[COLOR=#bab0ff][FONT=Lucida Console][SIZE=2][COLOR=DeepSkyBlue][U][B]Marth[/B][/U][/COLOR][/SIZE]
[size=1]
Physics:
11897AC0
F-Air (Untipped Hit): [[COLOR="Gray"]1x Size[/COLOR]; 10->7 Dmg; 70->80 KBG; 40->35 BKB; (40)°->40°]
-Marth Fair; hb1: 7dmg from 10dmg, KBG 80 from 70, BKB 35 from 40; Angle flub at 40 from special angle 20
F-Air (Tipped Hit): [[COLOR="Gray"]1x Size[/COLOR]; 13->9 Dmg; 80->87 KBG; 40->35 BKB; (40)°->70°]
-Marth Fair; hb2: 9dmg from 13dmg, KBG 87 from 80, BKB 35 from 40; Angle on sweetspot hit changed to 70 from special angle 20.
U-Air (Tipped Hit): [[COLOR="Gray"]1x Size[/COLOR]; [COLOR="Gray"]13 Dmg[/COLOR]; 80->70 KBG; [COLOR="Gray"]40 BKB[/COLOR]; [COLOR="Gray"]90°[/COLOR]]
-Marth Uair; hb2: 70 growth from 80
B-Air (Untipped Hit): [[COLOR="Gray"]1x Size[/COLOR]; 11->9 Dmg; 85->60 KBG; [COLOR="Gray"]60 BKB[/COLOR]; (40)°->30°]
-Marth Bair; hb1: 9 damage from 11; 60 growth from 85; 30 angle from "special 40"
B-Air (Tipped Hit): [1.25x Size; 14->13 Dmg; 90->65 KBG; [COLOR="Gray"]60 BKB[/COLOR]; (40)°->30°]
-Marth Bair; hb2: 13 damage from 14; 65 growth from 90; 30 angle from "special 40"; 1.25x size
D-smash (1st slash, Hitbox 4): [[COLOR="Gray"]1x Size[/COLOR]; [COLOR="Gray"]17 Dmg[/COLOR]; [COLOR="Gray"]80 KBG[/COLOR]; 70->90 BKB; [COLOR="Gray"]70°[/COLOR]]
-Marth Dsmash: tips 70 base -> 90 base
D-smash (2nd slash, Hitbox 4): [[COLOR="Gray"]1x Size[/COLOR]; [COLOR="Gray"]16 Dmg[/COLOR]; [COLOR="Gray"]80 KBG[/COLOR]; 70->90 BKB; [COLOR="Gray"]75°[/COLOR]]
-Marth Dsmash: tips 70 base -> 90 base
D-Tilt (Hitbox A): [[COLOR="Gray"]1x Size[/COLOR]; [COLOR="Gray"]9 Dmg[/COLOR]; [COLOR="Gray"]40 KBG[/COLOR]; [COLOR="Gray"]40 BKB[/COLOR]; 30->35°]
-Marth dtilt: hb1, 2, 3, and 4: 35 angle from 30
D-Tilt (Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; [COLOR="Gray"]8 Dmg[/COLOR]; [COLOR="Gray"]40 KBG[/COLOR]; [COLOR="Gray"]25 BKB[/COLOR]; 30->35°]
-Marth dtilt: hb1, 2, 3, and 4: 35 angle from 30
D-Tilt (Hitbox C): [[COLOR="Gray"]1x Size[/COLOR]; [COLOR="Gray"]8 Dmg[/COLOR]; [COLOR="Gray"]40 KBG[/COLOR]; [COLOR="Gray"]20 BKB[/COLOR]; 30->35°]
-Marth dtilt: hb1, 2, 3, and 4: 35 angle from 30
D-Tilt (Hitbox D): [[COLOR="Gray"]1x Size[/COLOR]; [COLOR="Gray"]10 Dmg[/COLOR]; [COLOR="Gray"]40 KBG[/COLOR]; [COLOR="Gray"]50 BKB[/COLOR]; 30->35°]
-Marth dtilt: hb1, 2, 3, and 4: 35 angle from 30
Side-B (1; Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; 25->33 KBG; 35->36 BKB; [COLOR="Gray"]88°[/COLOR]]
-Marth OverB Reduced the 4 damage hitboxes on the first swing to 3 (so they all deal 3 damage).
