Saikyoshi
Smash Master
I didn't get the hackless version because I like my custom stages.i remember making this Hackless.
But seriously. It's crashing for me. Am I missing a step?
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I didn't get the hackless version because I like my custom stages.i remember making this Hackless.
The Homebrew Channel is already installed on my Wii and has been for years.umm in the root of the sd card you need smash stack and gecko os
Done already with Gecko OS installed.ah then i don't know i have never hacked my wii.
Edit: in the root of your sd card you need a folder called "apps"
then i don't know maybe you should ask jasgxDone already with Gecko OS installed.
I'm trying to.then i don't know maybe you should ask jasgx
Hackless is being remade for sundayI didn't get the hackless version because I like my custom stages.
But seriously. It's crashing for me. Am I missing a step?
I didn't choose the hackless version. I just want to know how to get the current hacked version working.Hackless is being remade for sunday
It should work when you drag it all to the root of your SD, I've tested it and had no issues with it. What exactly isn't working? And if there is an issue, it should be resolved by this SundayI didn't choose the hackless version. I just want to know how to get the current hacked version working.
I'll actually try this out, since it was working just fine for me last time I downloaded it. I don't recall if Jasgx reuploaded his 0.1 build, so I'll go ahead and see.Yeah...... had everything and it crashed looks like i have to wait...
Oh dam forgot to upload il do it right when I get home from tennis practiceHas the newest build been released yet?
Finally!!! :Dk uploading now
hackless will come out with lucina
we need to w8 for our psaer to come back so we can edit lucina see u then
K finished uploading link is in opFinally!!! :D
Pichu is credited all to our psaerHaven't been following this project in awhile but just recently downloaded your new build and here are my initial thoughts.
- Although some alternate costumes are missing, I'm assuming there's a good reason why you had to remove them for now although it would be great to get them back some time soon. But from your past builds, things already look much more polished.
-Some costumes and character portraits are not lined up correctly (most notably Doctor Mario is Green Mario), while some costumes freeze. I didn't play much but two were Dark Fox and Gold Roy costumes. Hopefully these issues can be fixed.
-Normal Characters do work like in vanilla project m which is a very good thing because in past builds they had a few shortcomings and problems.
-On to Project M's characters, Mewtwo and Roy have some sounds effect issues. Mewtwo not having much problems, but Roy has no sound effects at all which can hopefully be fixed. Both have their normal Project M physics, so dash-dancing and wavedashing are still good with no problems. However, just on Mewtwo and Roy, they still have an L-Cancelling issue. Sometimes it would work, but most of the time they didn't function properly and hopefully this could be fixed as well. But still, they work mostly and that's good!
-Finally my favorite part surprisingly, was Pichu (as a pichu fan in melee, long live pichu). In the past builds, the added characters felt very Brawl-esque which did not sit well with me. But in this build Pichu feels right at home with the rest of the cast. He has his own wavedash, dash-dance, and l-cancel which all work perfectly on Pichu. The models are also good quality but there are some issues with his feet. But all in all Pichu is very, very good and despite being only one added character instead of the past 5, Pichu is much, muuuch more polished which is very important. Job well done.
Well that's it. Nice work on this current build. Hopefully some issues can be fixed, but right now this build is very good and can't wait to see how it continues.
Turns out I got some working internet after all! YAY! so I'll be on once in a blue moon to check the feedback and reply to any concerns you might have. Anywho, let me help you out an answer to some of your concerns:Haven't been following this project in awhile but just recently downloaded your new build and here are my initial thoughts.
- Although some alternate costumes are missing, I'm assuming there's a good reason why you had to remove them for now although it would be great to get them back some time soon. But from your past builds, things already look much more polished.
-Some costumes and character portraits are not lined up correctly (most notably Doctor Mario is Green Mario), while some costumes freeze. I didn't play much but two were Dark Fox and Gold Roy costumes. Hopefully these issues can be fixed.
-Normal Characters do work like in vanilla project m which is a very good thing because in past builds they had a few shortcomings and problems.
-On to Project M's characters, Mewtwo and Roy have some sounds effect issues. Mewtwo not having much problems, but Roy has no sound effects at all which can hopefully be fixed. Both have their normal Project M physics, so dash-dancing and wavedashing are still good with no problems. However, just on Mewtwo and Roy, they still have an L-Cancelling issue. Sometimes it would work, but most of the time they didn't function properly and hopefully this could be fixed as well. But still, they work mostly and that's good!
