Charizard92
Smash Champion
- Joined
- May 13, 2008
- Messages
- 2,207
Oh, WELL THAT IS POINTLESS!
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It's pretty close. Charizard's a 40:60 disadvantage at worst, unlike the rest of the Pokemon which seem to be more 35:65 or maybe a little worse. I 'dunknow. I'll try to play Metaknight some more, I just kind of wanted to go with worst case scenario until I was more convinced. I can see the arguement for neutral.Retro, could you give some reasons as to why Charizard is at a disadvantage to Meta Knight? I thought a big reason was because of MK's tornado, but Charizard can use both back-air and f-tilt to hit him out of it. If anything it seems like 45-55 in Meta Knight's favor which is pretty much neutral.
Your explanation is MUCH BETTER! So, for Charizard, this is primarily using Shield grabs right?If it is, I've been stock tanking the entire time and not knowing it. Weird huh?Wow Zard92. Wow.
Another way to put it is playing ULTRA defensively and focus on damaging while keeping yourself safe from kill attacks, which are usually hard to land. Therefore weaker attacks won't kill you since you are fat.
This is not to say you can't KO as well, but it's not really your priority, it's getting as much of a percent lead as possible.
Well, I don't know about Retro, but I have been playing a lot of DK lately. And that matchup apparently is an advantage to DK because his Bair > MK aerials and Down B > MK's ground attacks.Retro, could you give some reasons as to why Charizard is at a disadvantage to Meta Knight? I thought a big reason was because of MK's tornado, but Charizard can use both back-air and f-tilt to hit him out of it. If anything it seems like 45-55 in Meta Knight's favor which is pretty much neutral.
Bair will be predictable as an approach, but it will work to stop approaches, if Bair is predictable, any move is, and it wont make a difference.Bair is so predictable it hurts. Nair is particularly difficult to use in this matchup and will more often than not fail. Its much harder to fake out with Ivy due to her poor aerial movement, so all her options become very limited. Fsmash is also easy to see coming, not that you'd want to use it much against metaknight.
She just doesn't have the versatility of many characters
The point about him being good at gimping is relevent because he is easily one of the best at it in the game. Against Ivy this isn't something we can just brush away.
updated >_>Most of the information in this post is very outdated (except for what is directly below) so take it with a massive grain of salt.
Here are the weapons Pokemon Trainer has to stop the Mach Tornado.
Ivysaur's dash grab, grab, fsmash. Ivysaur has a lot more options to keep metaknight out of range now.
Squirtle's withdraw (bad), watefall, dair (when used from above), fsmash.
Charizard's best tornado counter is bair. Fsmash, Dsmash, and rocksmash are also are ok counters.
Everything is outdated below this line:
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bair is predicatable because we need it to stop approaches. There isn't much else we're going to do to an air borne metaknight.Bair will be predictable as an approach, but it will work to stop approaches, if Bair is predictable, any move is, and it wont make a difference.
Fsmash is predictable if you make it predictable.
MK's aerial movement is just as bad, except he has wings.
She screams with versatility, and many people will agree with me on this; maybe some not from this board, but still a good amount.
Predictable =/= unsafe or ineffective.bair is predicatable because we need it to stop approaches. There isn't much else we're going to do to an air borne metaknight.
Some one gets the idea.Predictable =/= unsafe or ineffective.
I know nothing does. I know that bair is effective. I also know that he can nado through it, or just dash straight under and shield grab you. I know that if he gets through just once we are in for a world of hurt. We cannot simply assume that having a single move which outranges him is enough, especially when it does something like 4% damage.Some one gets the idea.
What does having a sword have anything to do with it? It does not out range your Bair; nothing of MK's does.
I didn't even mention the other things Ivy can do; I only mentioned Bair, and you assumed that I said she can do nothing other. Ftilt, Dtilt, jab, Bair, Fair, Bullet Seed, grab, and Vinewhip are all useful for this fight. If you don't think so, explain so I can explain why they are.I know nothing does. I know that bair is effective. I also know that he can nado through it, or just dash straight under and shield grab you. I know that if he gets through just once we are in for a world of hurt. We cannot simply assume that having a single move which outranges him is enough, especially when it does something like 4% damage.