Side-B (2; Hitbox A): [[COLOR="Gray"]1x Size[/COLOR]; 3->2 Dmg; 30->45 KBG; 22->23 BKB; [COLOR="Gray"]75°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (2; Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; 30->40 KBG; 22->23 BKB;[COLOR="Gray"] 90°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (2; Hitbox C): [[COLOR="Gray"]1x Size[/COLOR]; 3->2 Dmg; 30->45 KBG; 22->23 BKB; [COLOR="Gray"]40°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (2; Hitbox D): [[COLOR="Gray"]1x Size[/COLOR]; 3->2 Dmg; 30->45 KBG; 22->23 BKB; [COLOR="Gray"]10°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (2-Up; Hitbox A): [[COLOR="Gray"]1x Size[/COLOR]; 3->2 Dmg; 30->45 KBG; 20->21 BKB; [COLOR="Gray"]70°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (2-Up; Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; 30->40 KBG; 20->21 BKB; [COLOR="Gray"]80°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (2-Up; Hitbox C): [[COLOR="Gray"]1x Size[/COLOR]; 3->2 Dmg; 30->45 KBG; 20->21 BKB; [COLOR="Gray"]60°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (2-Up; Hitbox D): [[COLOR="Gray"]1x Size[/COLOR]; 3->2 Dmg; 30->45 KBG; 20->21 BKB; [COLOR="Gray"]40°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3; Hitbox A): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; [COLOR="Gray"]100 KBG[/COLOR]; [COLOR="Gray"]0 BKB[/COLOR]; [COLOR="Gray"]30°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3; Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; 5->4 Dmg; [COLOR="Gray"]100 KBG[/COLOR]; [COLOR="Gray"]0 BKB[/COLOR]; [COLOR="Gray"]30°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3; Hitbox C): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; [COLOR="Gray"]100 KBG[/COLOR]; [COLOR="Gray"]0 BKB[/COLOR]; [COLOR="Gray"]25°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3; Hitbox D): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; [COLOR="Gray"]100 KBG[/COLOR]; [COLOR="Gray"]0 BKB[/COLOR]; [COLOR="Gray"]20°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3-Up; Hitbox A): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; 60->80 KBG; 30->31 BKB; [COLOR="Gray"]60°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3-Up; Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; 5->4 Dmg; 60->75 KBG; 30->31 BKB; [COLOR="Gray"]60°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3-Up; Hitbox C): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; 60->80 KBG; 30->31 BKB; [COLOR="Gray"]50°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3-Up; Hitbox D): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; 60->80 KBG; 30->31 BKB; [COLOR="Gray"]30°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3-Down; Hitbox A): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; 80->106 KBG; 30->31 BKB; [COLOR="Gray"](40)°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3-Down; Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; 5->4 Dmg; 80->100 KBG; 30->31 BKB; [COLOR="Gray"](40)°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (3-Down; Hitbox C): [[COLOR="Gray"]1x Size[/COLOR]; 4->3 Dmg; 80->106 KBG; 30->31 BKB; [COLOR="Gray"]270°[/COLOR]]
-Marth OverB Reduced damage on all variants of the second and third hits by 1 (5 -> 4, 4 -> 3, and 3 -> 2).
Side-B (4; Hitbox A): [[COLOR="Gray"]1x Size[/COLOR]; 6->4 Dmg; [COLOR="Gray"]125 KBG[/COLOR]; [COLOR="Gray"]50 BKB[/COLOR]; [COLOR="Gray"](40)°[/COLOR]]
-Marth OverB nerfed the 8 damage hitboxes on the final swing (up and forward) to 5 damage and the 6 damage hitboxes to 4 damage.
Side-B (4; Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; 8->5 Dmg; [COLOR="Gray"]125 KBG[/COLOR]; [COLOR="Gray"]50 BKB[/COLOR]; [COLOR="Gray"](40)°[/COLOR]]
-Marth OverB nerfed the 8 damage hitboxes on the final swing (up and forward) to 5 damage and the 6 damage hitboxes to 4 damage.
Side-B (4-Up; Hitbox A): [[COLOR="Gray"]1x Size[/COLOR]; 6->4 Dmg; [COLOR="Gray"]130 KBG[/COLOR]; [COLOR="Gray"]60 BKB[/COLOR]; [COLOR="Gray"]80°[/COLOR]]
-Marth OverB nerfed the 8 damage hitboxes on the final swing (up and forward) to 5 damage and the 6 damage hitboxes to 4 damage.
Side-B (4-Up; Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; 8->5 Dmg; [COLOR="Gray"]130 KBG[/COLOR]; [COLOR="Gray"]60 BKB[/COLOR]; [COLOR="Gray"]80°[/COLOR]]
-Marth OverB nerfed the 8 damage hitboxes on the final swing (up and forward) to 5 damage and the 6 damage hitboxes to 4 damage.
Side-B (4-Down; Hitbox A): [[COLOR="Gray"]1x Size[/COLOR]; 2->1 Dmg; 40->80 KBG; 2->3 BKB; [COLOR="Gray"]80°[/COLOR]]
-Marth OverB Nerfed the first two hitboxes for the final swing (down) by 1 damage each (3 -> 2 and 2 -> 1), and dropped the third hitbox from 5 damage to 3.
Side-B (4-Down; Hitbox B): [[COLOR="Gray"]1x Size[/COLOR]; 3->2 Dmg; 120->180 KBG; 60->61 BKB; [COLOR="Gray"](40)°[/COLOR]]
-Marth OverB Nerfed the first two hitboxes for the final swing (down) by 1 damage each (3 -> 2 and 2 -> 1), and dropped the third hitbox from 5 damage to 3.
Side-B (4-Down; Hitbox C): [[COLOR="Gray"]1x Size[/COLOR]; 5->3 Dmg; [COLOR="Gray"]120 KBG[/COLOR]; [COLOR="Gray"]60 BKB[/COLOR]; [COLOR="Gray"](40)°[/COLOR]]
-Marth OverB Nerfed the first two hitboxes for the final swing (down) by 1 damage each (3 -> 2 and 2 -> 1), and dropped the third hitbox from 5 damage to 3.
Throw mods:
Uthrow: [[COLOR="Gray"]4 Dmg[/COLOR]; 120->65 KBG; 60->80 BKB; [COLOR="Gray"]93°[/COLOR]]
(needs further retweaking, PROBABLY too good right now with or without CGs)
Frame Speed:
U-Tilt: [1.500x Frame 15]
-Marth utilt 1.5x after frame 15
110F0028 3FC00000
Throws (all): [2.000x Frame 20]
-Marth throws 2.0x after frame 20
1114003C 40000000
Dancing Blade (all hits): [0.750x Frame 0)
-Side Special is at 3/4 speed
11000113 3F400000
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