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Project M Roster Reveal - Roy!

Sanity's_Theif

Smash Ace
Joined
Dec 12, 2011
Messages
620
Location
Bristol, Rhode Island
I think that the issue is that if we don't do anything to put him in a competitive environment now, it could be many years before something like P:M happens on the Wii U. Mewtwo is a given, though, yeah.

I like Shadow, but he's kind of bland and doesn't have any definable strengths that don't make him OP. Imagine making a cool balanced Shadow. It's pretty hard.

Yeah. haha There's enough of that, thank you.
To be fair, he had the most crazy *** powers out of the entire Sonic cast, can't imagine him being boring, all that chaos crap, I think he's cool, jet shoes are awesome, plus it would be easier basing him off Sonic rather than an entirely new moveset, can't deny that

Another thought that came to mind, Geno or King K. Rool, I think any of those 3 would be great but we're getting way too ahead of ourselves
 

trojanpooh

Smash Lord
Joined
Oct 23, 2007
Messages
1,183
I meant for hackless version users like myself. It would be nice for the sounds to be a part of the original game.
SFX are compatible with the hackless version now. There's a thread about Melee SFX in the mods section. Check it out.
 

PseudoTypical

Smash Lord
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Messages
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To be fair, he had the most crazy *** powers out of the entire Sonic cast, can't imagine him being boring, all that chaos crap, I think he's cool, jet shoes are awesome, plus it would be easier basing him off Sonic rather than an entirely new moveset, can't deny that

Another thought that came to mind, Geno or King K. Rool, I think any of those 3 would be great but we're getting way too ahead of ourselves
Yeah, but think of him vs Mewtwo vs Sonic now. He's using very similar tricks to both, but not as well as either IMO. Jet shoes are cool but a minor part of his character, I think.

Oh, god. The Geno fans will definitely latch on to this...
 

Slashy

Smash Lord
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Messages
1,402
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Palm Beach
Yeah, that's true. I think it actually is a pretty significant part of their decisions, though, since they want everything to be seamless. Who knows, though; they could have the technical skill to make really good fake ones without seeking out the announcer.
I'd like newcomers obviously, it would make P:M seem even more like an expansion pack over Brawl and garner more attention. It also allows the team some blank slates to get creative. If it means Tails has a better shot of getting in, I'm all for it.
 

κomıc

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Happy for Roy. But I want my Kirby. I won't commit to Project M until he's in it.
 

SmashShadow

Smash Champion
Joined
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Messages
2,660
3DS FC
0104-0598-9588
To be fair, he had the most crazy *** powers out of the entire Sonic cast, can't imagine him being boring, all that chaos crap, I think he's cool, jet shoes are awesome, plus it would be easier basing him off Sonic rather than an entirely new moveset, can't deny that

Another thought that came to mind, Geno or King K. Rool, I think any of those 3 would be great but we're getting way too ahead of ourselves
*Whistles*

 

OrangeSodaGuy

Smash Journeyman
Joined
Sep 17, 2010
Messages
250
Location
in a yellow submarine
As hype as the possibility of more new characters is, I'm thinking it would be better to get Samus, Olimar, Yoshi, Kirby, the Ice Climbers, and Mewtwo in first before any future characters are added. I also agree that Doc would be better as a costume at this point.

On the subject of Mewtwo, I'm really interested to know more about the clone engine myself. I wonder if it's possible to code characters with projectiles now...

If it's not, would it still be possible to remove Mewtwo's projectiles and give him some new moves instead? (I don't know if his smash attacks count as projectiles or not)...

And assuming that Mewtwo gets in first, I think Pichu would be hilarious. /jokecharactersneedlovetoo
 

Slashy

Smash Lord
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As hype as the possibility of more new characters is, I'm thinking it would be better to get Samus, Olimar, Yoshi, Kirby, the Ice Climbers, and Mewtwo in first before any future characters are added. I also agree that Doc would be better as a costume at this point.

On the subject of Mewtwo, I'm really interested to know more about the clone engine myself. I wonder if it's possible to code characters with projectiles now...

If it's not, would it still be possible to remove Mewtwo's projectiles and give him some new moves instead? (I don't know if his smash attacks count as projectiles or not)...

And assuming that Mewtwo gets in first, I think Pichu would be hilarious. /jokecharactersneedlovetoo
The newcomers could be DLC.
 

