TimeSmash
Smash Champion
Fair is great when you land it on someone's shield because then you have so many options due to them being in shield stun. I always forget to fastfall it when I land it haha, but it's a move that gives you a lot of options
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Peach whak Zelda in the shinFair is kind part of peach's "trifecta of godlike aerials", being fair nair and bair. I could definitely see an argument saying that its her most important move although id personally give that title to Nair but only slightly. If you have trouble hitting this move you just need to get better at spacing it honestly. It has a bit of start of so you need to account for that by starting the fair before your in range for it and moving into range as she performs the move. The reason this is such an amazing move is because: its disjointed (she uses the crown to slap so thats the disjoint), Its range is deceptively long (learn the max range of Fair and space it like a marths fair it works wonders), it is INSANLEY safe on shield with a float cancel, i dont remember the frame data off the top of my head by depending on where you place the fair relative to their shield and the ground you can always stick out a jab and beat any out of shield options, grab them if the stay in shield or dash attack them if they roll. Fair also has ridiculous priority, if you struggle with the zelda match up learn how to beat her zelda kick with a Fair, it totally works with proper spacing haha and it makes the match up peach favor or even IMO. Lastly fair has really good base knock back, meaning it sends far even at medium % (although it doesnt actually kill as early as youd think). This is good because you can combo into Fair on a lot of characters at mid % to start an edge guard and secure the kill, as apposed to comboing into bair or nair which might just send them to the edge of the stage at 70ish%
exactly :3Peach whak Zelda in the shin
POW
"Imma kick u in the shins u wanna fite"
The last tournament I was in I figured out that if you aim just a little above the other player and hit them in almost the top of their head it knocks them towards you instead of back. I was able to gimp a fox near the edge with this. If the opponent is recovering it stage spikes them depending on the map. We were on BF. I was also able to combo a DK and a Gannon who were at moderate percent by knocking them towards me with a turnip to a Fair for a solid mixup.One mix-up I like to do its I pull out a turnip, float and act as if I was gonna do a float-cancel f-air, then I airdodge downard and quickly throw the turnip at them (slide-toss). Anyone have any other tricks with the turnip?
it depends on the turnip and where on their body you hit them. And yeah Fair is so damn important for peach its insane hahaI'm back! I can post again, yuss.
Well anyway, I always thought about figuring out what makes that strange knockback happen (the turnip making them go towards you I mean), but I've been lazy. So it's great to know how it works. I'll be testing that out in training mode.
As for fair I can't really think of anything that hasn't been said already tbh. 'Tis an amazing move.
The brotherhood of CHUPAZI thanks thee for your shout out, andit depend sson
on faster fallers chain grab with up throw then combo around 35 with up air. Middle weights (lucas, ike meta knight) up throw up air, floaties down throw dash attack. Or just throw towards the ledge cause thats always good too.Hey
Like
What is the best use of grabs, may I ask? I have this love for dthrow; does this make any sense?
nair is better used low to the ground with a float or while rising into to the air, not really great for coming down with a lot of the time.Sweet!
On aerials, I am wondering; how much trouble am I in if I am better at landing a Fair than a Nair?
Indeed I struggle to perform a Nair even with any DI at all, and DI is not useless
Heck I have used it as a kill moveWhile on the subject of the Peach float, I like to use the up air in unexpected moments, even the ground, because as has a good knockback, this can leave your Peach with more time to plan another strategy.
it kills floaties pretty early, up air combos on fast fallers are like my favorite thing about peach :3Heck I have used it as a kill move
I'm a new Peach player, but I realized I'd have to make some adjustments to do her float stuff. Currently I have Z as jump, and Y as grab. I still use X for standard jumping and short hopping, but if I need to do some float cancelled aerials I use Z. So far so good :]Since this thread is kinda dead I would like to propose a topic change to hopefully revive it. I kinda wanna talk about peaches high tech skill stuff as well as advanced control set ups and stuff like that. For example, setting up your buttons differently and/or holding your controller differently. Personally I use the claw and I think more peaches should know about how helpful the claw is for her tech skill
laxus! <3I'm a new Peach player, but I realized I'd have to make some adjustments to do her float stuff. Currently I have Z as jump, and Y as grab. I still use X for standard jumping and short hopping, but if I need to do some float cancelled aerials I use Z. So far so good :]
Yeah FT is like my fave thing :Dlaxus! <3
but yeah that sounds pretty good actually, ill always use the standard melee controls but i like what youve got going on there, Z as jump lets you have access to you c stick and a button with your thumb still, which is the same reason i claw lol.
Hype! and nahhh you wont get destroyed every tournament has like 5-10 new people in my experience just body them lolWhoops, haven't updated this topic in a while. College is hard.
college is indeed hard :/ but im down for anything.
So has anyone thought of a specific new topic of discussion??Yeah FT is like my fave thing :D
Anyway going to my first tourney as a Peach main tomorrow. Wish me luck. I will most likely get destroyed cuz I'm not 'at that level yet'. haha
Bro do you have videos?Hype! and nahhh you wont get destroyed every tournament has like 5-10 new people in my experience just body them lol
i probably do somewhere, although my name wouldn't be angry Cuban, honestly i dunno lol. I usually where the tag "Erza~" ,"Hi~" or "angry" haha so if you see those tags playing peach/marth in a tournament thats me .Bro do you have videos?
OK, so does anyone know the Sonic matchup? Right now it gives me headaches.i probably do somewhere, although my name wouldn't be angry Cuban, honestly i dunno lol. I usually where the tag "Erza~" ,"Hi~" or "angry" haha so if you see those tags playing peach/marth in a tournament thats me .
peach is too slowOK, so does anyone know the Sonic matchup? Right now it gives me headaches.
I don't have too much experience other than one of my practice partners who mains Sonic, but Toad is surprisingly helpful in the matchup in my experience. His speed definitely is the main issue in the MU. His fast/strong aerials are also a problem, cuz you can't float as liberally as you would in most MU.OK, so does anyone know the Sonic matchup? Right now it gives me headaches.
Thank you, I think you are right. I do remember spacing hairs one match and I did a lot better. Haven't really tried Nair or toad so thank you. I'm still trying to figure out who to play on this game & my main for Tipped Off 10 next weekend. Peach will probably be my choice but I'm concerned about the faster characters with range like Marth/Sonic/Link, ect... I might have to switch off to Squirtle or ZSS depending on the matchup.I don't have too much experience other than one of my practice partners who mains Sonic, but Toad is surprisingly helpful in the matchup in my experience. His speed definitely is the main issue in the MU. His fast/strong aerials are also a problem, cuz you can't float as liberally as you would in most MU.
However, I believe nair and bair out prioritize most of his neutral game/dash attack.
I am no expert on the MU but that's about the most insight i can offer.