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Powershielding is Amazing

TechnoMonster

Smash Ace
Joined
Mar 9, 2008
Messages
836
Christ, powershielding is amazing with Ganondorf. This is what you need to know about it and how to ****.

Mechanics
How To Powershield:
Powershielding occurs when an opponent's attack hits you during the initial frames of your shield coming out. The timing is similar to a Parry in Street Fighter: Third Strike; just press the shield button as you are about to get hit. A "Clank" noise will be heard if you did it correctly. Powershielding results in a 0-lag situation for you, while freezing the opponent in his attack animation, where you can counterattack with almost any attack.

Advantages
  • When you powershield, you incur no lag whatsoever. It's important to immediately release the shield button so that you can counterattack!
  • Your opponent get stuck in the shield-hit freezeframes of his attack for the prescribed duration, and then has to deal with his move's own lag as well. (opponent recieves no freezeframes from projectile attacks)
  • When you powershield, your spacing to the opponent does not change (you don't slide back).
  • Your shield does not diminish due to being hit when powershielding, though it does diminish normally as you hold it afterward.

"Full Parry"
If an attack has multiple hits, then you'll have to time individual shield taps to match them, which is why multi-hit attacks like Marth's 4th green hit of his side B can be effective against powershielders. You'll need to practice the timings on these attacks, and preferably set a button that isn't pressure sensitive like X or Y to shield if you want to full parry these consistently.

Another neat fact; some multi-hit attacks can be flat-out broken through with a well-timed jab, most notably DK's down B, Marth's DED (any hit, though the timing on breaking the 4th green multi-hit is extremely tight), and Peach's Dash Attack and double slap (AA, can tie).

Powershielding is God Tier with Ganondorf
AKA how to use it.
First of all, you gotta understand the math here. Ganondorf's stomp comes out in 24 frames. Most attacks freeze for about 4-10 frames and have about 15 frames of air/landing lag. Keep in mind that the margin for error is all yours; if they hold shield or buffer an attack like Bowser's Up-B they will be able to do either action on the first actionable frame without much techskill. You won't be able to powershield, jump, and then stomp after most grounded jabs and tilts and even many well-spaced smashes.

In fact, I think stomp is possibly your worst option after a powershield. At any percentage where stomp is a guaranteed kill, I think you can also kill with the faster F-smash at 22 frames. If you want damage, you can either use a grab (at mid-high %) to rack up about 18% and reset your diminishing returns using grab hits, use a downsmash for a solid 21%, use your F-smash for a bigger chunk (but watch those returns), or even just use a side B into a d-tilt or f-tilt for damage. Up-air or FJ stomp if they're doing a rising attack.

Against faster ground attacks, you'll want to respond with a d-tilt for the damage and setups and the fact that it doesn't miss short people or people far away (no attack as far as I can tell will outrange it unless it's a tipper smash from a sword character, and even then they'll usually lean into the d-tilt and get hit). This works even against Meta's d-tilt, only a few fast attacks like jab hits will beat it. The other follow up is the dorf's amazing forward tilt, which can wreck people at like 50% if they DI it wrong. This is extremely good after someone tries to space an aerial on you as they'll often DI it backwards, expecting you to slide back and not counterattack in time, and in particular I think this is a necessity for beating Marth.

Practice
You should practice powershielding with a buddy. The best way to practice is to play simple powershielding-based drills and game. For instance, have one player pick Marth, and the second player pick his main character. Then simply stand at tipper range and practice powershielding his forward smash, and countering with different attacks. There are very few attacks that have so long of a startup that they can't be used to counter Marth's powershielded F-smash.

Other drills include Marth using his side-B or charge-B with mixed up timing and moves, powershielding multi-hit attacks like Diddy's F-smash, Snake's F-air and F-tilt, and Jiggly's D-air and Rollout. You can also mess around with Wario, as his air game is often very hard to punish, but not with powershielding!

Finally, its important to have a reward system for being good at powershielding. If you're going to run a drill, so give out cookies or a buff sandwich for good powershielding because smashers are always hungry. One of the biggest obstacles to learning for new players is the repetative nature of drills, so keeping it fun is important, and its also important to take frequent breaks; after about 20 minutes of play, it becomes hard to remember details and general practice sessions become less efficacious.


