how long did it take you to fully transition? The joysticks on the CC seem longer than the GC controller. That was making it difficult for me the last time i tried to switch.
Literally 15 minutes of playing constantly due to me experimenting what control layout would work best. XD
I actually had the button layout planned ahead of time because I bought the CCP to prepare for Smash 4 since I knew it would be coming eventually. I actually used my normal Classic Controller to experiment and theorize ahead of time what buttons would world well and looked up the CCP to learn that the L/R and ZL/ZR buttons were placed differently between the two, so I knew ahead of time what to do and had additional time to practice and prepare to 100% make the switch whenever the time came for me to purchase the CCP.
The goal for this button layout was to create a control scheme similar to that of the Gamecube Controller that would be simple and efficient for me and anyone else to use if they had this controller. That's why x & a are set to jump to replicate X & Y on the GCC, b is the replicate A in the sense that it's where your right thumb should always be at and y is to take the place of B as an easy to reach button for moving between the standard attack button and the two jump buttons. I initially tested it out with b and y being switched but it wasn't quite as comfortable or easy to jump right back into, so I changed them around and it fits perfectly. Obviously, ZL and ZR are to be in place of the GCC's L and R shoulder buttons while L and R are the Z button, only there's two. Like I said earlier, I planned this ahead of time since on the normal Classic Controller, L and R are normal shoulder buttons while ZL and ZR are smaller buttons in-between them, so I knew ahead of time that I would have to have the controls set to match the CCP's button layout where ZL and ZR are the more comfortable shoulder buttons to keep your fingers on and L and R are better suited for grabbing or tether shenanigans. I also used the Playstation controllers as a reference to that since they're similar in button layouts, which makes perfect sense if you know the early history between Nintendo and Sony.
So yeah, that's the story. Now I can't go back to Gamecube controllers. They feel clunky and awkward to hold and use compared to the CCP. The buttons press down quickly and easily whether I do it lightly or all the way and it's just very comfortable in my hands. Plus, I'm never worried about batter like since I have 3 pairs of AA rechargeable batteries. If I'm running low on one pair, I always have two other pairs fully charged and ready for me by the time the current ones are about to run out. I've also got the control layout saved on my Wiimote with my name so I can take it anywhere and be prepared to face off with anyone if I'm not playing on my Wii at the time.
Phew...I guess I went all out in preparing to use this controller for the next game, huh? Was that a fun enough bedtime story for you guys? ¦D
This is almost the same button layout I use. Except I have both ZR and ZL set to shield, and R and L set to grab (mostly so I can drop my bombs in midair; I never actually use the one-button grab). I'm banking on Smash 4 letting us customize controls again.
I only have ZL set to Up-Taunt because of taunt canceling with certain characters and for 100% more "HYES!" when I serve up the Knee of Justice. XD
I only ever use one button to shield, so I figured I'd use the other one for something else. So yeah, there's only a single button difference between out controls. :3