UT Smash Club
Smash Cadet
Smash Club Presents
Pivot Wavedash
Saturday September 3, 2011
Super Smash Brothers: Melee
Pivot Wavedash
Saturday September 3, 2011
Super Smash Brothers: Melee
Location:
ART 1.102, located on UT Campus. The building is located on the intersection of Robert Dedman and 23rd st.
Directions
Building Information
Schedule:
Saturday September 03, 2011
Doors Open/Registration Begins - 12:00 noon
Singles Registration Ends/Singles Begins - 1:00 PM
Doubles Registration Ends/Doubles Begins - 3:00 PM
Price
These fees are non-refundable
- Singles - $5 per player
- Doubles - $10 per team
31 or fewer entrants
- 1st = 60%
- 2nd = 30%
- 3rd = 10%
- 1st = 58%
- 2nd = 28%
- 3rd = 10%
- 4th = 4%
- 1st = 55%
- 2nd = 25%
- 3rd = 10%
- 4th = 5%
- 5th = 2.5%
- 5th = 2.5%
We have about 8 setups. Please bring setups!
General Rules
- Items are set to off
- The number of stock is set to 4
- The time limit is set to 8 minutes
- All sets are best of 5 matches
- Double Elimination*
- In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
- Modified Dave's Stupid Rule (MDSR): No player can counter pick a stage he or she has previously won on unless agreed upon by both players
- Blind Picks: the first character selection of a set must be without prior knowledge of the opponent's character selection for both players.
- Gentleman's clause: any stage may be played on so long as both players agree to it, including banned stages.
- Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.
- Wobbling is allowed except when used to excessively stall a match
- The Ice Climber Freeze Glitch is banned
- Jigglypuff's rising pound stall is banned
- Peach's bomber stall beneath levels where she is unreachable is banned (example: Fountain of Dreams)
- Use of the character Metaknight is banned.
*This is subject to change based on the number of entrants
Set Format (in order of procedure)
- Opponents choose their characters for the first match
- Stage Striking: Players eliminate stages from the Legal Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in a 1 - 1 order. A half-page checklist of the legal stages will be provided to assist the players in determining the first stage.
- After the first match, each player may announce one stage to be banned for the entirety of the set
- The loser of the previous match announces the next match's stage from the stage list.
- The winner of the previous match chooses their character
- The loser of the previous match chooses their character
- Repeat steps 4-7 for all proceeding matches
Singles
Legal Stage List
DK Island: Jungle Japes
DK Island: Kongo Jungle
Dream Land: Fountain of Dreams
Dream Land: Green Greens
Eagleland: Onett
F-Zero Grand Prix: Mute City
Kanto Skies: Poké Floats
Kanto: Pokémon Stadium
Lylat System: Corneria
Lylat System: Venom
Mushroom Kingdom: Rainbow Cruise
Mushroom Kingdom I
Mushroom Kingdom II
Dream Land
Congo Jungle
Planet Zebes: Brinstar
Special Stages: Battlefield
Special Stages: Final Destination
Yoshi's Island: Yoshi's Story
Banned Stage List
Eagleland: Fourside
F-Zero Grand Prix: Big Blue
Hyrule: Temple
Infinite Glacier: Icicle Mountain
Mushroom Kingdom: Princess Peach's Castle
Planet Zebes: Brinstar Depths
Superflat World: Flat Zone
Termina: Great Bay
Yoshi's Island: Yoshi's Island
Yoshi's Island
Doubles
Legal Stage List
DK Island: Jungle Japes
DK Island: Kongo Jungle
Dream Land: Green Greens
Eagleland: Onett
Kanto Skies: Poké Floats
Kanto: Pokémon Stadium
Lylat System: Corneria
Lylat System: Venom
Mushroom Kingdom: Rainbow Cruise
Mushroom Kingdom I
Mushroom Kingdom II
Dream Land
Congo Jungle
Planet Zebes: Brinstar
Special Stages: Battlefield
Special Stages: Final Destination
Yoshi's Island: Yoshi's Story
Banned Stage List
Dream Land: Fountain of Dreams
Eagleland: Fourside
F-Zero Grand Prix: Big Blue
F-Zero Grand Prix: Mute City
Hyrule: Temple
Infinite Glacier: Icicle Mountain
Mushroom Kingdom: Princess Peach's Castle
Planet Zebes: Brinstar Depths
Superflat World: Flat Zone
Termina: Great Bay
Yoshi's Island: Yoshi's Island
Yoshi's Island
Additional Rules for Double's Play
- Life Stealing is allowed
- Set team attack to ON
Conduct Rules
- Players are expected to bring their own controller and be prepared for every tournament set.
- Pause can be requested off and that request cannot be denied. A match may only be paused in the case of an emergency, or when both players agree to a pause. The tournament organizer reserves the right to disqualify a player for abuse of the pause feature.
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wavebird Controller). Both parties need to agree if a match is to be paused or restarted because of these problems.
- Match fixing, splitting, and any other form of bracket manipulation is not allowed.
- Players are not to engage in friendlies unless permitted by the TO. Failure to adhere to this rule will result in expulsion from the venue.
- Players are not to begin tournament matches without permission from the tournament organizer.
- Under no condition is anyone other than the tournament organizer permitted to enter tournament results.
- No substitutions are allowed for singles or doubles.
- Coaching is allowed only between games, not during.
- Arriving too late for a match will result in a DQ. Players will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
- The tournament organizer has the right to record any tournament match and has the right to upload said match.
- Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup chosen by the tournament organizer.
- Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player's ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue.