Deathlightning21
Smash Lord
More Incredible heart from Quas-quas *sniffle* Why does all this Iwata art have to hit you in the feels ;~;
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That's the most touching thing I've ever heardOn July 11th, 2015 (and for North and South America, July 12th), Satoru Iwata, former CEO of Nintendo, died after a long battle with his bile duct tumor. With Iwata's death marks the end of an era not only in video games, but also a phase in life. Tens of millions of people, myself included, are now reminded of a harsh reality. Everyone will eventually perish after a certain period of time. The things that we all own and use inevitably will decay. Life is short and fragile as it could end at any moment. Iwata's passing is a foreshadowing of what is to come; many times in the future, gamers will come together to mourn the loss of a favorite in the video game industry. But as it is a time of grief and sorrow, this is also the chance to celebrate the life he left behind.
Over the course of his lifetime, Satoru Iwata has made numerous accomplishments in both programming and business. "Mother 2", known as "EarthBound outside Japan, was a complete mess back in 1993. As the president of HAL, Iwata could have deemed the project unsalvageable and scrapped the game. Instead, he ordered that the game throw out its programming and start over, working long nights and weekends to save the game. This is also the game that allowed Super Smash Bros. to become a reality. Iwata convinced Sakurai to demonstrate to Miyamoto that Super Smash Bros. was a viable concept despite Miyamoto initially turning down the idea. That demonstration was why Miyamoto said "yes" and thus the series was born. Game Freak was having issues with putting Kanto in Johto and thought it was impossible. Iwata's programming genius told hold as he created compression tools that made Kanto a reality in Pokémon Gold/Silver/Crystal. It shall not be forgotten that Iwata took over as president of Nintendo in 2002. This was the same man that presided over the Nintendo Wii and DS; both of whom are Nintendo's best-selling consoles. He also saved the Nintendo 3DS when it had a very poor start. It is because of Iwata that Mother, once again known as EarthBound internationally, has a fan base, why Super Smash Bros. even exist, how Pokémon Gold/Silver/Crystal practically have a new game after Johto is beaten, why Nintendo is still making consoles, and it doesn't stop there.
But it is important to be reminded that Iwata is not a demigod. Like everyone else, Iwata has also had to fail to get to where he was. There's little doubt that the Wii U is a disaster in almost everything except the quality of the first-party games; showing that even a genius CEO is susceptible to failures. But this man has accomplished extraordinary, seemingly impossible feats as a human being. Not because of some talent he was blessed with at birth, but because Iwata worked extremely hard and intelligently, sacrificed a lot to accomplish his goals, and was dedicated to seeing works through. Iwata's death isn't just an opportunity to honor his incredibly difficult feats, it is also a chance to realize that we are capable of achieving extraordinary, almost supernatural feats if we decided today to let nothing hold us back.
Satoru Iwata's impact on tens of millions of people cannot be denied. So many people, myself included, were impacted by the work Iwata has done on the video game industry. Without him, many people would not be gamers, let alone the people who decide to work in the video game industry. During his fifty-five years of life, he had achieved almost inhumane successes. Yet these accomplishments were works of someone like us, showing that hard work and sacrifice can make incredible feats possible. This is proof that humans can and do perform amazing feats if we believe in ourselves. I know for a fact that after being reminded of what Iwata has done, that there is nothing that should stop me from reaching my full potential and that goes for everyone else.
This was something that I wrote up in about ninety minutes to two hours but I took a day and a half break from the Internet to comprehend Iwata's death. I'll have to admit, yesterday was a pretty good day. Now I'm back to normal and ready to return to writing for Source Gaming.That's the most touching thing I've ever heard
How did I not mention this in my eulogy to Iwata that Sakurai, my favorite developer, wrote this? Sakurai clearly got his fantastic work ethics from Iwata.
“The president of Nintendo, Satoru Iwata has passed away. He was my former employer, but even when my situation and location changed, he was always the most understanding [of me and my work]. A hard worker and a virtuous man, he always supplied me with quick, fair guidance. I believe that he was the greatest leader I could have imagined. May you rest in peace.”- Masahiro Sakurai
Same here. I think this is because for the first time, someone that's had an impact in my life to a certain extent is gone forever. That was why I had to leave the Internet for a day and a half and I'm glad I did because at the very least I now know to an extent the pain of death.I'd never actually cried from a famous person's death, but this officially did it. Through Nintendo Directs and the like he has made such a presence. People always made fun of him, but I always enjoyed his presentations, as well as I very much appreciate the fact that they were because of him.