-

I'll update this guy with less wall of text and more formatting and color later. Swoops, if you're reading, feel free to copy and paste it into your guide thingy and we'll team up for a sticky, and if you have any questions, try to answer them yourself so that you'll learn!
 

MoblinMan

Smash Apprentice
Joined
Jul 22, 2007
Messages
168
Location
Denver, Colorado
This is a great guide. It's true that Ganon benefits more from powershielding than a ton of other characters. When you mention marth's rapid-hit stroke of dancing blade, do you mean it's possible to powershield every single hit?

Also I'm curious of your opinion on which button to use for powershielding. What can a player who uses X to jump, but Y to Thunderstorm, assign his shield command to?
 

TechnoMonster

Smash Ace
Joined
Mar 9, 2008
Messages
836
I'd recommend Z if you can't use X or Y, or you can just use the triggers, no biggie there, but I think the timing is easier with a tap button. My control setup is L jump, Y shield, Tap Jump off and everything else standard.

Ganon benefits the most of any character from powershielding, simply because he has the most powerful A moves in the game and many of them are options from a successful powershield, and also because his guaranteed options of of shield without power shielding are limited and ineffective.

If you powershield the first hit of any attack, it is possible to continue to powershield the rest of the attack in almost every case, though I haven't tested Ness' forward air or Lucas' N-air.
 

Big O

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BiiigOOO
So are you saying that Ganon can jab Marth out of his multi hit 4th dancing blade in between hits or that after powershielding all of them you can get a free jab?
 

mariofanpm12

Smash Ace
Joined
Mar 20, 2008
Messages
997
Location
Louisiana
With techs like this Ganon could win more matches...

And rise on the Tier List...

And become God tier...

Ooops, gettin' ahead of myself!
 

A2ZOMG

Smash Legend
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A2ZOMG
Switch FC
SW 8400 1713 9427
*raises hand*

And you're wrong about something. You actually DO slide a bit away when you powershield. It's just drastically less than usual. But it's enough to knock you off to the ledge if you just tried to stand up.

I'm pretty sure that Powershielding isn't exactly zero lag. Powershielding only removes SHIELD STUN in Brawl. In Melee you would bypass the shield command when you Powershielded, but that isn't quite how it works in Brawl. In Brawl letting down the shield is very fast, and Powershielding from what I've seen just enables you to do that without the lag of shield hit stun.
 

TechnoMonster

Smash Ace
Joined
Mar 9, 2008
Messages
836
I thought that was how it worked but hadn't seen any literature on it yet.

This is meant to be kinda an idiot's guide, and I'm headed over to Mi's tomorrow I thinks to mess around and stuff so more useful info should be forthcoming.
 

Rapid_Assassin

Smash Master
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Feb 8, 2005
Messages
4,163
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RI
Changing your controls to powershield isn't necessary. I use the default settings and i powershield just fine. :)

It could help for people who have trouble with the triggers though.
 

~ Gheb ~

Life is just a party
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That would be truly helpful, if Ganondorf was the only charcter, who could Powershield
 

Sgt. Baker

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Jul 2, 2008
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Northeastern Pennsylvania
Practice
Finally, its important to have a reward system for being good at powershielding. If you're going to run a drill, so give out cookies or a buff sandwich for good powershielding because smashers are always hungry. One of the biggest obstacles to learning for new players is the repetative nature of drills, so keeping it fun is important, and its also important to take frequent breaks; after about 20 minutes of play, it becomes hard to remember details and general practice sessions become less efficacious.[/COLOR]
A big serious, informative guide then this happens. :laugh: Nice
 

Rapid_Assassin

Smash Master
Joined
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Messages
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Best way to practice is to do it in matches. If you can do it in a real match, you'd be able to do it on reaction, as opposed to timing it when you know the attack is coming because it's you doing it.

And yeah, Ganondorf isn't the only one who can use powershielding. I use it, and don't play Ganon.
 

