Roles -- Town
[collapse="Evil Soup, vanilla townie"]
Evil Soup, you are
Cremini, the common mushroom. You are a
vanilla townie.
Role Notes:
None!
Abilities:
You contain high amounts of Vitamin D, especially when UV-irradiated. You also contain sodium, potassium, and phosphorus, conjugated linoleic acid, and antioxidants.
As well, you have also been shown to possess possible immune system-enhancing properties. It's a shame that most people pick you off of pizza; they're missing out.
Win condition:
You are town-aligned, and win when all threats to the town have been eliminated.[/collapse]
[collapse="JTB, town miller"]
JTB, you are
Anchovies, the forgotten delicacy. You are a
vanilla townie.
Role Notes:
None!
Abilities:
In ancient times, you were served raw as an aphrodisiac. Today, because of your strong flavor, you are also an ingredient in several sauces, including Worcestershire sauce. Like most seafood, you're somewhat nutritious. However, you do have a tendency to concentrate domoic acid, which causes amnesic shellfish poisoning in humans, sea mammals, and birds. Despite your notoriety as a classic pizza topping, many people go out of their way to
avoid you, opting for
pepperoni instead. You think that stinks.
Win condition:
You are town-aligned, and win when all threats to the town have been eliminated.[/collapse]
[collapse="smargaret, Zen; vanilla townie"]
smargaret, you are
Peperoncini, the Tuscan pepper. You are a
vanilla townie.
Role Notes:
None!
Abilities:
You have a mild heat. You are typically used in sandwiches, salads and as a garnish to lend dishes a crunchy texture and a salty taste. You have little nutritional value, but experts agree you're quite high in
delicional value.
Win condition:
You are town-aligned, and win when all threats to the town have been eliminated.[/collapse]
[collapse="Terywj, vanilla townie"]
Terywj, you are
Shrimp, the mighty crustacean. You are a
vanilla townie.
Role Notes:
None!
Abilities:
As with other seafoods, you are high in calcium, iodine and protein but low in food energy. A shrimp-based meal is also a significant source of cholesterol. Your consumption, however, is considered healthy for the circulatory system because the lack of significant levels of saturated fat in you means that your high cholesterol content actually
improves the ratio of LDL to HDL cholesterol and lowers triglycerides. Well done!
Win condition:
You are town-aligned and win when all threats to the town have been eliminated.[/collapse]
[collapse="T-block, vanilla townie"]
T-block, you are
Broccoli, the dark
stalker. You are a
vanilla townie.
Role Notes:
None!
Abilities:
You are high in vitamins C, K, and A, as well as dietary fiber. You also contain multiple nutrients with potent anti-cancer properties, such as diindolylmethane and small amounts of selenium. A high intake of you has been found to reduce the risk of aggressive prostate cancer, and you have also been shown to be beneficial in the prevention of heart disease. Children (the dumb ones) don't like you very much, but wise elders know that you are a delicious and nutritious staple of stir-fry. And you're good on pizza too.
Win condition:
You are town-aligned, and win when all threats to the town have been eliminated.[/collapse]
[collapse="Joey, Gova; town vigilante"]
Joey, you are
Ground Beef, the multipurpose meat. You are a
town vigilante.
Role Notes:
None!
Abilities:
You are popular as a relatively cheap and quick-cooking form of beef. One of your most well-known uses is in hamburgers. You are an important ingredient in meatloaf, sloppy joes, tacos, and Shepherd's pie. You're used to make meat sauces, lasagna, and spaghetti bolognese. You're also
fantastic on pizza.
However, there are health concerns as well. Ground beef must be cooked to 72°C (160°F) to ensure that all bacterial contamination, whether it be endogenous to the product or contaminated after purchasing by the consumer, is killed. And if that bacteria gets on other foods, health codes require that it be thrown out.
Therefore, each Night, you may choose one player in the fridge to bleed onto, and PM your target to me. That player will be thrown into the garbage the following Day. You do not have to kill each Night, and you cannot choose yourself.
Win condition:
You are town-aligned, and win when all threats to the town have been eliminated.[/collapse]
[collapse="Asdioh, town doctor"]
Asdioh, you are
Sweet Corn, the crunchy kernel. You are a
town doctor.
Role Notes:
None!
