Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Thanks dude! I love fox's melee sfx!Yeah, the Project M xml only specifically reads the designated files from its folders which is why putting textures in there like you would with the hackless/HBC method will not work with Riivolution (yet this method likes to read music from my old HBC method folder...). You don't want to put the brsar under brawlmods/projectm/music, but rather make a new folder under brawlmods named music and put it in there instead.
As a good word of advice in general for Riivolution users, if you want to add any custom content of any type that's not already read by the Project M xml option, you need to create the appropriate folder under just brawlmods instead of placing it where you normally would under pf/insertfoldernamehere.
It's pretty convenient though if you take your SD card to a tournament and need to load up through the Riiv method because you can disable everything except for Project M, leaving the barebones installation package.
The xml that comes with the Riivolution download package has a section that explains where files go. I was kind of confused at first because I thought I could place my textures in the fighter folder with the P:M moveset and animation files when that's not what you're supposed to do. You place all of your textures in brawlmods/textures/fighter/*insertcharactername* and your music in brawlmods/music/strm. The .brsar (compiled SFX file) goes in the music folder.Wow, all this talk about Melee SFX makes me want to switch ti Riivolution. Anybody got a tutorial anywhere?
Do you think you could make a quick little guide on how to set up Melee sfx with Riivolution in a new thread in the Smashmods Workshop?Melee Hit SFX
This doesn't include swing sounds so Marth still sounds super dainty when he swings his sword, but this is overall the most complete package as it uses all of Melee's hit SFX even though there are still more Brawl SFX that this doesn't replace (notably the HRB's hits and Ike's sword). You'll need to download the most recent version of sawndz, but it should take you little to no time to figure out. It's very easy to use.
EDIT: There's no swing SFX yet. After using sawndz and seeing how simple it is to setup, I might try doing those myself sometime this weekend.
Yeah, the download package itself should already be set up properly. The brawlmods and riivolution folders should be at the root of your SD. projectm should be inside brawlmods by default. You need to manually create the texture and music folders to place extras in there; the xml should explain this and you shouldn't need to add any lines to it as it will automatically read and replace the appropriate files. You will need to add the fighter folder under textures in addition to each fighter's folder name though.So it's just drag and drop like Gecko OS but instead of putting my custom textures/music along with the Project M files I put it in the more general brawlmods folder?
Sure thing. I can't do it right now, but since I've finally gotten Riiv set up myself, I'd love to help out.Do you think you could make a quick little guide on how to set up Melee sfx with Riivolution in a new thread in the Smashmods Workshop?
This also happened with my Wii out of no where, had been working perfectly 20 minutes earlier. Even though the stage select screen showed Project M's stages, it loaded Brawl stages. It hasn't properly loaded Project M again so we've been using a different Wii. Some characters also wouldn't dash dance properly.Hey so I'm having issues getting demo 2 to work on my friends wii. Were using a hackless wii, 2 gig sd card, and a copy of brawl. Everything loads fine until you start a match. There are melee physics (wd and l canceling) but certain characters still have brawl moves ie. Falcos shine still kicks forward. Anyone else having this issue?
I had that happen. I just deleted everything and reinstalled it on the sd card and made sure I wasn't getting any stages from nintendo's service and it seemed to work fine.Hey so I'm having issues getting demo 2 to work on my friends wii. Were using a hackless wii, 2 gig sd card, and a copy of brawl. Everything loads fine until you start a match. There are melee physics (wd and l canceling) but certain characters still have brawl moves ie. Falcos shine still kicks forward. Anyone else having this issue?
depends where you remove at i guess, i usually do it at the CSS when i need to swap out files and i never freezeis my wii suppose to freeze when I remove the sd card and then reinsert it?
for Riivo? mine freezesdepends where you remove at i guess, i usually do it at the CSS when i need to swap out files and i never freeze
Riifs fixes that issue and the FPC can't replace THPs or the brsar. Also, what's your beef?looooool
Why would anyone ever use Riivolution if that's the case? What a useless system.
So you can swap between multiple codesets without having to have multiple SD cards and being able to swap out sound?looooool
Why would anyone ever use Riivolution if that's the case? What a useless system.
Because when random tries to select a character that isn't available, it picks mario.I think I know the answer to this, but why does Mario appear a quarter of the time from random?
http://www.smashmods.com/forum/thread-3932.htmlAnyone have a site where I can look at texture hacks, then download them and put onto my sd card? If there isn't a way for that, how can I make my own and not have to use homebrew? Im using the hackless method of launching project m.
Check your SD card and make sure it's not locked as well. Otherwise, redownload like Monk saidHey so I'm having issues getting demo 2 to work on my friends wii. Were using a hackless wii, 2 gig sd card, and a copy of brawl. Everything loads fine until you start a match. There are melee physics (wd and l canceling) but certain characters still have brawl moves ie. Falcos shine still kicks forward. Anyone else having this issue?
Hi! Ex-Falco, now Ike main here! (Falco has been demoted to secondary)Jumping into the "X is gonna be top tier" discussions that have been coming up since the demo came out, who else thinks that Ike will be?