batistabus
Smash Journeyman
I like it too. It's the ultimate disrespect status.I like how they break, makes it so putting them on is like saying that you're now trying to kick *** without getting hit, making matches more intense.
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I like it too. It's the ultimate disrespect status.I like how they break, makes it so putting them on is like saying that you're now trying to kick *** without getting hit, making matches more intense.
Secondly, Ivysaur's down-b is a bit easy to spam. It would be better (or worse, in a good way) if you could only have 1 seed bomb in the air at once, still doing the animation but not launching a second nut when there's already one in play. It'd take more strategy to use it this way.I really like him. I play him a lot, together with ZSS. Although I do think solar beam charge is a bit too easy and safe to do. Idea: When he gets hit while he's charging his solar beam, he loses all his charge. This will make it easy for fast characters and characters with projectiles to punish Ivysaur players that charge a lot. It would make it a bit more exciting.
Welcome to the Squirtle fan club.squirttle is beast in pm 2.5
I found it pretty easy to charge, and it can be very annoying for the opponents when the Ivysaur keeps running/jumping away and charging. The risk of getting hit and resetting charge will (hopefully) make Ivysaur players more careful with charging, and make them charge more in safe moments like when someone's knocked of the stage or killed.Charging is not that easy. You're lucky if you get it more than twice a match.
@Yobolight
We are choosing to keep our backroom at Smashmods for control and privacy reasons. It's also important for us that we don't lose any previous post data. PMBR applications will remain there as well.
We may get our own unique name colors though
And increase his speed each time he gets hit, while decreasing his defense?Squirtle's shell should break on impact.
I meant more along the lines of actively directing development to some extent, not just testing and giving feedback.Yes, those are called playtesters.
It was like this at one point in the preview. The result of only having one really just made it kind of a bad move. It's really not that big a deal if spammed, if you're getting hit by constantly, it or your opponent is getting hit by it constantly then really something is being done wrong.Ivysaur:
Secondly, Ivysaur's down-b is a bit easy to spam. It would be better (or worse, in a good way) if you could only have 1 seed bomb in the air at once, still doing the animation but not launching a second nut when there's already one in play. It'd take more strategy to use it this way.
I have no idea what you're talking about. They're clearly purple.Not to be nitpicky but shouldn't the Project M character page have the new purple PM character portraits instead of the old Brawl dojo ones?
Thanks, now we can finally tell which characters are clickable more easily. I know we already knew the characters, but some of them were hard to see (and Mr. Game & Watch could pass as unreleased).I have no idea what you're talking about. They're clearly purple.