PseudoTypical

Smash Lord
Joined
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Messages
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As hype as the possibility of more new characters is, I'm thinking it would be better to get Samus, Olimar, Yoshi, Kirby, the Ice Climbers, and Mewtwo in first before any future characters are added. I also agree that Doc would be better as a costume at this point.

On the subject of Mewtwo, I'm really interested to know more about the clone engine myself. I wonder if it's possible to code characters with projectiles now...

If it's not, would it still be possible to remove Mewtwo's projectiles and give him some new moves instead? (I don't know if his smash attacks count as projectiles or not)...

And assuming that Mewtwo gets in first, I think Pichu would be hilarious. /jokecharactersneedlovetoo
Yup * 2. I really, really want Samus, Yoshi and Kirby back (even more than Mewtwo, and that's a lot).

Don't know about the projectile thing, but I doubt we're gonna get Pichu. It's a lot of work and memory for little payoff IMO.
 

GigasOverlord

Smash Apprentice
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Jul 19, 2013
Messages
158
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British Columbia, Canada
I doubt that the PMBR would release Roy before the rest of the cast sans Kirby unless they've made serious progress on them. If anything, Roy being confirmed increases the chances of the rest of the cast being finished or near completion already.
 

Mr.Pickle

Smash Lord
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on a reservation
Ha ha wow, you guys finally announced it, good timing too. This will really make the hype sink in after the site has been down for so long.
 

Medaka444

Smash Apprentice
Joined
Aug 17, 2013
Messages
89
If they make Pichu competitively viable, I will be very disappointed. If someone went to a Street Fighter board and suggested making Dan viable, she'd be laughed out.

Mawtwo would take far more effort and time, since it isn't a clone of anything. I can't see Young Link, since Toon Link has more elements of YL in this mod. I think Dr. Mario has a chance, though. His concept is uncreative, but he might be more different from Mario than Roy is from Marth. The problem was that he was obviously better than what he was cloned from, so I expect the modders to nerf his speed, even if they buff his recovery.
 

PseudoTypical

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I doubt that the PMBR would release Roy before the rest of the cast sans Kirby unless they've made serious progress on them. If anything, Roy being confirmed increases the chances of the rest of the cast being finished or near completion already.
I really hope you're right, man; and you have a point. Who knows, though.
 

Vigilante

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Most radical? I think his aerial game is much, much better. He can string aerial comboes better and has several kill moves. Back Air, Flare Blade and Meteor down Air (which is more reliable) are very good combo finishers. Not to mention neutral air is fast, has good reach, and can be used as a GTFO.
 

dettadeus

Smash Lord
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For those who think Pichu is a dumb choice:

Pichu wasn't thrown in purely for the sake of roster fodder, he was Junichi Masuda's favorite pokemon all the way until 5th gen (recently replaced by victini), and he was the only 2nd gen representative ever put into Smash. Pichu was extremely popular and kept its popularity for a long time after 2nd gen (kind of riding on Pikachu's, but there isn't *any* pokemon that doesn't ride on Pikachu's poularity), enough to be a main character in a movie and have its own events in the HG/SS remake (very few non-legendaries can come anywhere near matching this).
Roy was just as much roster fodder as Pichu was, the only real difference was that Roy was the main character of his own game, which barely matters because there is no "main character" kind of pokemon (basically except pikachu, who didn't even show up in B/W, proving that even the most popular pokemon in the world doesn't just automatically get into every game).

This isn't even accounting for the fact that both Pichu *and* Roy had incomplete files in Brawl (along with Mewtwo, Dr. Mario, and several non-vets), meaning that Pichu was important enough to be considered for Brawl.

-snip-
Every character who is a Smash veteran has the potential to be a unique and enjoyable fighter, because according to Sakurai, they wouldn't be in Smash if that weren't true.

Sure, Pichu may not be as high a priority as Mewtwo, but that doesn't mean that people can't have a freaking wishlist. Now that it's ENTIRELY POSSIBLE for them to add all the Melee vets (ESPECIALLY the ones who weren't incorporated into other characters), I don't see why I, and many others, can't say "Pichu for Project: M!"
Also if you can't see how Pichu could be made different from Pikachu, as well as competitively viable, I'll direct you to a few changes I made for Pichu's SSBC adaptation:
-SideB changed to Flail - Basically all hitbox properties become stronger as Pichu's percent gets higher (knockback, hitstun, hitlag, damage and shield damage, etc); has medium startup lag and high endlag but has some armor and shorter startup when Pichu is past 100% - this works well with his self-damaging electrical attacks
-DownB changed to Endure - On-command Super Armor, if Pichu is hit he gains a good chunk of invincibility and can immediately cancel into any action, but has high endlag if Pichu is not hit; the move cannot be used more than twice in a row (just like in the games)
-Holding Down just before the 5th hit of Fair causes Pichu to do a front-flip and hit the opponent with Iron Tail, a powerful meteor, rather than doing the 5th electrical hit which sends the opponent up and away
-Dair has a sweetspot on his head in the first few frames of the hitbox which will spike the opponent