The sword is important because up close it will beat out ivy's fmash, utilt and nair. That means that if he gets past bair he is at a massive advantage. Do you honestly believe that his ridiculously fast sword, faster ground speed and almost no ending lag are all negated by a simple bair wall? Shield -> shuttle loop says hi.
It's good for zoning, yes. Ivysaur still gets dominated. Sorry.
So what's stopping me from faking the back air in anticipation of this?I know nothing does. I know that bair is effective. I also know that he can nado through it,
I demand you show me a video of a Meta Knight dashing UNDER a short-hopped back air and shield grabbing Ivysaur.or just dash straight under and shield grab you.
I concede no such thing, but we're talking about his approach options right now, so let's stick to the subject.I know that if he gets through just once we are in for a world of hurt.
Show me where I made this claim.We cannot simply assume that having a single move which outranges him is enough, especially when it does something like 4% damage.
Nope. And I never said that it was. But so far you keep assuming that the Ivysaur player is completely incapable of reading the most predictable Meta Knight player, but not vice-versa.Do you honestly believe that his ridiculously fast sword, faster ground speed and almost no ending lag are all negated by a simple bair wall?
What kind of stupid, predictable, special move-spamming Meta Knights are you being beaten by, here? You'll get no argument that Meta Knight is ungodly when played to his full potential. He IS just that ****ed good.Shield -> shuttle loop says hi.
I will make this simple. Bairing gives you a lot of edge, but it might be nice to have something else to hit meta with (DK has the grounded up B and down b in addition to Ftilt). So what I am saying is why don't you use Ftilit too?f tilt is good to use once or twice.. but after 2 or 3 times he will just roll towards you and spam down smash all day.
The best u can do is to mix it up and use it to mindgame his approaches a little. But nothing u can spam=win.
I'm not saying that he'll do it all the time. I only mentioned nado to illustrate the point that bair isn't so infallible as it seems. There are always counter strategies, and a fake out is very good. The problem is that he doesn't want ivysaur to use bair. It's definitely the most useful thing we've got, so you faking out and doing something else is probably preferable.So what's stopping me from faking the back air in anticipation of this?
It's never happened to me, to be honest. I considered the fact that Elliot Gale is quoted mentioning it on the actual matchup summary, and decided that he's probably fairly reliable. It was more of a side note to further enforce the fact that bairs won't leave us safe.I demand you show me a video of a Meta Knight dashing UNDER a short-hopped back air and shield grabbing Ivysaur.
It was relevent to the subject because the greater context of the discussion is whether ivysaur can hold her own against metaknight. Her response to opponents inside her comfort zone and the implications this has on her getting gimped are quite relevent.I concede no such thing, but we're talking about his approach options right now, so let's stick to the subject.
Again, I wasn't talking to you. Also, the majority of posts have argued that ivysaur is fine, using only bair as justification. The fact that so many people don't see ivysaur getting massively gimped as a problem is sort of mind boggling. If you do believe that its a problem, then I'm not sure why we're having this argument. I have repeatedly said the bair is both effective and necessary against metaknight. Just not enough to offset his other advantages.Show me where I made this claim.
Nope. And I never said that it was. But so far you keep assuming that the Ivysaur player is completely incapable of reading the most predictable Meta Knight player, but not vice-versa.
Please stay polite. I never said I was getting beaten by a nado spammer. Please don't characterise my play and the play of other metaknights in such a simple way. My point was that they are legitimate threats. My intention in pointing out legitimate threats was to show why ivysaur cannot be even against such a character.What kind of stupid, predictable, special move-spamming Meta Knights are you being beaten by, here? You'll get no argument that Meta Knight is ungodly when played to his full potential. He IS just that ****ed good.
But if you're getting beaten by someone that uses Mach Tornado to approach and attacks on the inside by using Shuttle Loop out of the shield instead of using his abilities to push you out of the stage, SAVING Shuttle Loop so it doesn't deteriorate and has its kill power, and beats you off-stage, you need to REALLY reevaluate your game.
I'll prolly be going to a tourney in two weeks. I'll see if I can get some video of it.If you can go, take an SD card at the very least for replays. I can always record them myself if they're worth putting up.