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My favorite Pokemon is a tie between Porygon, Gardevoir, Dragapult, and any and all Poison types.That's exactly why I love Golurk, is so badass, the first time I see Golurk was in the Black/White movies and since then everytime I play in a game where he is avalaible I try to capture him.
I have loads of favorite Pokémon, Golurk is my top but there others like Aegislash, Decidueye, Deoxys, Necrozma, Marshadow, Grimmsnarl, nearly all Dragon types...My favorite Pokemon is a tie between Porygon, Gardevoir, Dragapult, and any and all Poison types.
Glad your back, I made a discord server for this thread that you could enter, hope you become a regular again1. Sneasler. (I think that the simple idea of "Pokemon with poisonous claws" lends very well to a moveset, and would work amazingly in the context of a Warriors title. Overall, I actually just... really like the design.)
2. Electrode. (I audibly laughed when I first saw this idea proposed but I've grown to adore it. The idea of "a ball" being a character here is such a fun one, and experimenting with their unusual nature could be a lot of fun!)
3. Lilligant. (I found the concept of Tsareena a really fun and interesting one in the last thread, and with Lilligant actually being part-Fighting, it seems that the concept fits her very well. I just like the idea of experimenting with kicks as a moveset. Lol)
1. Parasect. (The idea of a "Brood Queen" archetype as a boss lends really well to the Warriors series, and I think Parasect would be a great way to really experiment with that. Also, fungi are fun to work with!)
2. Darmanitan. (I think when it comes to "stance-change" fighters, there's a lot of more popular choices out there - first to me at least would be Deoxys but I digress. Having to balance when and how to strike based on him entering Zen Mode is a really cool idea that would, I think, make him quite fun to fight against.)
3. Hariyama. (I think he works well as a boss. It could be quite easy for him to become too formulaic as an actual fighter due to his nature, so his role here would be quite fun.)
Job #9:
Costume Name: Lucario: Ruins Style.
Image: See Below.
Appearance: Lucario in his "Ruins Style" look is based on several aspects from Ancient Egyptian culture, with a focus on ornamental dress that looks somewhat similar to that which a pharaoh would have worn at the time. The normal appearance of these additions are in the form of jade green and metallic gold additions, as well as red crystals that appear to be rubies (with several notable artifacts from the era being made of these materials.)
Reference: (If applicable): The original appearance of this look was from Pokemon Unite, though the general idea of the appearance is based on Lucario already being designed after a jackal (amongst other design inspirations.)
Job #10:
Pokemon Name: Golurk.
Pokedex Number: #623
Pokemon Type: Ground/Ghost.
Pokemon Description: The Automaton Pokemon.
Minas Pokedex Entry: Crafted by an unknown ancient civilisation, Golurk will fight with all it has to defend its allies. It's said that it acted as a golem-like protector, and that its cold stone body hides a great rage within...
Regular Attacks
Dash Attack: When dashing, Golurk's legs will retract into his body and he'll be able to fly at high speed. Keeping with this theme, the Dash Attack has Golurk use Heavy Slam, smashing into opponents at high speed and maintaining his momentum as he does so. This can also be used when dashing in the air.
Combo Strings:
Golurk only has 6 combo strings as opposed to the maximum of 8. The reasoning for this is that Golurk's attacks are a lot slower and laggier, despite hitting so hard, meaning it'd take around as much time as someone like Greninja firing off a full combo string. It also makes it less likely that Golurk will find himself locked in combat strings when needing to move, mostly because his evasive options are relatively limited. Furthermore, Golurk's ability to fly by double-tapping the jump button (as seen in Hyrule Warriors: Age of Calamity!) means that he also has access to aerial combat strings, which I'll alter as necessary. Note that his defence is slightly reduced when airborne as a balancing tool.
Y-Y-Y-Y-Y-Y: Essentially, this is Dynamic Punch... but only in name. The first five attacks are Golurk striking with progressively faster and harder-hitting punches, first jabs, then hooks - and the last strike actually is Dynamic Punch, an intensely powerful uppercut that launches opponents directly upward. Whilst there's quite a bit of endlag on the last hit, the combo string is effective at actually hitting opponents consecutively, and Golurk's nature of stepping forward with each strike actually gives it a bit of potential in the field of crowd control. When used in the air, the Dynamic Punch strikes downward, a lot more like Hammer Arm, though much less powerful.
Y-X: In this case, Golurk's second strike hits the ground, creating a series of rock spikes in reference to the move... Spikes. These actually remain in place as a trap for a short time after use.
Y-Y-X: For this move, Golurk actually fulfils the tank archetype like he should by quickly shifting his other hand into a gun-like appearance, firing off a powerful Shadow Ball that flies forward. If you tap X up to three times, he'll fire more (though progressively less powerful) projectiles in the same direction.
