Dude! Wario's >B attack is a mototcycle! I don't know how useful that's going to be, but I do know that it is going to make for one of the radest movesets around! Unfortunately for Mendez (who I believe has taken a month off to rescue his kidnapped family from the Swedish mafia - I heard it from a friend of a friend...) this seems to have dashed his dream of a motorcycle-centric Mach Rider moveset.
As for my update, I don't I have time for it today. However, if you were to guess that I'm planing some drastic changes to my list, you wouldn't too off base...
@wiseguy
i'll check. and all the character will be given away before brawl is released, said sakurai. he said that he will do it because someone will post them on the internet the day after the release anyways.
Yeah, and it has also occured to me that Nintendo Power is going to write a player's guide for the game - revealing all the secret characters anyway. So yeah, we'll probably see all the character announcements revealed in the months to come I suppose...
20) Gray Fox
http://etudiant.univ-mlv.fr/~mcomlan/250px-Grayfox.jpg
"Hey... you're that Ninja."
"Brilliant deduction, Einstein."
On Sajurai's Poll: No
Status: Not Impossible
notice the j in sajurai. and as for an animal crossing stage, i like the idea of the beach better, with tom nooks store as something you can jump on.
Oh, of course. I was looking in my comments for where I refered to Sakurai.
I'll fix it pronto. Thanks.
I demand the Happy mask salesman be put on the list of runner up characters immediately. I also think that the clock tower from Majora's mask should be a stage. It would work like this. You would start the fight sometime during the third day and as time goes by the moon will get closer and closer to the stage and during night time it will be close enough for someone to be knocked into it's mouth for a K.O and moons tears will fall from it's eyes every once in a while. After a little more time goes by the four giants will come to hold the moon up but then the Skull Kid (who will be floating in the background the whole time watching) will start to scream and flail around like he did when the oath to order was played. After he falls to the ground the mask will fly up into the moon and it's eyes will glow and the four giants will start to struggle to keep the moon up (sound familiar) and when all hope seems lost and as the four giants lose the last of their strength the entire screen will turn white for a second and it will revert to the dawn of the third day while the faint laughter of the Happy mask salesman can be heard in the background.
I dunno. I've tried to limit my runnerup list to realistic character choices - like King Trode and Jade. Happy Mask Salesman seems pretty far fetched...
Hmm... Farfetched... the bird Pokemon... maybe I'll put him on the runnersup list instead...
Seriously though, HMS is on my to-do list - right after Kafei.
Incidentily, your stage idea rocks all kinds of awesome, though I'm not sure how high a priority a Majora's Mask stage is in this post WindWaker, post Twilight Princess era.
As much as I want SK to be playable I doubt he will (Although he sure as hell has more chance than a certain Imp who likes to hump wolves we all know and love).
Leave Midna out of your twisted fantasies, Numa Dude.
(Joking.)
Now that is funny,
Go to school, and learn something. jk
But seriously. Midna has a definite higher chance. youll see.
So let it be written, so let it be done.
Luckily for me I'm on summer break so I couldn't go to school if I wanted to. Oh and Midna has no chance but lets not get into this argument now.
Yeah, I mean, she's only the main character in one of Nintendo's most popular and critically acclaimed games ever with the potential for an incredibly unique moveset...
But yeah, let's no get into that.
and Why might you say that, hmm?
It probably has something to do with the fact I have had this very same argument upwards of 50 times already and I'm tired of it.
Yep, Numa is a battle hardered Quote-warrior who has crossed intellectual swords with Midna advocates on numerous occasions. I can't really blame him, I also get bored repeating the same talking points about why Marth should be cut...
@ numa dude
i agree that midna has no chance, especially riding wolf link as ferro de lupe was trying to say had a chance. and what is your reasoning that skull kid won't be playable?
I think SK won't be playable because there are other characters that come before him like Vaati and *gets ready for flames* Tingle.
i disagree with vaati, Skull Kid is better, but tingle and skull kid are the two i can see fighting for the spot.
Even though I have never played any of the games with him I think Vaati has the highest chance for the new Zelda rep because he is seen as cell shaded Link's rival.
Well, the obvious problem with calling Vaati the main villian of Cell Shaded Link is because WW Link is a separate individual entirely for his MC/FS counterpart. I suppose you might have an argument if Vaati appears in Phantom Hourglass, though I don't see that as all that likely...
in the skull kid versus vaati, i think skull kid is winning. he is more popular all around.
