Jonny Westside
S4mus Fiend
If possible, allow Ivy to gather sunlight over time and after a certain point the bulb glows and at that time, attack power increases or the player can press down B and use Synthesis to restore %
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Squirtle drowns in water, and charizard can swim. Eff smash bros. physics.I'd like to see Ivy gather sunlight on FoD
i think it would be intersting to have the whole sunlight gathering thing that would lead to like solarbeam or something kinda like warios fartIf possible, allow Ivy to gather sunlight over time and after a certain point the bulb glows and at that time, attack power increases or the player can press down B and use Synthesis to restore %
Yay=)... me is so happy i'll show you this vid i found: http://www.youtube.com/watch?v=-QmDSQs96jY&feature=player_embeddedThis was funny
Not really, especially in the context of Melee. Why should a player be rewarded for doing badly? Also, my eyes thank you for changing your font color.Well to be perfectly canon, let's have Ivy's overgrow ability(assuming this feat can be coded). A damage boost when % is over 100(rough estimate). This kinda sounds familiar doesn't? Yes, this was Lucario's old fighting system back in that game who shall not be named. He had a massive damage boost when he was in the red zone, so to speak. Maybe this system could work for Ivy? It makes A LOT of sense.
Rewarding players for getting hit? Sounds great.Well to be perfectly canon, let's have Ivy's overgrow ability(assuming this feat can be coded). A damage boost when % is over 100(rough estimate). This kinda sounds familiar doesn't? Yes, this was Lucario's old fighting system back in that game who shall not be named. He had a massive damage boost when he was in the red zone, so to speak. Maybe this system could work for Ivy? It makes A LOT of sense.
It sucks when that happens, I usually refresh a couple of times to see if I can get it work, but lately I've just had to watch the streams without the chat.Yeah, twitch.tv's chat keeps flaking out (and I know it's not just my computer since we've tried it on multiple computers with different browsers) and I'm tired of dealing with it.
That thing moves pretty fast, and getting hit by the tackle is punishable enough; I don't think he needs anything else to defend his up-B, but that's just me.thought to consider for Ness: make the tail on his Up+B about twice as long. This way if he circles it around himself to recover, the tail is continually shielding him from attacks from above (with the exclusion of disjointed hitboxes going through)
this also allows him to use the move defensively to try and keep players from recovering by having a big *** wall of lightning cover an area that they're forced to recover through.
I tried in both Firefox and Chrome, and the chat just stops updating after about 5 minutes in both (and I know I have the latest flash). cmart tried it on his mac and was having problems as well.Twitch's chat is fine, you might be using the wrong browser? You also might need a flash update. Myself and all of my chat and the 3 other streamers I just asked have had no problems whatsoever.
Well that explains everything.cmart tried it on his mac and was having problems as well.
I tried in both Firefox and Chrome, and the chat just stops updating after about 5 minutes in both (and I know I have the latest flash). cmart tried it on his mac and was having problems as well.
That trollface was not necessary. Macs really do suck.Well that explains everything.
Fixed it for you.That trollface was not necessary. Macs really do suck.
Seriously.Let's not get that argument of macs vs windows started, lol.
Ah that's what you meant. I didn't know that light pressing a trigger would activate the light shield. I always did it by holding the Z button lol That shield had some Smash 64 qualities to it, almost impervious.In Melee, you can lightly press a trigger to bring up what was called a "light shield". It was a bigger version of the "hard shield" (the only shield you see in Brawl).
I believe it had less shield stun than the hard shield when under shield pressure and it allowed the character to slide farther away as well. It also shrank slower than the hard shield.
When Yoshi was hit in his light shield, he'd slide a ridiculous distance (comparable to Samus' SWD or Luigi's wavedash).
You could bait people into hitting your light shield while on a platform. This would make you fall off and then you could immediately retaliate with an aerial.
LCanceling, unlike Macs, is useful for something.Macs vs Lcanceling. Discuss.
Oh, okay. Lol.Ah that's what you meant. I didn't know that light pressing a trigger would activate the light shield. I always did it by holding the Z button lol That shield had some Smash 64 qualities to it, almost impervious.
I got partner on twitch streaming only from a mac.LCanceling, unlike Macs, is useful for something.