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Playing as safe as possible with Dancing Blade

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
It's a habit of mine, to spam this move like it was the Mach Tornado and I have mixed feelings on how I feel about that.

When someone shields this thing though, how do you stay safe? Let's use Diddy as an example.

If you miss he can chase you with dash attack. That's why you stop at the first hit and pray to the gods you don't or can shield/roll it in time.

So let's say you hit. He shields it. Technically, you'll eat his shield away with down strikes. However, that puts you in a bad position as he (Diddy) can Fsmash you, dash attack, or shield grab. So, how is one going to get through this?

I suppose if you've conditioned him to do this, you can try to do Side-B x1 and attempt to grab him, but let's say that doesn't work, and ether way, you're forced to probably take damage either way.

Properly spaced, it is difficult to punish, but Diddy Kong likes to get in your face. You get a DB in, but he manages to shield it. I'll cut to the chase now...

Can we shield stab his shield? Is it with 3rd hit down? How reliable is this? Is it character dependent? If so, what other parts of Dancing Blade can force a shield stab?


*will see this in the morning, lol*
 

Megavitamins

Smash Champion
Joined
Jul 22, 2007
Messages
2,418
Location
Flaming Europe.
I think the only dancing blade hit that can shield stab a fully charged shield is 4th hit down, but thats risky because they can just roll behind you and hit you with any move of their choice because of the lag that comes with it.
 

feardragon64

Smash Champion
Joined
Apr 9, 2008
Messages
2,154
Location
San Francisco
To be honest, you just have to stop if you know you'll get punished for it. Although sometimes if I notice they're shielding it after the second hit I'll go through with the third just because if you stop on the third, Marth takes a step back so you should be out of range for a shield grab against most characters.

Either that or I stop as soon as I see them shielding and try and throw in a sheildbreaker. If their reaction is slow enough, their shield goes down like crazy. If they have better reaction time, you might get punished though =\.

Basically, from what I can tell, you just have to know when to get out.
 

Hype

Smash Lord
Joined
Apr 17, 2008
Messages
1,688
Location
Mississauga, Ontario
I think the 4th hit down shield pokes if you do all the hits slowly (delay in between hits). It definatly takes its toll on your opponants shield.
 

icefox

Smash Rookie
Joined
Jul 5, 2007
Messages
9
Try dolphin smash in the middle, or try staying far from him (where you can reach him and he cant reach you), or try pushing him to the side of the stage, that way he has limited options to where he can roll and not get punished. Counter also works nicely if you can anticipate it. Also try to...mix in a couple of shield breakers to scare him a little.

If all that doesn't work....then you should probably not use the dancing blades more than the forward b.
 

Steel

Where's my Jameson?
BRoomer
Joined
Mar 30, 2008
Messages
7,587
Location
Los Angeles, CA
You simply need to train your mind to be able to stop the combo or slow down the hits when you see the shield.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
You simply need to train your mind to be able to stop the combo or slow down the hits when you see the shield.
That doesn't quite avoid punishment. Slowing it down will still allow the opponent to have a chance to react.

Stopping it may be worst at times. Rolling away allows for a chase, shielding in position allows for a grab. Jumping away means an aerial pursuit. SHADing allows for him to follow up after the frames. Spotdodging falls to all of those as well, plus multi-hit moves.

Anyway, I'm experimenting with it. At the end of the day, I usually shrug off the answers to my threads and just go with: "I need to play smarter, simply put."

This thread hasn't made that change.
 

SummerObsession

Smash Apprentice
Joined
Apr 24, 2008
Messages
109
Location
Brooklyn, NY
Won't slowing the DB down make them leave there shield up longer and therefore eat there shield more, allowing you to poke through it with the last down on the DB. That's what I do.
 

SummerObsession

Smash Apprentice
Joined
Apr 24, 2008
Messages
109
Location
Brooklyn, NY
If you do DB on a shielded opponent at a slow steady tempo and properly spaced they shouldn't be able to hit you in between the hits. At the right tempo so that if they try to attack you they'll get hit by the next DB hit. Not too hard as they have lag to put down there shield and to get the attack out. They could possibly roll though, just stop doing Db if they roll.

The safest option would be just stop DB when they block. If you want to try your luck though, try prolonging DB by doing it slower then usual to wear down their shields more, this may give you enough shield degeneration to get a few pokes in. If they roll away you can stop DB possibly safer then if you just stopped db the moment they shielded.(probably won't work against MK). The worst thing that could happen is they could block the entire DB, and punish you. That would be really bad, but the payoff can be worth it. I've broken shield's doing this against people who thought they could block the whole DB.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
It's a habit of mine, to spam this move like it was the Mach Tornado and I have mixed feelings on how I feel about that.

When someone shields this thing though, how do you stay safe? Let's use Diddy as an example.

If you miss he can chase you with dash attack. That's why you stop at the first hit and pray to the gods you don't or can shield/roll it in time.

So let's say you hit. He shields it. Technically, you'll eat his shield away with down strikes. However, that puts you in a bad position as he (Diddy) can Fsmash you, dash attack, or shield grab. So, how is one going to get through this?

I suppose if you've conditioned him to do this, you can try to do Side-B x1 and attempt to grab him, but let's say that doesn't work, and ether way, you're forced to probably take damage either way.

Properly spaced, it is difficult to punish, but Diddy Kong likes to get in your face. You get a DB in, but he manages to shield it. I'll cut to the chase now...

Can we shield stab his shield? Is it with 3rd hit down? How reliable is this? Is it character dependent? If so, what other parts of Dancing Blade can force a shield stab?


*will see this in the morning, lol*
You could to followup with an UB.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
You could to followup with an UB.
That only works if you've conditioned them to stop trying to get out of Dancing Blade (which if most people are like me, they'll STILL try to get out even after the billionth time). Also, if they're shielding, that's like the worst thing to do.

There's really not any true follow-up from an incomplete Dancing Blade as there's no hitstun in this game. If you need to retreat from DB, either do it on the first hit or on the third one pointed down (green), which is aimed in a way that it'll shield stab similar to Dtilt if their shield is already diminished somewhat. You'll have to do it slow of course.

On smaller characters, final hit up can penetrate a shield. Bigger characters I'm not sure, but neutral hit might work. No promises here though until it's done in a real match. The way an opponent positions their shield can help too (look at how it's tilted).
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
That only works if you've conditioned them to stop trying to get out of Dancing Blade (which if most people are like me, they'll STILL try to get out even after the billionth time). Also, if they're shielding, that's like the worst thing to do.

There's really not any true follow-up from an incomplete Dancing Blade as there's no hitstun in this game. If you need to retreat from DB, either do it on the first hit or on the third one pointed down (green), which is aimed in a way that it'll shield stab similar to Dtilt if their shield is already diminished somewhat. You'll have to do it slow of course.

On smaller characters, final hit up can penetrate a shield. Bigger characters I'm not sure, but neutral hit might work. No promises here though until it's done in a real match. The way an opponent positions their shield can help too (look at how it's tilted).
I ment for a full dancing that they have blocked, if they try to go for a smash you can have a good chance of countering that with marth's UB.
 
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