In a coolness contest, Skull Kid wipes the floor with Vaati. If you are asking who is more likely to make the cut, they are tied in that they both have minimal chances. Old Link, Young Link, Zelda and Ganondorf will all return in their most recent incarnations. We'll likely see one character replace Sheik - and it will come down to either Tingle (the most prominent supporting role in the series) or Midna (the heroine from the stellar and incredible popular Twilight Princess). My bet is that Nintendo is more concerned woth selling copies of Twilight Princess than they are Tingle's adventure - so I see the balance tipping in Midna's favor.
Yeah he is a cult favorite but unlike Vaati the SK isn't the second biggest villain in the franchise.
Vaati is second to Ganondorf in the Zelda series like the US is second to Canada in Hockey - by
a very wide margin.
Vaati stared in three games: Four Swords, Four Swords Adventures and Minish Cap. The first wasn't so much an actual game as it was a miltiplayer mimigame slapped on the ALttP GBA port - which forced you to have 2 GBAs and 2 game carts to play. The second, FSA, was the worst selling Zelda game in series history as it excluded gamers who didn't own a Gamecube, the game and multiple GBAs and GBA link cables. The final one, MC, is the only legitament reason Vaati shoule be considered - as it is widely considered to be the finest handheld Zelda ever made. However, it with the DS and Wii Zelda games getting all the hype these days, how concerned is Nintendo going to be about promoting a GBA game? My guess: not very.
However, Midna's biggest advantage over Vaati is that she has a far greater poential for a unique moveset. Vaati would just be a minish magic user, which isn't as compelling as Midna/Wolf Link tag team.
Oops. I forgot, we weren't going to get into this... my bad.
how many games was vaati in compared to skull kid?
Vaati: 3 Four Sword (main villian), Four Sword Adventures (main villian), Minish Cap (main villian)
Skull Kid: 3 OoT (supporting role), MM (main villian), TP (supporting role)
I don't think that Skull Kid having a few more votes in vs thread on one forum means that he is more popular everywhere. Vaati still has a big fan following if you go to the right places, though I can't say I've seen a huge commotion for their inclusion to the other forums I go to for either of them.
Still, I think Tingle's chances shot up immensely now that his game is confirmed for a European release, so he'll probably get in before both of them.
Edit: whoops, took my time on that.
The answer you're looking for is 3, though unlike SK, all of Vaati's roles were pretty major.
I find it interesting that Midna wasn't in that poll. She would have won easily.
Wiseguy, you forget that Geno followers form a sort of cult. Now, not to threaten you (warnings are bad for the soul), but I'd be afraid if I were you; you really shouldn't have listed your location (crap, it's a big city. You got lucky.)
All jokes aside, your list was okay. Your reasons for getting rid of ICs, G&W, Mewtwo (the original 00ber), Marth, and Shiek (five characters with original, imaginative movesets) were sketchy at best.
And since when were there a set amount of third-party "slots." I'll tell ya when: since never. Just because Geno is in the game doesn't mean Black Mage or Sora couldn't be; just look at your suggesting of Simon Belmont, a second (2nd) rep from Konami.
Ahh, the dreaded Geno cult. But I'm one step ahead: I've locked myself in an underground bunker until Brawl's realease. Let's see those Scarecrow worshiping nut jobs get to me NOW!
Actually, my reasoning for cutting old characters is pretty simple: it gives the Smash team more time to program completely new characters. I like the characters in Melee, but I've played that game enough. It's time for a change.
I don't think I said there was a fixed amount of 3rd party reps. Sakurai estimated last year that we'd see 1-2 more, but that's hardly official. I originally had both Geno and Sora on my list (representing the Nintendo and Sony side of Square Enix) but I ultimately decided that ROB was a better choice - since he was Nintendo's first mascot and a kind of representative for all retro Nintendo characters.
I honestly have no idea why there should be any other Legend of Zelda characters after Link, Zelda, and Ganon. The rest are just a plethora of side characters that hold no real significance to the series as a whole (aside from WW Link, but come on, one Link is enough). Save some space for some other franchises, already.
Not only is Zelda Nintendo's most critically acclaimed and most widely respected franchise, but it continues to remain popular inspite of the fatc that the series has been around for 20 years - no small feat. Sakurai deamed the Zelda series as worthy of 5 characters in Melee (Link, Young Link, Zelda, Sheik and Ganondorf) so I can't see any fewer getting in Brawl.