Other changes were fairly minor, such as a higher dash/runspeed, UpB changed to Volt Switch (basically added an electric hitbox), and various percent or knockback tweaks for combos and better kill power.

Anyway yeah hype for Roy and the possibility of other Melee vets. And like many others I wanna see Sethlon make a PM version of Ashes to Ashes. :T
 

Nguz95

Smash Lord
Joined
Apr 20, 2013
Messages
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Washington, DC
Most radical? I think his aerial game is much, much better. He can string aerial comboes better and has several kill moves. Back Air, Flare Blade and Meteor down Air (which is more reliable) are very good combo finishers. Not to mention neutral air is fast, has good reach, and can be used as a GTFO.
Does that mean his hitstun is still the same? I'd imagine that's the first thing you guys changed though.
 

Vigilante

Smash Lord
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Messages
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Quebec
I'd rather not get into details, but his weaknesses are not as crippling, if that is enough of an answer.
 

AnOkayDM

Smash Champion
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I expect you can't answer this, but now that the Clone Engine is working at least well enough that you're announcing a new character, can you tell us the odds of characters who have not been announced to be in a Smash game to date (for example, Ridley), are going to be in Smash 4 (for example, Mega Man), or who were planned to be in Brawl (for example, Toon Zelda) getting into P:M?
 

Anti Guy

Couch Tomato
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Holy ****, that's awesome.

One thing I'm wondering since I haven't seen much of his B move... One of his biggest trademark moves was using the Sealed Sword in FE6 to do a ranged attack, where he'd shoot an arc of fire forward. Is there any way his only signature move (Hey, Ike's Aether is in) will make it into Project M??

http://youtu.be/ei0V5QVuSfI?t=35s - To see it in action
 

PseudoTypical

Smash Lord
Joined
May 5, 2013
Messages
1,326
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Pennsylvania
For those who think Pichu is a dumb choice:



Also if you can't see how Pichu could be made different from Pikachu, as well as competitively viable, I'll direct you to a few changes I made for Pichu's SSBC adaptation:
-SideB changed to Flail - Basically all hitbox properties become stronger as Pichu's percent gets higher (knockback, hitstun, hitlag, damage and shield damage, etc); has medium startup lag and high endlag but has some armor and shorter startup when Pichu is past 100% - this works well with his self-damaging electrical attacks
-DownB changed to Endure - On-command Super Armor, if Pichu is hit he gains a good chunk of invincibility and can immediately cancel into any action, but has high endlag if Pichu is not hit; the move cannot be used more than twice in a row (just like in the games)
-Holding Down just before the 5th hit of Fair causes Pichu to do a front-flip and hit the opponent with Iron Tail, a powerful meteor, rather than doing the 5th electrical hit which sends the opponent up and away
-Dair has a sweetspot on his head in the first few frames of the hitbox which will spike the opponent

Other changes were fairly minor, such as a higher dash/runspeed, UpB changed to Volt Switch (basically added an electric hitbox), and various percent or knockback tweaks for combos and better kill power.

Anyway yeah hype for Roy and the possibility of other Melee vets. And like many others I wanna see Sethlon make a PM version of Ashes to Ashes. :T
While I think that Pichu could be better, I don't think he should be. There's just better, more iconic choices. Regardless of how well the cast liked them, what matters now is the popularity of the character for the fans (which is admittedly decent or Pichu), and their appropriateness for P:M. I think Pichu could be well-placed in Brawl, but not here.
 

PseudoTypical

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I expect you can't answer this, but now that the Clone Engine is working at least well enough that you're announcing a new character, can you tell us the odds of characters who have not been announced to be in a Smash game to date (for example, Ridley), are going to be in Smash 4 (for example, Mega Man), or who were planned to be in Brawl (for example, Toon Zelda) getting into P:M?
I think the better way to phrase this, because I want this question answered, too, is: Are you able to tell us what's being prioritized in terms of adding future characters?
 

