Kink-Link5
Smash Hero
Pick the characters that can abuse his slow start up easily, which is more of the cast than it would seem at a glance. His design isn't even polarising as far as matchups are concerned so much as it's polarising in "You have to do this to deal with Ike's bull****, but when you do, Ike's design is such that there's not really anything he can do about it." He is very limited in his baiting game compared to most of the cast, and has just as much, if not more, issue with the opponent being right on top of him as his opponent does with him on top.You know, Kink, you spend a lot of time talking about how Ike is under-powered. I'm kinda curious about what you think of his tournament dominance. Do you feel that people aren't exploiting Ike's flaws properly? If that is so, what would you recommend people do?
Sex with Ike is very unpleasant for all parties involved.
I feel like the issue isn't that people aren't playing the matchup right, it's that his design and holes aren't being looked at properly besides players like HBox or, gosh who was the Sheik that dealt really well with Ike from a couple of months ago? Either way, a part of it is knowing precisely where Ike's effective range is and staying in the right "golden zone" that so few players have really found.
Like, remember when you were super new to smash and Falcon Punch would hit you or you'd shield it and be unable to do anything about it? And then you eventually figure out how to stay just perfectly out of the move's range that it grazes you and you get 12000 graze points and a 1-Up? That's where I feel players, including myself, have yet to reach with a 7 month old metagame.
But again, if Ike's getting a complete redesign instead of any changes at all for balancing sake that's fine.