JOE!
Smash Hero
I've yet to drink enough to get drunk and I had a whole bottle of captain Morgan and Malibu last night.
Should I consult a scientist?
Should I consult a scientist?
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I believe the more healthy alternative is to see how far you can go.I've yet to drink enough to get drunk and I had a whole bottle of captain Morgan and Malibu last night.
Should I consult a scientist?
Don't you occasionally get wasted? Cool kids don't break the law.I'm not over 21, but i will volunteer myself as tribute
So what you are telling me is, even if toaster finished PAL, you would be incapacitated and unable to release it.Jesus I had a lot to drink last night. I mostly blacked out.
Happy new year PM Social Thread
Guys, I've obviously shown myself to be so positive for the community! I can make you eSports! You guys shouldn't mudsling! 3 thousand Smite players will suddenly take interest in your unconventional fighting game!Diem said:Again, this was volunteer work! I do this for a living on another game, so I would be able to bring that viewership with me, which, while not the biggest number, could equate to 3-6 thousand. That is a big jump for a game that's grass roots."
I never said I was coolDon't you occasionally get wasted? Cool kids don't break the law.
How is it thatThis is why I don't do tech skill drills every day anymore. My hands already have problems, and I know too many smashers personally who have ****ed up hands already from smash.
Frontpage article on smashboards. Its fine, I never go there either.I never said I was cool
also where's that diem post from
Fight sticks are better.How is it thatsmashersMelee Fox Users are the ones having hand injuries yet I rarely, if ever, hear about such a thing happening from those who play traditional fighters?
Its funny, even though he called several smash commentators trash and other things, but acts all innocent.Frontpage article on smashboards. Its fine, I never go there either.
Since a lot of them are using arcade sticks, using your whole hands is generally more comfortable for extended play then using a couple fingers, mostly your thumbs. Your hands are also resting most of the time on arcade stick, whereas they're holding the controller the whole time in Smash.How is it thatsmashersMelee Fox Users are the ones having hand injuries yet I rarely, if ever, hear about such a thing happening from those who play traditional fighters?
You may want to have your liver checked out, as you seem to no longer have one. Also I feel your lag pains, I can't deal with lag at all, I subconsciously abandon all techskill and wander around like a lost puppy. However it was always kind of fun when older fps games had terrible connections because you could just shoot down a hallway, walk off, and get a kill ten seconds later.I've yet to drink enough to get drunk and I had a whole bottle of captain Morgan and Malibu last night.
Should I consult a scientist?
Ayy that's perfHigh quality **** right here. Super festive.
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You didn't need a bad connection to do this in CS source. The game made 0 sense, and I loved it.because you could just shoot down a hallway, walk off, and get a kill ten seconds later.
that was meWho was the one here that liked 80s Japanese pop, again?
My friend was listening to this and I happened to overhear it, and I love this song. It reminds me of an 80s Japanese post-disco song. The intro is really good, then it goes to this slower part which is really lame, then after 1:22 it sounds good. The RWBY vocalist actually does pretty good on this song; she sounds decent when she's not straining her voice like on some of the other songs she does.
Hmm....Since a lot of them are using arcade sticks, using your whole hands is generally more comfortable for extended play then using a couple fingers, mostly your thumbs. Your hands are also resting most of the time on arcade stick, whereas they're holding the controller the whole time in Smash.
I only use pad mainly for 3d games such as Tekken and Soul Calibur cause those games favor pad actually. Haven't sat down and learn a NRS fighter yet but I heard those favor pad as well.I still use a pad when I play games like Ultra, Tekken, etc.
My hands are that of a god.
Sounds about right lol. Also finding the right hand and grip position helps as well.Since a lot of them are using arcade sticks, using your whole hands is generally more comfortable for extended play then using a couple fingers, mostly your thumbs. Your hands are also resting most of the time on arcade stick, whereas they're holding the controller the whole time in Smash.
Damage scaling has always been a thing, though it varies from game to game. Skullgirls has scaling all over the place though because of combo and team ratio scaling.like why does the damage that moves do decrease over the period of the combo
like why when I have a 3 hit combo ending in a blockbuster do more damage than a 20ish hit combo ending in the same blockbuster because of the damage decay
are all traditional fighters like this
Yes but this has always taken place in fighting games. Different games have a different decay. Another thing you have to remember is how many characters you have and the other person has. You do way more damage with a solo character than one character whose part of a three character team in SG.wait skullgirl's combo system is so dumb what
like why does the damage that moves do decrease over the period of the combo
like why when I have a 3 hit combo ending in a blockbuster do more damage than a 20ish hit combo ending in the same blockbuster because of the damage decay
all are traditional fighters like this
Pretty much. You can play NRS games with a stick but the inputs for specials are really simplified so it is easier to play on a pad. Injustice does have an alternative control mode where you need to do half quarter circles instead of down, forward for specials.I only use pad mainly for 3d games such as Tekken and Soul Calibur cause those games favor pad actually. Haven't sat down and learn a NRS fighter yet but I heard those favor pad as well.
as others have said, yeah, that's pretty normal. some games also have prorating based on the move you used to start the combo, so super safe, fast moves give less damage on a combo than starting it with hard read style moves. don't know if skullgirls uses that, as well, though.wait skullgirl's combo system is so dumb what
like why does the damage that moves do decrease over the period of the combo
like why when I have a 3 hit combo ending in a blockbuster do more damage than a 20ish hit combo ending in the same blockbuster because of the damage decay
all are traditional fighters like this
did u listenthat was me
I'm playing solo filia now because lol I'm a talentless scrubThe solution Is to just play solo fortune. Damage out the ***, once you get in mixups for days
I know she's mid tier now but damn, top tier fun, top tier cat gril.
I'm trying to learn ****ua because she's hype too, but playing Skullgrills is hard on pad. Playing 2 is sorts pointless, gotta go for 3, but thats 3 characters to learn instead of one >.>