-Finally my favorite part surprisingly, was Pichu (as a pichu fan in melee, long live pichu). In the past builds, the added characters felt very Brawl-esque which did not sit well with me. But in this build Pichu feels right at home with the rest of the cast. He has his own wavedash, dash-dance, and l-cancel which all work perfectly on Pichu. The models are also good quality but there are some issues with his feet. But all in all Pichu is very, very good and despite being only one added character instead of the past 5, Pichu is much, muuuch more polished which is very important. Job well done.
Well that's it. Nice work on this current build. Hopefully some issues can be fixed, but right now this build is very good and can't wait to see how it continues.
Turns out I got some working internet after all! YAY! so I'll be on once in a blue moon to check the feedback and reply to any concerns you might have. Anywho, let me help you out an answer to some of your concerns:
1: Alternate costumes are not handeled by me specifically, although we may be able to implement them back into a future build. I'll speak with Jasgx about that.
2: All of the vanilla characters in P:M should be working without any issues, so glad to hear that's working out for ya!
3: Regarding the sound effects, that was on my part, and this build was actually unfinished. In an earlier post, I had to run off to a vacation and couldn't work on the rest of the sound effects. The effects will be garunteed finished by next build, but we had to figure a new way to use sound effects in BrawlEX due to EX characters not being able to load sound registries outside their clone counterparts (Basically, that's why PMBR said only 5 new characters max). It's complicated, but it'll get done soon, so be patient!
4: THANKS!!! Actually that means a lot to me, I worked a good deal of time getting that sucker polished! I will be sure to give Lucina the same treatment after I return. If you have any issues be sure to report! Also balancing is a big issue, so be sure to report that!
Again, everything will be refined and polished in this next build, so stay tight guys! I'm looking forward to returning, but for now, I'm just enjoying the forest life with my meat & guns! See ya'll soon!
Smashamass I will be working on reimplementing alternate costumes starting tomorrowTurns out I got some working internet after all! YAY! so I'll be on once in a blue moon to check the feedback and reply to any concerns you might have. Anywho, let me help you out an answer to some of your concerns:
1: Alternate costumes are not handeled by me specifically, although we may be able to implement them back into a future build. I'll speak with Jasgx about that.
2: All of the vanilla characters in P:M should be working without any issues, so glad to hear that's working out for ya!
3: Regarding the sound effects, that was on my part, and this build was actually unfinished. In an earlier post, I had to run off to a vacation and couldn't work on the rest of the sound effects. The effects will be garunteed finished by next build, but we had to figure a new way to use sound effects in BrawlEX due to EX characters not being able to load sound registries outside their clone counterparts (Basically, that's why PMBR said only 5 new characters max). It's complicated, but it'll get done soon, so be patient!
4: THANKS!!! Actually that means a lot to me, I worked a good deal of time getting that sucker polished! I will be sure to give Lucina the same treatment after I return. If you have any issues be sure to report! Also balancing is a big issue, so be sure to report that!
Again, everything will be refined and polished in this next build, so stay tight guys! I'm looking forward to returning, but for now, I'm just enjoying the forest life with my meat & guns! See ya'll soon!
Great! Glad you're having a swell time, I'll be on the forums once a day to check on updates. Btw, you should change the title of the post for each Beta update so it attracts more attention. Glad to know I'm an official part of the team! Super stoked to see how this project will stack up!Two last things
1:Glad ur having fun on ur vacation Smashamass :D
2:I will be taking like 1 week off from this project due to a broken laptop and I just bought a new one online and will be at my house in a week tops
I'll still be at the forums to see what's going on from my iPhone
Nope I just know I'm gunna add themDo we have an ETA on Waluigi, Shadow, and Skull Kid?
We are slowing thugs down to make the quality betterFor the next update personally you should work/ on Roy and mewtwos bugs since they cant l-cancel, and Roy has no sound effects.
overall how I see this project is more organized and going slow instead of just hitting with the updates
Yep take your time with things. Quality is what we all wantWe are slowing thugs down to make the quality better
Read the post above, I explained how the build was incomplete and such. The L-cancelling is another issue entirely; we'll work our hardest on that.For the next update personally you should work/ on Roy and mewtwos bugs since they cant l-cancel, and Roy has no sound effects.
overall how I see this project is more organized and going slow instead of just hitting with the updates