Y-Y-Y-X: For this move, Golurk uses Hammer Arm, in which it takes an incredibly powerful strike directly downwards that hits airborne enemies into the ground. It's actually the same when airborne, though deals slightly less damage due to, well, physics.
Y-Y-Y-Y-X: A combination of both Bulldoze and Earthquake, the X on this has Golurk leap into the air when grounded and slam onto the ground, creating a large shockwave that acts as a very useful AoE tool for dealing with large quantities of enemies. When used in the air, Golurk will retract his rocket-like boosters and drop like a stone onto the ground, dealing even more damage than the grounded variant!
Y-Y-Y-Y-Y-X: Extending from the previous one, this one has Golurk actually use Dig/Fissure. Unlike in Pokemon, where it's mainly used for defence, in this form, Golurk will drag opponents underground with him, essentially crushing them in a crater of his own creation. It's scarily powerful, even if the startup takes a moment, and as with YYYYX, it's more powerful when used from the air - essentially turning him into a missile.
Special Attacks
Weak Point Smash: For this move, Golurk uses Phantom Force. Showing off his more spectral nature, the gigantic body of Golurk seems to vanish into a plume of shadow, before appearing behind the opponent and striking with an incredibly powerful punch. It's even able to hit opponents surrounding them, and is visually designed to look less like Goku's Instant Transmission, but more like something you'd see in Fist of the North Star - that is to say, an "Oh. Fu-" moment.
Ground Meter Attack (X on ground): For this, Golurk activates Shadow Punch. Holding up his right fist, it becomes enveloped in a dark, shadowy energy before he slams it forward with an incredibly forceful strike - powerful enough that the shockwave can even hit enemies around the boss in question! However, it's relatively slow, despite doing horrifically large damage.
Air Meter Attack (X in air): In this case, Golurk performs Drill Run - rotating at incredibly high speed and drilling the opponent directly into the ground, dealing less damage than Shadow Punch but a lot more individual hits as well as a very effective AoE tool. Whilst it grounds you after use, it's a scarily effective way to attack opponents, being one of the fastest moves in Golurk's kit.
Unique Action (ZR): Golurk transforms into a large cannon, similar to in the Pokemon anime. When this occurs, you can see a reticle on the screen that'll allow you to aim the attack - the attack in question being a large energy beam similar to Hyper Beam. Notably, Golurk isn't able to move whilst performing this attack - but you can cancel out of it by jumping. The problem is, he's able to take damage whilst in this form, and whilst it's possible to easily rack up damage with the multihitting properties of the attack, you're limited by a meter which will fill up over time. However, it's very good for its intuitive nature as well as its ability to target the ground and the air alike, regardless of your location.
Other Info
General Playstyle/Archetype: Golurk's general playstyle is something I'm calling the "Mobile Tank." Similar to, specifically, Bastion from Overwatch, Golurk fits the tank archetype in his incredible combination of attack power and defence, but he's also quite able to get himself around the battlefield. However, his main weakness lies in that once in place, he's quite slow, and struggles to react quickly to smaller opponents. Whilst dodging is an issue, however, his ability to fly and easily move around in order to position himself makes him a threatening opposing force.
Fine with either personallyOkay would you rather have a job on submitting a Normal Type Pokemon as a playable character or a Generation 8 Pokemon?
With both choices I'm trying to make a balanced roster of iconic picks, odd chocies, and Gen 1. Im a trying to avoid Gen 1 bloat but not alienate Gen 1 since there are aobviously a bunch of picks to choose from in that gen. Might do Normal Types first then Gen 8.Fine with either personally
Working on a submission now! Sorry I'm late, today was a bit manic - I'll get it done as soon as I canJob 11
Submit a Normal-Type Pokemon as a playable character.
The rules are simple, as long as the Pokemon is part or pure Normal-Type it can be submitted as a playable character. As long as the entry isn't a legendary, joke Pokemon, or regional form, it is allowed for entry. It can be from any Generation. Describe the Pokemon, any moveset potential, and any potential story significance this character might have.
Job 12
Submit the capital of the Kel Dynasty
The Kel Dynasty is a region from the west that believes in the value of free love and their people often put these view out in the form of ornate art. Using that description, describe what the capital of the Kel Dynasty should look like. This is where Pikachu will be from and where the first campaign starts. The town should have some major businesses, people, and landmarks such as where Pikachu lives. Using the above rules, describe a potential capital city for the Kel Dynasty. If you have any questions on this job please ask me as this is an important job.
Job #11:Job 11
Submit a Normal-Type Pokemon as a playable character.
The rules are simple, as long as the Pokemon is part or pure Normal-Type it can be submitted as a playable character. As long as the entry isn't a legendary, joke Pokemon, or regional form, it is allowed for entry. It can be from any Generation. Describe the Pokemon, any moveset potential, and any potential story significance this character might have.