Midna and WW Link are not supporting characters, they are the starring characters in the two most recent Zelda games: Twilight Princess and Phantom Hourglass and they are both unique and worthy additions to the roster.
@copperpot
i would like skull kid because he is cool and could be unique with major's mask. 4 is good rep for a popular series.
@lukefonfabre
just goes to show how little i know. SKULL KID FTW
Skull Kid: awesome and unique? Absolutely. Important to the series? Yes, but not as much as Midna or WW Link.
this is too funny...
majora her/himself has a higher chance than sk.
Midna is
A: Newer
B: Had more of an important role in the storyline
but whatever.
Vaati anyways has the highest chance.
Majora has zero chance (seriously, why would anyone want that thing in Brawl?) while Skull Kid and Vaati have a minimal chance, so that's technically not correct.
But yeah, Midna has a far greater chance.
midna won't be in, and has only been in one game. plus, Sakurai said he wouldn't be focusing on newer appearances as much as old forgotten unique appearances.
Yeah, I mean it's not like Sakurai would spend valuable time on a unique moveset for a playable character who has only appeared in a single Zelda game.
or even better, skull kid! because there is no room for midna. one game, and everyone screams midna for brawl. skull kid's major appearance is retro and unique, and he also has new appearances going for him. Skull Kid>Vaati>Midna.
Midna's role as the main chracter in Twilight Princess trumps SK's comparitively minor roles in three games.
Midna in almost any form woul be more unique than SK, sorry to say, and if any retro Zelda character gets in, it will be Old Zelda Man!
Here is my last 40 character SLOTS list
Mario series (5)
Mario
Luigi
Peach
Bowser (giga will return as boss)
Jr.
Zelda series (5)
Link
Zelda
Ganandorf (Ganon will be final smash)
WW link
Midna (i don’t know about wolf’link but midna will be in in some form)
Pokemon (4)
Pikachu
Jigglypuff
Mewtwo( Deoxys will be a powerful pokeball)
Lucario
Metroid series (3)
Samus/Zamus
Ridley (meta is a boss)
D. Samus (a VERY luigified clone (different b moves half her a moves)
Starfox (3)
Fox
Krystal
Wolf
Kongo Jungle (3)
Dk
Diddy
K.Rool (modeled after dkc 2)
Dreamland (3)
Kirby
Meta
Dedede (not a clone (has a float and suck move though)
Fe (3)
Ike (marthlike)
B Knight
Lyn or Micaiha
F Zero (2)
C. Falcon
Goroh (ganon's old moves)
Earthbound (2)
Ness (similiar with yoyo buff)
Lucas
other nintendo(4)
Yoshi
Wario
C. Olimar
Pit
Third Party(3)
Snake
Sonic
Megaman
If there's 45 characters
other mario character
Geno (he's third party but will make it somehow)
Balloon Fighter
mii
Something that will blow our minds
Though Samus/Zamus are technically 2 characters - I see your point was to make a roster with 40 character slots, which is not unreasonable at all. Great roster. In fact, it's just about perfect. Excellent job. 10/10
Giga seem like the logical choice for Bowser's Final Smash as well...
@wiseguy
we sure are making a lot of work for you, aren't we?
do you have a page long quote in pending?
FOOOOLS! YOUR OWN POSTS WILL BE YOUR DOOOOOOM!!!
WALLL OF PAAAAIIINN!!!!!
tingle would be fun too beat up and to pwn noobs with to piss them off even more.
There is that.
i give
WW link- 30%
midna -25%
vallti-20%
sk- 20&
tingle- 5%
Spot 1: TP Link - confirmed
Spot 2: TP Zelda - confirmed
Spot 3: Ganondorf -100%, all other choices - 0%
Spot 4: Young Link (WW version) - 95%, all other choices - 5%
Spot 5: Midna - 60%, Tingle - 30%, No one - 5%, Skull Kid - 2%, Vaati - 2%,
all other choices - 1%
More LoZ character than Pokemon characters?
Give Pokemon five. They're equally important to Nintendo.
Well, I don't think Sakurai feels the same way. Melee he included 5 Zelda characters and 4 Pokemon characters - so it's not that outlandish to suggest the same will happen in Brawl.
No, replace Mewtwo with Meowth.
