various updates throughout the posts for different parts of mewtwoHaven't checked in here for quite a while... Is the OP Mewtwo most recent, or is an update floating around on one of the pages here?
It's got the most recent moveset, but I created a few animations for him (can't remember on what page, check back in the last page or two, I know I posted a link to the post with my latest update to it).Haven't checked in here for quite a while... Is the OP Mewtwo most recent, or is an update floating around on one of the pages here?
for sure, but perhaps if the Down special was a multi hit slide almost exactly like it is now but longer and with a demi d-smash it'd be nice, or just the regular stun attack. i played a PSA mewtwo (probably an earlier one of yours) that had the stun and that was pretty nice. just throwing out ideashis UAir needs more knockback imo.
Where is Mewtwo!!!!Okay, I'm done. I tried giving him a new run animation (this is a MUST) but I screwed it up so its back to normal now. heres whats inside:
new Wait1/2
animation on Uair fixed
animation on Dair fixed
ground shadow ball animation fixed
new side taunts
So yeah. I thought I'd post it here since, y'know, this is the myu2 thread... lol.
http://www.mediafire.com/?sharekey=2ff3d705a09a3c85bda4076e811714c84d9d7afdb2fb596f5be6ba49b5870170
What codes are you using ds22 ?????Copy-pasting from the other name lables.
EDIT: As requested, edited the background.
I deleted it. That's WAAAAAAAAY outdatedThe link says this:
Invalid or Deleted File
The key you provided for file download was invalid. This is usually caused because the file is no longer stored on Mediafire. This occurs when the file is removed by the originating user or Mediafire. If you believe you have reached this page in error, please contact support.
WHY?
Its going to be released after MLG Orlando.O.o
New PSA things you say? do tell! i'm not being sarcastic at all, i'm wondering what it was since this was so cool.
Pho sho DD.Arr! Sound like something kewl is cumin' out!
Don't be disappointin' us DD, We trust ye!
Woah! ARE WE GONNA BE ABLE TO USE THOSE?!I'm doing this for all of the banished characters.
so where can i get them? and they're just like any other character texture, right? in means of using, i mean.-_- you can already use them...
Yes, my friend, i am serious. I'M A NOOB!!! it took me i don't know how long just to figure out how to get PSA characters.-_- are you serious?
You save them and put them into your common5.pac
Matteron, I think he wants the model.Yes, my friend, i am serious. I'M A NOOB!!! it took me i don't know how long just to figure out how to get PSA characters.
so where do i get them?
Nope, it doesn't work like that. Bones added using that are dummys (they don't move the polygons).hmm.. i like this.. but the model is wierd... i was thinking... with that bone adder made by..umm... i dont remember... you can add bones and maybe change the ears, make the tail longer, etc.
yep, you are exactly right, i thought that's what those were. WOOPS!Matteron, I think he wants the model.
These are for the character select screen; we can't get the Melee Mewtwo into Brawl as of yet without TONS of hexxing and external programs.
Eh... yes and no. It would kinda work, but you'd have to modify bone sizes as well, AND you'd have to completely redo the animations.Would putting a Mew model over Lucario, adding bones, and vertex hacking it to look like Mewtwo work? I know it would be a lot of work, but who knows how long it will be before model importation becomes a reality.