Job 12
Submit the capital of the Kel Dynasty
The Kel Dynasty is a region from the west that believes in the value of free love and their people often put these view out in the form of ornate art. Using that description, describe what the capital of the Kel Dynasty should look like. This is where Pikachu will be from and where the first campaign starts. The town should have some major businesses, people, and landmarks such as where Pikachu lives. Using the above rules, describe a potential capital city for the Kel Dynasty. If you have any questions on this job please ask me as this is an important job.
View attachment 354699
Blissey
Normal Type
Gen 2
Now Blissey is an odd choice, as she is usually a nurse healing sick and injured Pokemon. But that is exactly why I wanted to include her as a playable character. In war, there are those who fight yes, but there are also those who take it upon themselves to heal the sick and injured. Bliessey would give us a glimpse into the nursing side of warfare, being a wandering nurse who heals the sick regardless of faction. Blissey also has some great moveset potential, being the Pokemon with the highest HP and Special Defense I see her as a wall being extremely bulky, having an ability to heal off injuries for herself and her allies, and can hilariously use her competitively infamous Sesmic Toss to cripple bosses. Her healing could also make her able to heal enemies which woo them to join and fight by her side giving her a bunch of unique niches in combat. And of course, since some stages have you playing as multiple Pokemon, having a bulky healer is always good.
Kel Dynasty Capital
Keldean City
View attachment 354700
This beautiful city is a hub for both markets, artists, and politicians. The city is separated into three parts, a central lane where a large market is held feturing various Pokemon selling their wares. Some major markets include a Overquill-owned owed soup kitchen noted for their potent broths, a Roserade owned produce shop, and Pikachu's home a bakery owned by a Charizard. This is not our playable Charizard but rather an older grizzled Charizard who fought in a previous war and is paranoid of the political turmoil between the four nations. He order Pikachu to deliver a loaf of bread to the Lord of the kingdom, which is found in a concaved area in the north. This area holds a larger courtyard featuring various Pokemon playing in the local festivities, with a towering palace in the distance holding the home of the Lord of this nation.
We also have these two settlements to vote onJob #11:
Pokemon Name: Loudred
Pokemon Type: Normal
Pokedex Number: #294
View attachment 354741
I think Loudred would be overall pretty fun. One of the rare Pokemon to be mainly based around the concept of sound, a heavily AoE-focused moveset with lots of crowd control skill, despite lacking in tools to deal precision blows, Loudred would be quite an unusual Pokemon to include for several reasons - not only the reasons stated, but also due to being a secondary evolution of Pokemon, often unrepresented in titles like Pokken.
Job #12:
The ideologies of the Kel Dynasty, being focused on the concepts of freedom and creativity, have meshed in a quite unique way to craft an unusual civilisation. Their capital, Valleytown, is notable for its design - intended to foster creativity. Nestled at the bottom of a valley and flanked by mountains, the settlements of the place crawl somewhat up both sides - and with a large, scenic lake toward the bottom of the valley itself, it allows Pokemon of all types to reside in the town. It's notable for being a home for the arts, with sculptures and libraries filling the place, and even a small ampitheatre being built into the eastern mountain's side, used most commonly for theatrical productions. However, despite this, the architecture of the place is mostly small, simple, and functional - it's only a relatively small village in terms of actual size, despite spindling upward into the heavens.
Hisui Mon: Zoroark
View attachment 354574
A fan favorite with a cool designand a cuestionable choice of types. It would be of the Cobalion faction.
Well voting just started, if you are quick you can submit something and I can restart votingDammit, I just come back to my home so I didn't had time for make my nominee.
Either way, the votations:
Job 13: Imo it could be avalaible but just for a certain moment, not a mechanic that you always had access (just like in Galar), the plot context could be something with Eternatus, maybe a villain faction appears from the shadows with the intention of liberate Eternatus or something idk.
- Loudred (I think the sound attacks are cool)
- Valleytown (It really sells me, the idea is very well written.
Job 14: Resubmitting Hisuian Zoroark.
Okay cool, are you not submitting a town?Thanks, I will submit Slaking
View attachment 354755
Pokemon Type: Normal
Pokedex Number: #289
You would probably wondering how this lazy monkey would work in the game since one of his main traits is that he sleeps himself after do a move, well, that's why I think it would be interesing, he could have a special gimmick where he has a "concentration meter", the meter would decrease one you attack and if you burn all the meter Slaking would go to a sleep status BUT you can prevent this not only with the most obvious of the options (no attacking) but also with a special move where Slaking would try to concentrate more recharging his meter, maybe could be a bit too complex but has a tradeoff his damage would be HUGE, like in the games.
