Not bashing
this post or
this user in particular (okay,
maybe this post), but **** like this annoys the Hell out of me. "It's doesn't have X mechanic from Y game, so it's
not competitive".
Bull
****, **** that noise. Sm4sh has
all the reason in the world to be even
more competitive than the titles before it, and for all of the right reasons, too. Sora LTD figured out in Brawl that standard landing lag was a
great idea and made for a
consistent and accessible game, while
still introducing a bevy of new tech and matchup knowledge to the series. It might have been a controversial entry within the competitive facet (Brawl, that is), but there's
no denying that it did a
lot of good for the series. Smash 4 not only does the same things, simplifying the game to make it more accessible among them, but it also does the same things that make Project M a success in the tournament scene. It (Sm4sh) sees plenty of balances throughout the roster, takes advantage of the latest hardware to bring us a good-looking experience, and most of all,
is relevant. It's the
latest entry in the
SERIES that we all love and support as a
whole (or at least should be
tryyyyyyyyyyyyyyyyyyyying to), and is going to introduce a
wealth of new players to the scene, each bringing fresh perspectives and new discoveries to this game. Sm4sh
is competitive,
does have the capacity to be competitive, and for
once has the support of the
publisher to
help you people along already. ****ing embrace it.
On top of all of that, Smash 4 has a
ton of new techniques to discover, new combos, new setups, new matchups...
everything! The
least the Smash community could
stand to do would be to play the Hell out of this game, take it to its limit and beyond just like the old school players of Melee were able to do, and
drive this community forward.
Take part in it, do your job in the Smash community to make this a
respectable series that
does get
actual consideration at tournaments from players like us in the Project M boards. Advance this game, help it along, help
yourselves. Who knows, you,
you, might end up being the next big player to advance Sm4sh's metagame and bring something new to the table. The Wii U version isn't even out yet, and @
Jackson and players like him have been pushing the envelope with what's possible, and he's a
Melee veteran for crying out loud. Not stopping
him from having the right attitude. Chain-grabs won
me my first Sm4sh tournament, and it's thanks to players like Jackson that allow for that sort of thing. Saying **** like "well, this game doesn't have
wavedashing, so it's
not competitive" is ***-backwards
bonkers. It's a close-minded way of approaching this game, and thoughts like that don't even give it a
chance to help the community. People who say these sort of things only
hurt the community.
What
makes a competitive fighter? The roster? The tech? The
look of the game? No, none of these things do. The interactions between the
players playing the game are what make the game competitive. Using whatever means at their disposal to
dominate their opponents and leave them coming
right back up to that booth over, and over, and over, with
the smarter player up at the top seat at the end of the night.
That's competitive. The techniques you employ, the matchups you know,
that's all on you to master and use to the fullest extent. They themselves do not make a game competitive,
your use of them does. Smash has been only getting closer and closer to being an airtight fighter of its own respect, embracing traditional values of 2D fighters that
will make this game more respectable to outside players.
Start embracing and enjoying Sm4sh for the game it
is. Of
course it's going to be unenjoyable when you go in with your expectations set to "well, I hope it has combos like Maylay", or, "well, I hope it has combos like Project M".
Project M. Melee. Brawl. 64. They are
all their own titles, each with unique ways to succeed in, and Smash 4 is no different. It's its own game, and the only other thing I have to say to people *****ing about how it's 'not competitive' is to nut up and
get gud.