Devil7

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*Raises hand*

Power shielding can also be used against campers, since if they shoot at you while your running and you power shield the projectile you keep some of your forward momentum getting you closer to the camper. This is really awesome for spammy pits and marios who I have powervshield "slided" into range for a quick jab to break up their routine.
 

Tenki

Smash Hero
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Apr 3, 2008
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Powershielding is common knowledge, but I think the more interesting part about this post was where he started talking about the OoPS (lol?) options, with moves and their framerates.

Moar focus on that would be nice.

though, it's probably just going to go down to:
- U-smash, F-smash, F-tilt, D-tilt, Jab, Grab, "Phoenix Palm"(?), Side-B
 

Kyas

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Messages
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right over there
This is a great guide. It's true that Ganon benefits more from powershielding than a ton of other characters. When you mention marth's rapid-hit stroke of dancing blade, do you mean it's possible to powershield every single hit?

Also I'm curious of your opinion on which button to use for powershielding. What can a player who uses X to jump, but Y to Thunderstorm, assign his shield command to?
For Ganondorf, I mapped jump to L so I could thunderstorm and instant murder kick alot easier. Everything else is the same for me. If I wanna be real precise with my powershields (like if i'm pShielding Snake's dash attack or something), I'll press R down until it's about to click, then click it right as the attack hits. Other than that, it's pretty easy to get the timing of attacks down with R.

Also, one of my favorite things to do is what I call "powerwalking." I just walk toward the enemy slowly and powershield anything they throw at me. It will psych most people out, especially since your ganondorf.
 

CluelessBTD

Smash Ace
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Pasadena, Tx
pop the springs out of your shoulder triggers and you can powershield much easier. Because Brawl doesn't have any pressure sensitive controls, these springs are useless. This way, it'll be just like pressing X or Y.
 

Kyas

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right over there
pop the springs out of your shoulder triggers and you can powershield much easier. Because Brawl doesn't have any pressure sensitive controls, these springs are useless. This way, it'll be just like pressing X or Y.
I considered doing that. I just need to get back to a friend of mine who has a GCube screwdriver. Sadly, I'm at college so he's 3 hours away >_<.
 

~ Gheb ~

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May I ask you, why write this for the Ganondorf boards and not for everybody in the tacitcs section?
 

Zeborg

Smash Cadet
Joined
Mar 9, 2008
Messages
43
Maybe because each character has different options out of a powershield?
 

TechnoMonster

Smash Ace
Joined
Mar 9, 2008
Messages
836
May I ask you, why write this for the Ganondorf boards and not for everybody in the tacitcs section?
This is an actual tech that 'dorf players need to practice to compete. Many other character have good fast ranged moves and projectiles that they can play around with on Defense. I also plan on adding a lot more of G-dorf specifics.

pop the springs out of your shoulder triggers and you can powershield much easier. Because Brawl doesn't have any pressure sensitive controls, these springs are useless. This way, it'll be just like pressing X or Y.
Controller modifications are banned in tournaments.

So are you saying that Ganon can jab Marth out of his multi hit 4th dancing blade in between hits or that after powershielding all of them you can get a free jab?
I'm still in the process of testing the interruptability of this one, but I think you can break it cleanly at any time with perfect timing, I think. However, if you're powershielding this attack, odds are you should have just punched them in the face earlier.

Best way to practice is to do it in matches. If you can do it in a real match, you'd be able to do it on reaction, as opposed to timing it when you know the attack is coming because it's you doing it.

And yeah, Ganondorf isn't the only one who can use powershielding. I use it, and don't play Ganon.
He gains by far the most, top notch use of this raises him from low tier to mid tier easily due to his fast and powerful ground game.

*Raises hand*

Power shielding can also be used against campers, since if they shoot at you while your running and you power shield the projectile you keep some of your forward momentum getting you closer to the camper. This is really awesome for spammy pits and marios who I have powervshield "slided" into range for a quick jab to break up their routine.
I'll add that in :) This is probably the most common use of powershielding, however, you gotta remember that powershielding a projectile doesn't give you much of an advantage on the shooter.
 
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