Nop, I don't have creativity for those things lolOkay cool, are you not submitting a town?
LoudredNop, I don't have creativity for those things lol
View attachment 354699
Blissey
Normal Type
Gen 2
Now Blissey is an odd choice, as she is usually a nurse healing sick and injured Pokemon. But that is exactly why I wanted to include her as a playable character. In war, there are those who fight yes, but there are also those who take it upon themselves to heal the sick and injured. Bliessey would give us a glimpse into the nursing side of warfare, being a wandering nurse who heals the sick regardless of faction. Blissey also has some great moveset potential, being the Pokemon with the highest HP and Special Defense I see her as a wall being extremely bulky, having an ability to heal off injuries for herself and her allies, and can hilariously use her competitively infamous Sesmic Toss to cripple bosses. Her healing could also make her able to heal enemies which woo them to join and fight by her side giving her a bunch of unique niches in combat. And of course, since some stages have you playing as multiple Pokemon, having a bulky healer is always good.
Kel Dynasty Capital
Keldean City
View attachment 354700
This beautiful city is a hub for both markets, artists, and politicians. The city is separated into three parts, a central lane where a large market is held feturing various Pokemon selling their wares. Some major markets include a Overquill-owned owed soup kitchen noted for their potent broths, a Roserade owned produce shop, and Pikachu's home a bakery owned by a Charizard. This is not our playable Charizard but rather an older grizzled Charizard who fought in a previous war and is paranoid of the political turmoil between the four nations. He order Pikachu to deliver a loaf of bread to the Lord of the kingdom, which is found in a concaved area in the north. This area holds a larger courtyard featuring various Pokemon playing in the local festivities, with a towering palace in the distance holding the home of the Lord of this nation.
Keldean City by GlubbfubbJob #11:
Pokemon Name: Loudred
Pokemon Type: Normal
Pokedex Number: #294
View attachment 354741
I think Loudred would be overall pretty fun. One of the rare Pokemon to be mainly based around the concept of sound, a heavily AoE-focused moveset with lots of crowd control skill, despite lacking in tools to deal precision blows, Loudred would be quite an unusual Pokemon to include for several reasons - not only the reasons stated, but also due to being a secondary evolution of Pokemon, often unrepresented in titles like Pokken.
Job #12:
The ideologies of the Kel Dynasty, being focused on the concepts of freedom and creativity, have meshed in a quite unique way to craft an unusual civilisation. Their capital, Valleytown, is notable for its design - intended to foster creativity. Nestled at the bottom of a valley and flanked by mountains, the settlements of the place crawl somewhat up both sides - and with a large, scenic lake toward the bottom of the valley itself, it allows Pokemon of all types to reside in the town. It's notable for being a home for the arts, with sculptures and libraries filling the place, and even a small ampitheatre being built into the eastern mountain's side, used most commonly for theatrical productions. However, despite this, the architecture of the place is mostly small, simple, and functional - it's only a relatively small village in terms of actual size, despite spindling upward into the heavens.
What I said here for the rest.Job 13: Imo it could be avalaible but just for a certain moment, not a mechanic that you always had access (just like in Galar), the plot context could be something with Eternatus, maybe a villain faction appears from the shadows with the intention of liberate Eternatus or something idk.
- Valleytown (It really sells me, the idea is very well written.
Job 14: Resubmitting Hisuian Zoroark.
1. Slaking. The implementation of his main mechanic is genius, in my opinion, and the idea of him only choosing to exert himself when he actually cares to is really funny to me.Loudred
Blissey
Slaking
Keldean City by Glubbfubb
Valleytown by KneeOfJustice99
Vote for your top 2 of each, you may vote for your own in 2nd place, voting is reset as a result and previous votes wont count
Again these are the current jobs to do
Job 13
Should we include Dynamaxing, if so how should the mechanics work?
I heard that a few people want Dynamaxing to be in this game, I agree and think we should, however there should be a way we can balance this mecnanic to not be overpowered. Is dynamaxing only available for select Pokemon, is it limited to only a select few stages, would this mean that Eternatus would be included in the plot somehow as a playable character? What is the potential lore behind this mechanic. Discuss and I will use feedback to develop a mechanic around this concept.
Job 14
Submit a Normal Type Elite Pokemon
Since there will be a playable Pokemon for every type I decided to do the same for Elite Pokemon for every type. Submit a Pokemon that is Normal Type or part Normal Type to become an Elite Pokemon. Submit the attack pattern of the Elite and any potential weaknesses or strategies they may have for defeating them. The only forbidden entries are Normal/Flying Types such as Staraptor or Pidgeotto.
It's late from where I am but I will do the moveset tomorrow at the day.Infinity Sorcerer due to the uniqueness of his move set could you design what you picture his moveset would be due to his gimmick potentially being difficult to work around for others.