Mewtwo had its shot, now let's give one of the great mascots of Pokemon a chance.
Okay, but is Meowth more important to series overall than Mewtwo is? That's a genuine question, I really don't know.
i decided to ave four character slots since pokeballs contain like 30 more
technically pokemon has the most representation in smash
That's actually an interesting point.
@wiseguy
i took johnknight1's bet. just fyi
QUOTE]
Okee-doke. I sure hope you like WW Link...
I AM A SMASH LORD!!!
BOW DOWN BEFORE ME, YE FOOLISH KNAVES
HAHAHAHAHA
Laugh it up, your lordship. My WW Link sig will be waiting when you return.
My list,you ready?
Mario characters:
Mario: confermed
Luigi: He's in
Wario: confermed
Waluigi: Mario has luigi, and i think wario will get waluigi
Peach: She's in
Bowser: First and coolest mario boss
Yoshi: He's in
Fox characters:
Fox: confermed
Falco: Make him more original(luigify)
Wolf: we need a villan for this series
Krystal: The main female of the series
Zelda characters:
Link: confermed
Zelda: confermed
Gannon: best and first villian of link
WW link: Hes getin a series goin'(phantom hourglass) plus we need a y. link replacment
Some sub villan in the game: two villian=awsome
Pokemon series:
Pikachu: confermed
Jiggs: most likely in
Lucario: The movie fad character during production( replacment for Mewtwo)
Blaze: third gen kick azz rep+ decent fanbase
Random cute pokemon Japan goes crazy for: Cause Japan can
Earhtbound:
Ness: bring back n64 and we've got a deal
Lucas: mabey,but originals are better
DK series:
DK: need i say more?
Diddy: popular and good rep for the series
F-Zero:
C. Falcon: Better be in, FALCON PUNCH!!!
Goru(or however you spell it): Rival+sword+heavywieght= KICK AZZ
Metroid:
Samus: confermed
Zamus: Will be seperate character
Ridley: Most popular villian of the series,but lets scale him down
Kirby series:
Kirby: confermed
Meta knight: confermed
King Dedede: Villan of a sort,and hammer movesets
Fire Emblem
Marth: In 2 games,and popular( just get the hitboxes right this time)
Ike: popular lord,pretty much it
FE 10 lord: might be an advertisment like Roy
Random nintendo:
Game and watch: On first handhled and instiant classic
I.C: Supposedly one of Sakuras favorites
Pit: i forgot him
3rd party:
Snake: confermed
Sonic: much wanted,much needed
And there you go
That's actaully not a bad list. I'm not sure Waluigi or Balzikin are important enough in their respective series to warrant an inclusion, but that's just me.
My biggest problem with this roster is that it is dominated by supporting characters from series that are already represented. I think we need a greater number of series represented - which the inclusion of characters like Olimar would accomplish.
I'm curious how you managed to fit so many characters within the 40 character limit. How how many of these characters are clones?
From face value, I give this list 6.5/10
That's Mario's brain turning on telling you to quit fooling around and get back on track. At least there was something there in SMS; SM64 either had impassible walls (making some levels just holes in the ground) or they were floating islands.
I prefer actual walls and bottomless pits. At least it makes sense that I wouldn't be able to pass them.
Take Beyond Good and Evil: whenever you approached the end of the game world, the soldier's security system would prevent you fram leaving.
Anyway, I hate invisibl walls. They are cheap and igly and are just plain disgraceful in a high profile Nintendo Gamecube game.
I doubt it was intended as much else. You could compare SMS to MM. Same game play with a few tweaks (a couple major ones unique to that game, too) but a unique premise that is the root of its charm. Not original or revolutionary but better in every aspect of gaming when compared to its predecessor.
Ah, except that sequels like MM and Prime 2 were sequels published on the same platforms. But when I buy a new game console, I expect the bar to be raised.
You know, upon close examination, ZSS' down tilt, forward tilt, down B (that fast downwards kick from mid air), and neutral A (seen in the six second trailer) are all the same animations as those of Captain Falcon (and Ganondorf). Her dash attack is the same flying kick that Fox and Falco do and her down smash (while a spinning headstand kick similar to Sheik's) is completely unique to her. Her crouch, idle, and running animations are different as well.
They aren't identical, certainly, but their overall playstyle (and appearance, to a certain extent) are similar. Of course, that may not be true of their respective B attacks.
