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Yes, I just saw a video awhile ago about His PK Fire spike. But I meant for my move to be suicidal on purpose. The only character that can escape the PKF is Peach Or Zelda, But I got a peach mainer before.Sounds rather........finicky. Some characters can escape PKF rather quickly by just using their up-B recovery. This sounds good for the characters that can't escape it quickly, but for that, we already have this: http://www.youtube.com/watch?v=ULlJiVc2E7A.
Now, a PKT suicide using its tail...that would be awesome.
*goes off to find such a thing
Ah thanks >_<B sticking is easy, just try it.
What do you mean PSI Magnet Stopping doesn't work? Is that the stall?Update: PSI Magnet Stopping does NOT WORK!!!
I might get aorund to adding a few more things later. I wuv my Wii.
No it is removing knock back...the only way to remove knock back really is with Fair IMO...but whatever...What do you mean PSI Magnet Stopping doesn't work? Is that the stall?
And the s3xiest one at that.this has to be the biggest brawl guide on swf
You shouldn't say that...PK Flash can beat the key, and a well timed SH nair out of shield works as well, but you must be VERY good with timing because punishing the key is extremely difficult because of its autocancelling ability.
And uhh... I disagree with you Shaky. G&W is probably one of Ness' hardest matchups IMO, maybe second hardest.
Proof proof and more proof that Eb360 is ********.And uhh... I disagree with you Shaky. G&W is probably one of Ness' hardest matchups IMO, maybe second hardest.
I don't even know about the numbers in this match up but it seems really to be a game of chance.Wait, I was wrong, dair doesnt autocancel, so yeah, shield to stuff works.
And the bair is extremely annoying as well as the fact that he goes quite even with you in the air. Offstage he'll wreck you, and the matchup leaves everything to carefully placed approaches.
thesage thinks its even? Lulz. Wifi may suck, but I refuse to believe this matchup is 50:50 even offline.
Wait, I was wrong, dair doesnt autocancel, so yeah, shield to stuff works.
And the bair is extremely annoying as well as the fact that he goes quite even with you in the air. Offstage he'll wreck you, and the matchup leaves everything to carefully placed approaches.
thesage thinks its even? Lulz. Wifi may suck, but I refuse to believe this matchup is 50:50 even offline.
>_>You shouldn't say that...
On wifi G&w is nonpunishable. Get some offline experience. Then comment. Just the truth... Wifi can't determine a lot of match ups....
I wouldn't say magical, but they are weird. I was able to beat a G&W multiple of times and then the next day it was different. I mean I know what G&W is capable of and how to avoid it, but as you said, it's something different the next tday.I think it's the numbers are Magical - Weird... Truth is you can't really find balance at all in that match up. It may seem one thing then something different the next day.
The IASA frames for G&W's smashes makes them almost impossible to punish...really...the lag for his Usmash is pretty much 0 because of the IASA framesI've never played a decent GW before my recent tourney... and I got rocked I kept thinking I could punish GW's fsmash, but dtilt comes out so freaking fast... also dsmash to another dsmash is lame... and you can't juggle with PKT because GW will just bucket it... however it could be good for baiting the bucket to PKT2. This matchup was difficult for me... I need more GW practice
It is...fake outs are fun...pkt? lolwut?