http://gfycat.com/ZestyDapperGalapagospenguin
Watch the box around Zelda closely. That teleport was intended to go down, directly down, do-not-pass-go-do-not-collect-200-dollars-down. What happens? She goes down... then left.. then off the stage. What's worse is that this can happen diagonally too. Essentially, the moment Zelda hits the stage midway through FW, the game negates either the vertical or horizontal component of the teleport's velocity, and she keeps moving.
So if you teleport down-right onto a horizontal surface, she'll keep moving right, down-left keeps her moving left. Another thing to keep in mind is that this works against vertical surfaces too; if you're on the right side of say, Omega Wily Castle, teleporting left will make you hit the wall, and boost you upwards into the ledge... but you could very well aim for that ledge if you really wanted.
Essentially, you lose a lot of precision with FW when moving into solid objects. Until this gets patched (God I hope it does), keep this in mind whenever you find yourself with the urge to teleport downwards to avoid a juggle or something similar.
Watch the box around Zelda closely. That teleport was intended to go down, directly down, do-not-pass-go-do-not-collect-200-dollars-down. What happens? She goes down... then left.. then off the stage. What's worse is that this can happen diagonally too. Essentially, the moment Zelda hits the stage midway through FW, the game negates either the vertical or horizontal component of the teleport's velocity, and she keeps moving.
So if you teleport down-right onto a horizontal surface, she'll keep moving right, down-left keeps her moving left. Another thing to keep in mind is that this works against vertical surfaces too; if you're on the right side of say, Omega Wily Castle, teleporting left will make you hit the wall, and boost you upwards into the ledge... but you could very well aim for that ledge if you really wanted.
Essentially, you lose a lot of precision with FW when moving into solid objects. Until this gets patched (God I hope it does), keep this in mind whenever you find yourself with the urge to teleport downwards to avoid a juggle or something similar.