At any rate, the main thing that makes Sheik unique is that she is a transformation - and now that we have Zmaus, that is no longer very unique.
Fair enough...guess you just don't like it as much as I do.
I guess so. I liked it, just not as much as others seem to. maybe it's becuase I played Windwaker and Prime 1 first.
Well...the Wiimote seems to just blend point and click adventure elements with standard SM64 game play as well as the awful replacing button presses with waggle. And, as mentioned earlier, I doubt subsequent Mario games or other adventure games could get away with the same space mechanics so I doubt they'd set the standard for anything. The space stuff is more of a unique element like the masks in MM, or the water cannon in SMS, or the light and dark world in MP2.
It does look like a blast to play and the graphics look amazing.
By setting a standard, I meant in terms of overall inovation and "wow" factor. Galaxy has the potential to make the next Ratchet & Clank game seem old.
And being in space changes the whole platformer dynamic. Different planetoids could have different gravity, for example.
Well, I believe, from my limited knowledge of 3D modeling and reading about SSBM cloning, I might have an idea of how cloning goes...
Let's say when developing a character (I'll use Captain Falcon as an example) they get to a point where they end up with something resembling an opaque male fighting wire frame. IE they have a basic, featureless model complete with all of the animations. They color it blue, add face, muscle, clothing etc. etc. detail and you have Captain Falcon. Later in development they come with the idea to take these models and switch said details to make other characters IE clone them (or the Japanese term "model switching"). So they take the basic model, color it black...ish, add in clothing, body tone, and face (etc. etc.) detail, enlarge the model and make its neck longer, and change a couple of its animations and you've got Ganondorf.
Really, the most time consuming thing in character design is animation and each model gets animations that fit the body (and weapon, if there is one,) and the already established character. The cloning process helps compromise that by reusing the model with its already custom designed animations. The way it's set up, as revealed by the debug mode using an action replay, any character can use any other character's animations, they just look silly since they're not designed for that model (IE self clipping weird leg/arm placement certain appendages aren't taken into consideration etc). K. Rool has different arm and leg proportions and it'd be a lot of pointless work to build a new model and import Bowser's animations just to have to reanimate them to work just so he could be mimicking Bowser.
Also, I dunno if we should include Luigi on the same tier as the other clones albeit with more changes to separate him from Mario. From what I gather, SSBM used a modified SSB engine (sound familiar?) in which they imported the basic models, bumped up the polygon count, and retextured them…essentially cloning them from their SSB counterparts. So they probably imported Luigi the same as all the other characters but gave him different…differences in the transition. Which brings up another topic…what sort of value do we give returning characters? They’re obviously less work than making new animations like with Wario and Snake.
Your using.... LOGIC to support your argument?! How dare you! This is Smashboards sir, and we don't like your kind here.
Your clone argument is completely sound, and you have once again awakened by doubts as to whether cloning Dx3 or K.Rool would be all that time-saving afterall.
All I will say at this point is: stay tuned for tommorow's update.
One question: how do you know Melee was based on the N64 engine? I've never heard that before.
Ya...he COULD be...Most of his kick attacks could work, though one would wonder why he'd sacrifice the range and power of his hammer to do such things. They’d have to go through all of his animations and make sure his arms sync up correctly since just translating Kirby’s fin motion would look horrible. For any move that involves him flipping, they’d have consider addition of his upper body and arms.
So…worse case scenario they translate Kirby’s moves and replace all the problematic ones with Ice Climbers moves…best case scenario he’s all original but with a few moves (canonically) resembling Kirby’s.
Yes, it COULD be done.
However, would be be significantly easier than just designing a new moveset from scratch? I used to think so...
How ‘bout his SMRPG laugh? <_<
Never played that one (waiting for the virtual console release). Why, did it stand out?
Yeah, after seeing a character who never canonically willingly wields a sword outside of symbolically standing with her guards and dropping it in surrender it’s obvious that someone whose last two appearance have them wielding swords and using them in their final battle won’t use his.
Yep, I'm glad you see it my wa- ... hey, wait a second. Are you being sarcastic?
The world would cry out in glee and Champaign would rain from the heavens.
Wow. Learn something new every day...
We might find out a couple secret characters but I’m sure they’ll wanna conceal some for as long as possible. I’d say we’ll know all of the 3rd party characters before release, though…for business reasons, of course.
That makes sense.