Alm5252

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I get the feeling that Pichu Challenger Approaching thing from April Fools was their way of confirming the Clone Engine without it being obvious. I guess Pichu really will be in 3.0! Lol
 

Comeback Kid

Smash Champion
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Im so, so glad I checked Smashboards again after a few days today lol.

After almost a month outta commission, Smashboards and Project M come back with a bang!

This cruelty we have endured is something only certain segments of the Sonic fandom deserve.
 

AnOkayDM

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I think the better way to phrase this, because I want this question answered, too, is: Are you able to tell us what's being prioritized in terms of adding future characters?
That's far simpler and easier to read and answer, so yeah. Any information would be lovely!
 

Raccoon Chuck

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The problem is that even if we want "new" characters in Project M, the developers could wind up crossing into really dangerous territory. If just using the Skyloft theme is something of a bold move, I doubt characters are coming in from outside the Smash boundaries. Besides, devs are making it clear they don't want people to be requesting characters in light of the clone engine. Come now people, Roy has gone under some pretty cool changes to make him more individual, so I think it's best we keep are sanity and enjoy the reality of that for the time being.
 

Sanity's_Theif

Smash Ace
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Yeah, but think of him vs Mewtwo vs Sonic now. He's using very similar tricks to both, but not as well as either IMO. Jet shoes are cool but a minor part of his character, I think.

Oh, god. The Geno fans will definitely latch on to this...
I don't get that, he's legitimately a more interesting version of Sonic in terms of a fighting game, Sonic is rather bland because all he has is ball attacks, Shadow's got all these crazy chaos moves, chaos spear, lance, blast, control, etc, and jet shoes burn baby burn, disco inferno!

I think he uses vehicles too, seen that before, idk I haven't been into sonic since Sonic Adventure 2

It was mostly a suggestion due to his immense popularity

Doesn't matter though it's up the the PMBR, unless they make a poll....

As hype as the possibility of more new characters is, I'm thinking it would be better to get Samus, Olimar, Yoshi, Kirby, the Ice Climbers, and Mewtwo in first before any future characters are added. I also agree that Doc would be better as a costume at this point.
Definitely
 

trojanpooh

Smash Lord
Joined
Oct 23, 2007
Messages
1,183
I get the feeling that Pichu Challenger Approaching thing from April Fools was their way of confirming the Clone Engine without it being obvious. I guess Pichu really will be in 3.0! Lol

If Pichu really was in 3.0 I think I'd cry of happiness. I personally would prefer him to be just as crappy as he always was, but a newly balanced Pichu would be great too so long as he keeps his good moves/his amazing physics and still hurts himself on certain attacks.
 

PseudoTypical

Smash Lord
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Pennsylvania
The problem is that even if we want "new" characters in Project M, the developers could wind up crossing into really dangerous territory. If just using the Skyloft theme is something of a bold move, I doubt characters are coming in from outside the Smash boundaries. Besides, devs are making it clear they don't want people to be requesting characters in light of the clone engine. Come now people, Roy has gone under some pretty cool changes to make him more individual, so I think it's best we keep are sanity and enjoy the reality of that for the time being.
Agreed. I'm really wondering how this will be handled.
 

AnOkayDM

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How about we ask questions and you give us a highly advanced cipher with which we can decode your answers to them?
 

Sanity's_Theif

Smash Ace
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Messages
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Bristol, Rhode Island
The problem is that even if we want "new" characters in Project M, the developers could wind up crossing into really dangerous territory. If just using the Skyloft theme is something of a bold move, I doubt characters are coming in from outside the Smash boundaries. Besides, devs are making it clear they don't want people to be requesting characters in light of the clone engine. Come now people, Roy has gone under some pretty cool changes to make him more individual, so I think it's best we keep are sanity and enjoy the reality of that for the time being.
If this is a problem, it would be best to keep any newcomers to SSB4 out of Project M, as that would make it compete with a new Smash Bros, I doubt Nintendo would be happy about that
 

UltiMario

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I wouldn't get hyped for new characters other than Roy just yet guys.

It's been like a year and change maybe since I've last gotten any info on it, but as of back then the Clone Engine was still 1 character per game and no articles on that character.

Maybe things have changed, but Roy is all we're getting if the clone engine didn't overcome these hurdles. Articles are resolvable with enough work (clone Ike -> anyone proved that) but afaik 1 character per game limit is still an issue unless they were able to force B button on Alloys or something.
 
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