MechWarriorNY
Smash Master
- Joined
- Oct 3, 2009
- Messages
- 4,455
- 3DS FC
- 5387-4245-6828
^In this case, that is an insult to those who are dense.
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DUDEimagine roy with hitboxes
It's ok. God still loves you.*facepalm*
You're oblivious
Nothing outside of Shadow Sneak bugfix stuff, which never really got used anyway, and SS hitstun canceling is still in. And apparently Usmash connects better now/second hit is faster, but that is a buff instead of a nerf.but did they nerf greninja
Stocks is a player problem and not a game problem. All data gathered, albeit small samples here and there admittedly, has shown there isn't much of a difference in length for 2 stock vs 3 stocks and is usually the timer that makes the biggest difference in set length.smash 4 characters need to get buffed across the board so that the game can be more than two stocks and less projectile spam
I know you're being /s butStocks is a player problem and not a game problem. All data gathered, albeit small samples here and there admittedly, has shown there isn't much of a difference in length for 2 stock vs 3 stocks and is usually the timer that makes the biggest difference in set length.
As for projectile "spam". That is a "problem" in every Smash game not named 64. The answer to this "problem" is "git gud scrub", so git gud.
Send me your 3ds code so Ican be disappointed with smash 4 m2 so I dont have a reason to play it and go back to playing pm instead ;-;Kinda underwhelmed by SSB4 Mewtwo on all counts. Granted I'm spoiled by PM Mewtwo... and I haven't touched SSB4 in months. 15 minutes with that game and I had to turn it off again, it felt icky and awkward and I had no idea what I was doing. I have an easier time going back and forth between PM and Brawl than anything and SSB4.
I was not being sarcastic, actually.I know you're being /s but
projectiles do more damage on average than approached grounded attacks in that game
it's sad
Oh you were actually triggeredI was not being sarcastic, actually.
I would also like to see proof on that claim, proof that takes into account that characters like Mega Man or Vlillager or Gunner being the exception and not the rule.
I didn't start anything because of what you said about the game. I started something because of your scrubby complaint. You provided proof, albeit some of it is inaccurate (like diddy doing 7% with Nanner when it is actually 5% at most with a hard throw) that at least for 2 characters it is technically true (I feel like charged projectiles are an obvious exception for an obvious reason, otherwise I could make similar case for a few character in other Smash games as well). But you also don't considered that a good bit of the projectiles are also laggier then in other Smash games as well, in general, which is just as important, if not more, as the damage they deal.But please ignore me because I don't like the way the game is played and will voice an opinion about it, I would rather you not read my posts than start this **** in this thread.
If I had instead said "overuse" "abuse" or "centralizing" would you have ignored it? Probably not. That's what the game is.I didn't start anything because of what you said about the game. I started something because of your scrubby complaint. You provided proof, albeit some of it is inaccurate (like diddy doing 7% with Nanner when it is actually 5% at most with a hard throw) that at least for 2 characters it is technically true (I feel like charged projectiles are an obvious exception for an obvious reason, otherwise I could make similar case for a few character in other Smash games as well). But you also don't considered that a good bit of the projectiles are also laggier then in other Smash games as well, in general, which is just as important, if not more, as the damage they deal.
Pretty much any complaint of projectile "spam" in any Smash game comes off as scrub alert to me. I don't mind you disliking a game. Just stop using scrubby complaints that can be used on any of the games, really.
If I really felt like it I could make the same, or generally similar in concept, argument for Melee/Brawl/P:M.If I had instead said "overuse" "abuse" or "centralizing" would you have ignored it? Probably not. That's what the game is.
If you want to then go ahead, I probably won't even disagree with you.If I really felt like it I could make the same, or generally similar in concept, argument for Melee/Brawl/P:M.
But Mech, there's only three things the internet is for!Please don't write walls of text just because you think someone on the Internet is wrong.
I don't think it is worth the effort anyway when I would be typing something that I actually disagree with lol.Please don't write walls of text just because you think someone on the Internet is wrong.
That's wrong I don't like that it's just your opinion I can do what I want when I want just like this time when I was eatin chicken and my bro said yo stop eatin chicken and I was just like hey NO I don't like that that's just your opinion I can do what I want when I want So yeah I'll just do that and voice my opinion in walls of text when I feel like it thank you very much!Please don't write walls of text just because you think someone on the Internet is wrong.