Well…the really popular mainstream characters will probably be starters so they can advertise with them and the cult favorites will be unlockable. (the newcomer ones, at least).
Not neccessarily. Ice Climbers were a starter, afterall.
Beyond Good & Evil was rather fun and Jade is rather awesome…and her chances are rather zero. :/ :\ :/ :\
Sad but true...
That stage idea sounds rather awesome. Totakeke would be a requirement, of course.
Naturally.
Also, I’ve been working on a new list…so I’ll save that for a little later since that would turn this into an even larger vertical monstrosity…
Cool. I'll look forward to it.
I agree with your list, Wiseguy. For the most part at least. I really just have to disagree with you on the part about Mewtwo. Here are my reasons:
1. Why do you have a problem believing Mewtwo is a strong Pokemon? You say, because he's the worst character in Melee? What's your point? Pokemon is a strategic, in-depth RPG game, while Super Smash Bros. Melee is very in-depth fighting game. Mewtwo has almost no relatinon to how he is in Super Smash Bros. Melee, compared to how good he is in Pokemon. And Mewtwo IS tied for being the strongest Pokemon with about four other Pokemon, out of 400-something Pokemon. If you have a hard time believing it, search for a tier list of the Pokemon games.
2. Why would it be a problem to have more than four Pokemon in the game? Hell, we already have five Mario characters in the current Smash Bros. game, as well as four Zelda characters, which, you already know they're going to add more characters to both of those franchises. And if four Pokemon was the limit for how many could make it in Brawl, they I'm betting they would rather cut Pichu and Jigglypuff, keep Mewtwo and Pikachu, and add Deoxys and Lucario. Why? In my opinion, Mewtwo is a much more deserving character than someone like Jigglypuff, and actually plays a role that effects the story of Pokemon. Why Jigglypuff was added in the first place is beyond me. Probably because of the show...Anyway, if you think Jigglypuff will stay because she's been with Smash Bros. since the first game, then think of it like this. When the game went from Smash Bros. to Smash Bros. Melee, there weren't to be made any character cuts from the first game, so all twelve original characters were safe from being cut. Now, characters are going to be cut from this game. That means they have just as big a chance of getting cut as anyone else. The only reason all of the characters made it into Melee was because they weren't going to cut any characters from the first game. Since they're going to now, they have a chance of getting cut. I believe they'll keep Jigglypuff in Smash Bros., but I also believe they'll keep Mewtwo as well. Why you don't think Mewtwo will stay, I really don't get why. If anything, Mewtwo is one of the most important Pokemon. He's also just about the most popular Pokemon there has been.
Other than that, I'm okay with mostly the rest of your list. I will also post my own list later on, so you guys can take a look at it and tell me what you think.
Welcome to my humble thread, Mccdbz5. I'm glad you enjoyed my list.
1) That part was a joke, as are most of the comments below the pics. I know Mewtwo is powerful, I just like yanking the chains of Pokemon fans.
2) Well, I consider 5 Mario reps, 5 Zelda characters and 4 Pokemon to be reasonable - becuase that's exactly how many of each series there were in Melee. I just replaced Doc with Bowser Jr., Sheik with Midna and Mewtwo & Pichu with Lucario & Deoxys (the two most popular candidates on Smashboards, near as I can tell). Pokemon might get another rep, but since it is still a relatively young franchise (compared to mario and Zelda) I don't see it as having as much of a legacy as Nintendo's two most well know frnachises: Mario and Zelda.
As for Mewtwo, I cut him for the simple reason that his role in the recent game's hasn't been as important as past games. However, whether he or Deoxys makes the vut doesn't really concern me.
Thanks for the input. I love hearing different points of view. Makes this thread interesting.
Who knows? Koarin could be a cat person and give two sheets to the wind about your so-called puppies. Olimar cannot save the puppies!
Also, you can throw in a (yet another) cute Pokemon when you somehow manage to eradicate Jigglypuff from the existance of Smash Bros. He's not a pivotal character, and he doesn't represent anything great or original in the game. Get him out.
Jigglypuff NOT for Brawl!
Nope, pineappleupsetshark is right. Every time Olimar is absent from a predictionsd list a puppy dies - something not even the most cold blooded of cat lovers can live with.
But don't dispair, Olimar also has the power to bring puppies back to life. Koarin: include Olimar pronto.
That's a rap.
Wiseguy out.