Does this include the stuff we discussed DS?
[17:07] <Dark_Sonic> I definitely don't think has one of the worst recoveries in the game <.<
[17:07] <TheCape> pit?
[17:08] <Dark_Sonic> yeah
[17:08] <TheCape> I was thinking upB only
[17:08] <TheCape> But what do you think of the list as a whole?
[17:08] <Dark_Sonic> But the thing is
[17:08] <Dark_Sonic> he rarely needs to use it
[17:08] <TheCape> true
[17:08] <Dark_Sonic> I think the list was pretty good but
[17:09] <Dark_Sonic> I also think that most of those guys don't really need a buff
[17:09] <TheCape> What do you think about giving Pit nair less BKB and a slighty higher angle
[17:09] <Dark_Sonic> I think KBG is the main problem with it <_<
[17:10] <Dark_Sonic> though it's BKB is a little high
[17:10] <TheCape> What about less KBG for nair and dair
[17:10] <TheCape> More KBG for uair
[17:10] <TheCape> And slightly lower base for nair
[17:10] <Dark_Sonic> Uair is fine actually
[17:10] <TheCape> We also need to fix locking of side B
[17:11] <Dark_Sonic> that's easy
[17:11] <Dark_Sonic> less BKB
[17:12] <TheCape> does it have base?
[17:12] <Dark_Sonic> I think so???
[17:13] <Dark_Sonic> what I'd like to see most for Pit though
[17:13] <TheCape> not sure'
[17:13] <Dark_Sonic> is a slightly higher ALR
[17:13] <TheCape> And more auto cancel opportunities?
[17:13] <Dark_Sonic> nah
[17:13] <Dark_Sonic> things like comboing out of falling uair
[17:13] <Dark_Sonic> or being able to follow up after a fair
[17:14] <Dark_Sonic> or the light hit of bair not being useless <_<
[17:14] <TheCape> Ah
[17:14] <TheCape> So faster ALR
[17:14] <Dark_Sonic> yeah
[17:14] <TheCape> Light hit bair is easy
[17:14] <TheCape> More base
[17:14] <TheCape> No growth
[17:14] <TheCape> Make it a setup move
[17:14] <TheCape> It either kills or sets up
[17:14] <TheCape> Ala Samus nair
[17:15] <TheCape> What about his tilts?
[17:15] <Dark_Sonic> uptilt is fine
[17:15] <TheCape> I would like to see less growth and a bit less winddown on U tilt
[17:15] <Dark_Sonic> d-tilt is gonna be fine
[17:15] <Dark_Sonic> but man f-tilt is crap
[17:15] <TheCape> What about making it faster?
[17:16] <Dark_Sonic> well then people would spam it <_M
[17:16] <TheCape> It could hit behind him with low base and low growth
[17:16] <TheCape> Setup for bair at kill percents :-p
[17:16] <Dark_Sonic> I'm thinking just going the simple route
[17:16] <Dark_Sonic> of more base and more growth
[17:17] <TheCape> Make it a mini F smash?
[17:17] <Dark_Sonic> yeah
[17:17] <TheCape> What about his jabs?
[17:17] <Dark_Sonic> his first jab needs more stun Q_Q
[17:17] <TheCape> What about higher base, lower growth
[17:17] <TheCape> and an 80 angle?
[17:17] <Dark_Sonic> that'll work
[17:17] <TheCape> B moves?
[17:17] <TheCape> Arrows are good
[17:18] <TheCape> Side B needs to not sheild lock
[17:18] <TheCape> I like the idea of a bigger hitbox on the upB
[17:18] <TheCape> So it pushes from further away
[17:18] <TheCape> or more base
[17:18] <TheCape> So it can be an edgeguard
[17:18] <Dark_Sonic> side B I want lower base (to get rid of shield lock) and higher angle (to make it combo?)
[17:18] <TheCape> Make F smash connect better?
[17:18] <TheCape> and U and D smashes?
[17:18] <TheCape> Basically worthless
[17:18] <Dark_Sonic> d-smash is actually pretty good
[17:18] <Dark_Sonic> the back hit combos into bair
[17:18] <TheCape> I was thinking we could give him a TL D smash
[17:19] <TheCape> Lower the damage a bit
[17:19] <Dark_Sonic> no
[17:19] <TheCape> and make front hit link into back hit
[17:19] <Dark_Sonic> I really think Pit's d-smash is fine as it is
[17:19] <TheCape> kk
[17:19] <TheCape> What about U smash?
[17:19] <Dark_Sonic> I'd like to see it have less endlag personally
[17:19] <Dark_Sonic> I'd even trade some startup lag
[17:20] <Dark_Sonic> it's got such a nice trajectory at low percents, but I'm stuck there just looking at them Q_Q
[17:20] <Dark_Sonic> And at high percents it would combo into arrows :o
[17:20] <TheCape> Yea
[17:20] <TheCape> Cool idea
[17:20] <TheCape> I like that
[17:20] <TheCape> Anything else overall for pit?
[17:20] <TheCape> I think second upB is a big one
[17:21] <Dark_Sonic> I think his fast fall is actually a little too fast
[17:21] <TheCape> Want to complile this stuff we talked about and post it in response to what I had?