He was far too young to pass away. My heart goes out so much to his family and friends.
Dang, this made me remember the rage fit I threw after the Digital Event. Now I feel like garbage for it.It makes a sad situation even sadder. And for a few, myself included, look back in hindsight at remarks made at E3 and wish we could take it back. Even if we simply didn't know better at the time, like we thought that Iwata would be with us for years, decades even, before retiring peacefully...not taken like this.
This one thing you mentioned will be haunting many a gamer for some time.
I'd liked to invite everyone to read PushDustIn's tweet as well (thought don't quote it in here).Shigesato Itoi (creator of Earthbound) posted his thoughts on Satoru Iwata's passing. Very touching. ;~;
Source: http://kamedani.tumblr.com/post/123972769941/shigesato-itois-farewell-to-satoru-iwata
What a great picture. It touches upon an idealistic yet unreachable belief that a lot of us would love to share. Had I still been a Christian, I would have believed Iwata was in heaven as well. Maybe he is... if there's a benign god ruling over this universe.
“Don’t cry, he’s still here - right there, up with the stars!”
http://super-mario-rpg.tumblr.com/post/123965749540/dont-cry-hes-still-here-right-there-up-with
lol.Seriously though, I've been holding back tears for so long, so many times that almost completely broke me. I didn't go to bed until 5AM, and only slept for a few hours.
Finally, a very Mother-specific fan art. My read through the entire thread has been fully justified. Every single Mother fan art honoring Iwata will get a like from me.
I just want to add that I am a very close friend with him and know him personally. I was the one who broke the news to him Sunday evening shortly after I found out. For very personal reasons I'd advise to not bother him at the moment.Hey, Speedwagon here.....
I only came to say that i asked Chronobound if he could make an write-up about Iwata.
All he said was 2 things:
-1.He's been very busy lately, so it could take him a while(i told him he could use all the time he wanted/needed)
-2.He asked me where he should post it.
I gave him a link to the Roy social thread and this thread i case he wanted to do so, (im not sure if he's going to do it, but im gonna be hopeful) meaning if he's going to do so, it's going to be in either this thread and/or the Roy social thread.If he doesn't, i'll understand his feelings about not wanting to talk about something so tragic.
Hope you don't mind and sorry if i did something wrong.
Whoever remembered Lolo & Lala deserves to be commended. Iwata worked on one of those games back a long time ago. Now I actually want to see them in Smash...
More Incredible heart from Quas-quas *sniffle* Why does all this Iwata art have to hit you in the feels ;~;
I understand, i also want to say good job for the wonderful post you did in honor of Iwata.Took the words right out of my mouth.I just want to add that I am a very close friend with him and know him personally. I was the one who broke the news to him Sunday evening shortly after I found out. For very personal reasons I'd advise to not bother him at the moment.
I think it's important to note that everyone's idea of "fun" is different.Remember people, that playing games is not about having Super Mega HD graphics or an Ultra profound story.
It's about having FUN. Fun for everyone.
I do undstand where you're coming from, and i apologize if it sounded like an absolute fact.I think it's important to note that everyone's idea of "fun" is different.
It isn't fair to say "gaming isn't about this or that, it's about fun". Those two things you mentioned can be fun for people.
Iwata encouraged Super Mario 3D World, a multiplayer game with HD graphics that the entire family could have fun with without interruptions.
But he also encouraged Super Mario Galaxy, a non-HD (albeit still very pretty) game that made for a good experience for people who were on their own, and added Rosalina and the Lumas and all of the profound story elements that touched so many people, and people finally got a Mario character that legitimately made them feel things without resorting to headcanons and what not, and people like to have fun by discussing the character and those story elements.
Both games represented very different things despite being part of the same franchise. But both are still really fun. Though not everyone will necessarily find both, or even either, fun.
