Me bowing down to the Flying Spagetti monster:
http://img269.imageshack.us/img269/455/img0170ro.jpg
Proof that the PMBR is pastafarian
http://img269.imageshack.us/img269/455/img0170ro.jpg
Proof that the PMBR is pastafarian
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I honestly expected an infraction when I checked back.Wow, this nonsense should be bannable.
The last time I asked about Luigi on a stream (this was months ago, so it could be wrong), they made Luigi's Tornado consistent in giving extra height (in Melee, it only worked every other time) and set misfire's to a constant interval. Other than that, I couldn't really notice anything else.So I've seen a few videos of Luigi, as well as the streams, and I can't really see anything new besides the insane height gained by the Tornado. Other than that is he just melee Luigi? Or has he just gotten priority/disjoint changes?
Yeh, I've been thinking the same ... It kinda makes me sad that some characters are getting new unique tactics and awsome stuff like zelda, gannon, mario and some characters are staying nearly the exact same tactics and playstyle wise... like luigi, link, diddy. Been playing these characters for years... Would be neat to have something new and interesting.So I've seen a few videos of Luigi, as well as the streams, and I can't really see anything new besides the insane height gained by the Tornado. Other than that is he just melee Luigi? Or has he just gotten priority/disjoint changes?
I can only guess to it being for his size. But then again I haven't really seen any changes done to him in a while. I can only speculate from streams/recorded vids. until the actual version comes out but I don't see why he wouldn't or couldn't have it. If it helps him then it would be cool. I think it could compensate if he no longer has his Vbrawl CG. Again this is just my opinion. I do trust the devs though on what to do with the character.Seriously though Why does DDD have to have Super Armor? Isn't that the Waddledee's job?
Luigi doesn't really need any new moves or techs, all I ask for is some more priority or disjoint on ftilt, dtilt, bair, and maybe turn dtilt into a good ideaYeh, I've been thinking the same ... It kinda makes me sad that some characters are getting new unique tactics and awsome stuff like zelda, gannon, mario and some characters are staying nearly the exact same tactics and playstyle wise... like luigi, link, diddy. Been playing these characters for years... Would be neat to have something new and interesting.
I've always loved how Luigi's dash attack fit his personality. If he were to get a new one I'd hope it would have some quirky element to it, maybe his victory screen pose where he flops on his belly?A new dash attack would be nice. That animation annoys me because it looks like he stays in the same place for a while.
how do misfires currently work?because ledge occupancy is nerfed in Project M, characters like luigi should now at least take a little more effort to gimp. Grab the ledge and roll up doesnt **** luigi's up b as much. Especially if his down-b is better for recovery too.
Luigi isn't that bad in melee, his recovery was simply really bad (among a few other issues). Hope for a missfire is not a good recovery option
his up-b could probably use a bit more kill power, as it is tough to do and doesn't reward you quite enough in melee for landing it. I think his forward smash kept it's brawl strength (judging from videos)
I'm still against the current decision for how missfires currently work (unless it was changed again), but it's not a huge deal. There is some random in the game already, and random actually fits Luigi's quirky style quite well I think. but thats another topic I guess.
^ Thisluigi is fine
Oh joy here we go again...Yet another post about Lucario being too good from someone who hasn't even played as him yet @_@Seen videos of Lucario.
What a stupid character you've turned him into.
He's basically safe on almost all of his moves when he's on offense. Only way to stop his offense is to guess right and make sure he doesnt have the chance to get back in your ***.
Good concept, stupid way to use it. At least make all characters able to do it, if you're going to do it.
Some characters don't need new gimmicks to be good, and often the players of those characters wouldn't want to see them get a major overhaul when they only had minor problems.Yeh, I've been thinking the same ... It kinda makes me sad that some characters are getting new unique tactics and awsome stuff like zelda, gannon, mario and some characters are staying nearly the exact same tactics and playstyle wise... like luigi, link, diddy. Been playing these characters for years... Would be neat to have something new and interesting.
Nice try, but come back once you actually know what you're talking about, because "He's basically safe on almost all of his moves when he's on offense" is incorrect. OHCs are limited because of the hierarchy in the move cancel order and come nowhere close to perfect shield pressure. That's not even to mention what crouch canceling does to him...Seen videos of Lucario.
What a stupid character you've turned him into.
He's basically safe on almost all of his moves when he's on offense. Only way to stop his offense is to guess right and make sure he doesnt have the chance to get back in your ***.
Good concept, stupid way to use it. At least make all characters able to do it, if you're going to do it.
Not that those characters need to be better. It more that.. Take zelda. Did she need the awesome new fire balls and sweet cancels to make her a better character? No, but they did make her more fun for zelda players. She could have just been melee but buffed... There are players that enjoyed melee zelda, but they aren't complaining they got something new, and interesting to sink there teeth into. Same with every other character that got major overhauls but retained there melee styles.Some characters don't need new gimmicks to be good, and often the players of those characters wouldn't want to see them get a major overhaul when they only had minor problems.
true...trueI kinda like the idea of luigi wavedashing on his head though...
Please PMBR, make this happen.I kinda like the idea of luigi wavedashing on his head though...
The problem with radically changing "almost-viable" characters is that due to the fact that you actually can use them in a tournament setting and do reasonably well, there's a lot more pro interest in keeping them the same. After all, if a player like Vist or Hugs can take high spots in tourny with their main, why would they think the character needs a redesign? And that's on top of the fact that they naturally need less work than a bottom tier like Bowser or Zelda. Due to these factors, you can expect less "crazy" changes to mid tier characters than the low tiers we've thus far revealed.All this is not to say I'm wont still gonna love my melee characters. I just hate to see a missed opportunity to make a character more interesting and better rather than the same and better. If PM has shown me anything its that players make way more interesting and balanced characters than the people paid to do it. I want to play PM luigi not sakurai's luigi.
Hence why characters like Link and Mario have not needed any dramatic changes to make them significantly better.The problem with radically changing "almost-viable" characters is that due to the fact that you actually can use them in a tournament setting and do reasonably well, there's a lot more pro interest in keeping them the same. After all, if a player like Vist or Hugs can take high spots in tourny with their main, why would they think the character needs a redesign? And that's on top of the fact that they naturally need less work than a bottom tier like Bowser or Zelda. Due to these factors, you can expect less "crazy" changes to mid tier characters than the low tiers we've thus far revealed.
I would also like to see DDD turn into a grapple Character. The game doesn't really have any grab focused characters.I'm pretty much open to whatever, regarding dedede. Just don't rehash B+.
Any design that emphasizes his grabs would be welcome.
eh i think DK or bowser would be better at being grapplers.I would also like to see DDD turn into a grapple Character. The game doesn't really have any grab focused characters.
MarthThe game doesn't really have any grab focused characters.