Abilities:
Your kernels are boiled or steamed. Around the world, you are often used as a pizza topping, and in salads, stews, and a myriad of other recipes. When raw, you have an abundance of vitamin C. When cooked, you trade much of that vitamin C for significant antioxidant activity, which has been suggested to reduce the chance of heart disease and cancer.
You are canned.
You may choose one player each Night and PM your target to me. You will sit atop that player's container in the fridge for a Night, protecting them from contaminants with your steely body. However, a can only does so much; if a kill targets you directly, there is nothing you will be able to do to stop it.
Win condition:
You are town-aligned, and win when all threats to the town have been eliminated.[/collapse]
[collapse="J, town suspicious neighbour"]
J, you are
Black Olives, the ripened fruit. You are a
town suspicious neighbour.
Role Notes:
You are in a neighbourhood with
Aggressive Mediation, and you may communicate at any time during the game (except when dead) using
Quicktopic. You do not have confirmation of Aggressive Mediation's alignment, aside from that you know Aggressive Mediation to be either a
town suspicious neighbour or a
mafia neighbour. If Aggressive Mediation is a
town suspicious neighbour, Aggressive Mediation will have an identical PM to your own. If Aggressive Mediation is a
mafia neighbour, Aggressive Mediation will have been given a copy of the
town suspicious neighbour PM.
Abilities:
Unlike the green olive, you do not have much nutritional value. The typical pizza-style black olive is one that has been artificially ripened, rather than having been left to ripen on the tree. And you are not quite as flavourful as your younger relative, but you still have your uses. Small children like to place you on each of their fingers, and run around shouting "olive hands, olive hands!"
You share a container in the fridge with
Green Olives (Aggressive Mediation). However, you have an opaque divider between the two of you, which you cannot see through. For all you know, that filthy Aggressive Mediation could be one of the mafia!
At any point during the game, you may write
Join: Aggressive Mediation in your Quicktopic, which will cause you to jump over the barrier between you and Aggressive Mediation. Immediately after I see
Join: Aggressive Mediation, one of two things will happen:
- if Aggressive Mediation is a
town suspicious neighbour, you and Aggressive Mediation will have your roles changed to
town sibling. You will both receive mod confirmation of this.
- if Aggressive Mediation is a
mafia neighbour, you will immediately die. The town will not be told why, but they will see your picture and role title. The current game phase will continue.
If you become a
town sibling, you will be touching each other in the container in the fridge, and therefore you will gain the following condition:
If one of you gets contaminated (dies), the other will immediately be contaminated as well.
Win condition:
You are town-aligned, and win when all threats to the town have been eliminated.[/collapse]
[collapse="Aggressive Mediation, town suspicious neighbour"]
Aggressive Mediation, you are
Green Olives, the unripened fruit. You are a
town suspicious neighbour.
Role Notes:
You are in a neighbourhood with
J, and you may communicate at any time during the game (except when dead) using
Quicktopic. You do not have confirmation of J's alignment, aside from that you know J to be either a
town suspicious neighbour or a
mafia neighbour. If J is a
town suspicious neighbour, J will have an identical PM to your own. If J is a
mafia neighbour, J will have been given a copy of the
town suspicious neighbour PM.
Abilities:
Gourmets from the Roman empire to the present day have valued you, steeped in brine, as challenging to the palate. You are high in monounsaturated fat, iron, Vitamin E, and dietary fiber. You are commonly stuffed with pimento, that little red thing that kids enjoy sucking out.
You share a container in the fridge with
Black Olives (J). However, you have an opaque divider between the two of you, which you cannot see through. For all you know, that filthy J could be one of the mafia!
At any point during the game, you may write
Join: J in your Quicktopic, which will cause you to jump over the barrier between you and J. Immediately after I see
Join: J, one of two things will happen:
- if J is a
town suspicious neighbour, you and J will have your roles changed to
town sibling. You will both receive mod confirmation of this.
- if J is a
mafia neighbour, you will immediately die. The town will not be told why, but they will see your picture and role title. The current game phase will continue.
If you become a
town sibling, you will be touching each other in the container in the fridge, and therefore you will gain the following condition:
If one of you gets contaminated (dies), the other will immediately be contaminated as well.
Win condition:
You are town-aligned, and win when all threats to the town have been eliminated.[/collapse]