The real meaning of "Nintendo makes games that are fun for everyone" isn't saying that every single Nintendo game is going to be fun for every audience. It's just to say that Nintendo will aim to make sure everyone has a Nintendo game that they find fun in some form.
The reason the phrase is meaningful, is because other companies aim for games that are "ambitious", "epic", "badass", etc - all of these "mature" buzzwords that are pretty shallow and often harder for people to define for themselves.
However, people can easily identify what they find "fun". It's a natural feeling, after all. That's why Nintendo tries to make games that are fun to all of these different audiences, because everyone deserves to have fun in whatever way they prefer, be that jumping around without a care in the world, or by carrying the emotional baggage of a party of characters on their shoulders.
I'm not exactly disagreeing with your personal view (for the most part, I believe fun gameplay is the most important thing for a game). I just think we should remember that, most things really can be fun to someone in the world, and we shouldn't forget that. To you, story might be a bonus, but to others, it might be the foundation of what makes a game fun. It can certainly make "after activities" surrounding the game fun, and I think Iwata thought so too (in relation to anything - I just use storytelling as an example). He encouraged all different kinds of games after all, from the simple Kirby to the complicated Earthbound.I do undstand where you're coming from, and i apologize if it sounded like an absolute fact.
I do think that a story that engages you through the game and a beautiful presentation make a games all the more enjoyable, after all, i love the lore of the Zelda series and Colorful and charming art style that Wind Waker bought to said series.
However, whenever i talk about something in my life, i almost always speak from my perspective (including the post you quoted) and as such, for me, the "fun" i have with the gameplay will always be the most important aspect about a game,everything else just makes that experience all the more sweet.
If you have any disagreeements with my view, it's okay, im not good at expresing myself sometimes.
I suggest instead of talking about what makes a game "Fun", let's honor Iwata's long lasting legacy by talking about how much we loved the games he has worked on.
I appreciate this video, but it does have quite a few mistakes.https://youtu.be/nxyQ99zm6Qg
(If someone else has already posted this to the thread please let me know.)
Without Iwata, there wouldn't even be a Smash serieshttps://youtu.be/nxyQ99zm6Qg
(If someone else has already posted this to the thread please let me know.)
I agree to an extent, but there is a point where I think corrections are valid. Like, saying "Iwata ended World War II" (extreme, hypothetical example) is going really overboard.I'm seeing a lot of talking points go back and forth in this thread. I thought it'd be the epitome to highlight a sentiment that I see time and time again when legendary people die.
Let's take a moment to remind ourselves that people, especially those whom the dead have touched the hearts of, are extremely prone to hyperbole and conflating details out of proportion in the aftermath of their deaths.
Legends like Iwata are proof that any human can ascend to godlike heights of merit. As such, people tend to clasp back the lens of his work scope to the point of dis-acknowledging the nameless ordinaries, whom without we wouldn't even have our games to begin with. Iwata's presumed responsible for just about every facet of the project even if he had nothing to do with it, because his efforts remained the most dedicated.
I do admire some posters addressing this behavior. But let's keep people's emotions respected and refrain from resorting to correction until this wave of grief has tided over. People are prone to irrationality. But it's not like they mean it down to their truths.
I kinda want Iwata to have prerecorded a message to us fans telling us to please understand that Nintendo will be fine without him. If he actually did that I would cry again.Just wondering, have they finished recording the new Nintendo Direct that is supposed to happen in August?
I would also cry.I kinda want Iwata to have prerecorded a message to us fans telling us to please understand that Nintendo will be fine without him. If he actually did that I would cry again.
Sure, go ahead.I would also cry.
Say, I made a poem about Iwata. You guys want to see it?
I don't want to see it, but I wouldn't mind reading it.Say, I made a poem about Iwata. You guys want to see it?
Here goes nothing.Sure, go ahead.
It was...beautifulSo, what do you guys think?
Thanks. It took me 6 to 7 minutes to make that, too.It was...beautiful
Someone should write some 8-bit music to go behind it!So, what do you guys think?
It could be. If only we could find someone to make such music...Someone should write some 8-bit music to go behind it!
This can be a community song!
Or we could use it in a song from a game Iwata was involved with as a tribute.Someone should write some 8-bit music to go behind it!
This can be a community song!